Class: MarkdownIt::RulesBlock::List
- Inherits:
-
Object
- Object
- MarkdownIt::RulesBlock::List
- Extended by:
- Common::Utils
- Defined in:
- lib/motion-markdown-it/rules_block/list.rb
Constant Summary
Constants included from Common::Utils
Common::Utils::DIGITAL_ENTITY_TEST_RE, Common::Utils::ENTITY_RE, Common::Utils::HTML_ESCAPE_REPLACE_RE, Common::Utils::HTML_ESCAPE_TEST_RE, Common::Utils::HTML_REPLACEMENTS, Common::Utils::REGEXP_ESCAPE_RE, Common::Utils::UNESCAPE_ALL_RE, Common::Utils::UNESCAPE_MD_RE, Common::Utils::UNICODE_PUNCT_RE
Class Method Summary collapse
-
.list(state, startLine, endLine, silent) ⇒ Object
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.markTightParagraphs(state, idx) ⇒ Object
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.skipBulletListMarker(state, startLine) ⇒ Object
Search ‘[-+*][n ]`, returns next pos after marker on success or -1 on fail.
-
.skipOrderedListMarker(state, startLine) ⇒ Object
Search ‘d+[n ]`, returns next pos after marker on success or -1 on fail.
Methods included from Common::Utils
arrayReplaceAt, assign, escapeHtml, escapeRE, fromCharCode, fromCodePoint, isMdAsciiPunct, isPunctChar, isSpace, isValidEntityCode, isWhiteSpace, normalizeReference, replaceEntityPattern, unescapeAll, unescapeMd
Class Method Details
.list(state, startLine, endLine, silent) ⇒ Object
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# File 'lib/motion-markdown-it/rules_block/list.rb', line 105 def self.list(state, startLine, endLine, silent) isTerminatingParagraph = false tight = true # if it's indented more than 3 spaces, it should be a code block return false if (state.sCount[startLine] - state.blkIndent >= 4) # limit conditions when list can interrupt # a paragraph (validation mode only) if silent && state.parentType == 'paragraph' # Next list item should still terminate previous list item; # # This code can fail if plugins use blkIndent as well as lists, # but I hope the spec gets fixed long before that happens. # if state.tShift[startLine] >= state.blkIndent isTerminatingParagraph = true end end # Detect list type and position after marker if ((posAfterMarker = skipOrderedListMarker(state, startLine)) >= 0) isOrdered = true start = state.bMarks[startLine] + state.tShift[startLine] markerValue = state.src[start, posAfterMarker - start - 1].to_i # If we're starting a new ordered list right after # a paragraph, it should start with 1. return false if isTerminatingParagraph && markerValue != 1 elsif ((posAfterMarker = skipBulletListMarker(state, startLine)) >= 0) isOrdered = false else return false end # If we're starting a new unordered list right after # a paragraph, first line should not be empty. if isTerminatingParagraph return false if state.skipSpaces(posAfterMarker) >= state.eMarks[startLine] end # We should terminate list on style change. Remember first one to compare. markerCharCode = state.src.charCodeAt(posAfterMarker - 1) # For validation mode we can terminate immediately return true if (silent) # Start list listTokIdx = state.tokens.length if (isOrdered) start = state.bMarks[startLine] + state.tShift[startLine] markerValue = state.src[start, posAfterMarker - start - 1].to_i token = state.push('ordered_list_open', 'ol', 1) if (markerValue != 1) token.attrs = [ [ 'start', markerValue ] ] end else token = state.push('bullet_list_open', 'ul', 1) end token.map = listLines = [ startLine, 0 ] token.markup = markerCharCode.chr # # Iterate list items # nextLine = startLine prevEmptyEnd = false terminatorRules = state.md.block.ruler.getRules('list') oldParentType = state.parentType state.parentType = 'list' while (nextLine < endLine) pos = posAfterMarker max = state.eMarks[nextLine] initial = offset = state.sCount[nextLine] + posAfterMarker - (state.bMarks[startLine] + state.tShift[startLine]) while pos < max ch = state.src.charCodeAt(pos) if ch == 0x09 offset += 4 - (offset + state.bsCount[nextLine]) % 4 elsif ch == 0x20 offset += 1 else break end pos += 1 end contentStart = pos if (contentStart >= max) # trimming space in "- \n 3" case, indent is 1 here indentAfterMarker = 1 else indentAfterMarker = offset - initial end # If we have more than 4 spaces, the indent is 1 # (the rest is just indented code block) indentAfterMarker = 1 if (indentAfterMarker > 4) # " - test" # ^^^^^ - calculating total length of this thing indent = initial + indentAfterMarker # Run subparser & write tokens token = state.push('list_item_open', 'li', 1) token.markup = markerCharCode.chr token.map = itemLines = [ startLine, 0 ] oldIndent = state.blkIndent oldTight = state.tight oldTShift = state.tShift[startLine] oldLIndent = state.sCount[startLine] state.blkIndent = indent state.tight = true state.tShift[startLine] = contentStart - state.bMarks[startLine] state.sCount[startLine] = offset if contentStart >= max && state.isEmpty(startLine + 1) # workaround for this case # (list item is empty, list terminates before "foo"): # ~~~~~~~~ # - # # foo # ~~~~~~~~ state.line = [state.line + 2, endLine].min else state.md.block.tokenize(state, startLine, endLine, true) end # If any of list item is tight, mark list as tight if (!state.tight || prevEmptyEnd) tight = false end # Item become loose if finish with empty line, # but we should filter last element, because it means list finish prevEmptyEnd = (state.line - startLine) > 1 && state.isEmpty(state.line - 1) state.blkIndent = oldIndent state.tShift[startLine] = oldTShift state.sCount[startLine] = oldLIndent state.tight = oldTight token = state.push('list_item_close', 'li', -1) token.markup = markerCharCode.chr nextLine = startLine = state.line itemLines[1] = nextLine contentStart = state.bMarks[startLine] break if (nextLine >= endLine) # # Try to check if list is terminated or continued. # break if (state.sCount[nextLine] < state.blkIndent) # fail if terminating block found terminate = false (0...terminatorRules.length).each do |i| if (terminatorRules[i].call(state, nextLine, endLine, true)) terminate = true break end end break if (terminate) # fail if list has another type if (isOrdered) posAfterMarker = skipOrderedListMarker(state, nextLine) break if (posAfterMarker < 0) else posAfterMarker = skipBulletListMarker(state, nextLine) break if (posAfterMarker < 0) end break if (markerCharCode != state.src.charCodeAt(posAfterMarker - 1)) end # Finalize list if (isOrdered) token = state.push('ordered_list_close', 'ol', -1) else token = state.push('bullet_list_close', 'ul', -1) end token.markup = markerCharCode.chr listLines[1] = nextLine state.line = nextLine state.parentType = oldParentType # mark paragraphs tight if needed if (tight) markTightParagraphs(state, listTokIdx) end return true end |
.markTightParagraphs(state, idx) ⇒ Object
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# File 'lib/motion-markdown-it/rules_block/list.rb', line 89 def self.markTightParagraphs(state, idx) level = state.level + 2 i = idx + 2 l = state.tokens.length while i < l if (state.tokens[i].level == level && state.tokens[i].type == 'paragraph_open') state.tokens[i + 2].hidden = true state.tokens[i].hidden = true i += 2 end i += 1 end end |
.skipBulletListMarker(state, startLine) ⇒ Object
Search ‘[-+*][n ]`, returns next pos after marker on success or -1 on fail.
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# File 'lib/motion-markdown-it/rules_block/list.rb', line 11 def self.skipBulletListMarker(state, startLine) pos = state.bMarks[startLine] + state.tShift[startLine] max = state.eMarks[startLine] marker = state.src.charCodeAt(pos) pos += 1 # Check bullet if (marker != 0x2A && # * marker != 0x2D && # - marker != 0x2B) # + return -1 end if pos < max ch = state.src.charCodeAt(pos) if !isSpace(ch) # " -test " - is not a list item return -1 end end return pos end |
.skipOrderedListMarker(state, startLine) ⇒ Object
Search ‘d+[n ]`, returns next pos after marker on success or -1 on fail.
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# File 'lib/motion-markdown-it/rules_block/list.rb', line 39 def self.skipOrderedListMarker(state, startLine) start = state.bMarks[startLine] + state.tShift[startLine] pos = start max = state.eMarks[startLine] # List marker should have at least 2 chars (digit + dot) return -1 if (pos + 1 >= max) ch = state.src.charCodeAt(pos) pos += 1 return -1 if ch.nil? return -1 if (ch < 0x30 || ch > 0x39) # < 0 || > 9 while true # EOL -> fail return -1 if (pos >= max) ch = state.src.charCodeAt(pos) pos += 1 if (ch >= 0x30 && ch <= 0x39) # >= 0 && <= 9 # List marker should have no more than 9 digits # (prevents integer overflow in browsers) return -1 if pos - start >= 10 next end # found valid marker if (ch === 0x29 || ch === 0x2e) # ')' || '.' break end return -1 end if pos < max ch = state.src.charCodeAt(pos) if !isSpace(ch) # " 1.test " - is not a list item return -1 end end return pos end |