Class: GameController
- Inherits:
-
Mousevc::Controller
- Object
- Mousevc::Controller
- GameController
- Defined in:
- lib/mousevc_rock_paper_scissors/game_controller.rb
Instance Method Summary collapse
- #menu ⇒ Object
- #one_player ⇒ Object
- #over ⇒ Object
- #play ⇒ Object
- #select_players ⇒ Object
- #two_player ⇒ Object
Instance Method Details
#menu ⇒ Object
2 3 4 5 6 7 |
# File 'lib/mousevc_rock_paper_scissors/game_controller.rb', line 2 def @view.render('game') @view.render('menu') @view.render('form') @router.action = :select_players end |
#one_player ⇒ Object
62 63 64 65 66 67 68 69 70 71 |
# File 'lib/mousevc_rock_paper_scissors/game_controller.rb', line 62 def one_player @model.player_one = Mousevc::Input.data if @model.player_one @model.player_two = ['1', '2', '3'].shuffle.first @router.action = :over else Mousevc::Input.notice = @model.validation.error @router.action = :play end end |
#over ⇒ Object
19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 |
# File 'lib/mousevc_rock_paper_scissors/game_controller.rb', line 19 def over @view.render('game') if @model.tie? @view.render('tie', :hand_player_one => @view.render( @model.player_one, false ), :hand_player_two => @view.render( @model.player_two, false ) ) else shoot = @model.shoot @view.render('winner', :winner => shoot[:winner], :winning_hand => @view.render( shoot[:winning_hand], false ), :losing_hand => @view.render( shoot[:losing_hand], false ) ) end @view.render('over') @view.render('form') @router.action = :menu @model.clear end |
#play ⇒ Object
9 10 11 12 13 14 15 16 17 |
# File 'lib/mousevc_rock_paper_scissors/game_controller.rb', line 9 def play @view.render('game') @view.render('play', :turn => @model.turn ) @view.render('form') @router.action = :one_player unless @model.two_player? @router.action = :two_player if @model.two_player? end |
#select_players ⇒ Object
52 53 54 55 56 57 58 59 60 |
# File 'lib/mousevc_rock_paper_scissors/game_controller.rb', line 52 def select_players @model.num_players = Mousevc::Input.data if @model.num_players @router.action = :play else Mousevc::Input.notice = @model.validation.error @router.action = :menu end end |
#two_player ⇒ Object
73 74 75 76 77 78 79 80 81 82 |
# File 'lib/mousevc_rock_paper_scissors/game_controller.rb', line 73 def two_player current_player = @model.current_player @model.current_player = Mousevc::Input.data if @model.send(current_player) @router.action = @model.shoot_ready? ? :over : :play else Mousevc::Input.notice = @model.validation.error @router.action = :play end end |