Class: NeedForType::States::Game
- Defined in:
- lib/need_for_type/states/game.rb
Instance Method Summary collapse
-
#initialize(display_window, difficulty) ⇒ Game
constructor
A new instance of Game.
-
#update ⇒ Object
Takes action according to the current @state.
Constructor Details
#initialize(display_window, difficulty) ⇒ Game
Returns a new instance of Game.
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# File 'lib/need_for_type/states/game.rb', line 8 def initialize(display_window, difficulty) super(display_window) @difficulty = difficulty @state = :start_game @text = '' @word = '' @chars_completed = 0 @words_completed = 0 @total_taps = 0 @correct_taps = 0 # Stats @stats = { total_time: 0, wpm: 0, accuracy: 100 } end |
Instance Method Details
#update ⇒ Object
Takes action according to the current @state
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# File 'lib/need_for_type/states/game.rb', line 28 def update case @state when :start_game handle_start_game when :in_game_get_input handle_in_game_get_input when :in_game_valid_input handle_in_game_valid_input when :in_game_invalid_input handle_in_game_invalid_input when :end_game handle_end_game end end |