Class: Oakdex::Battle::Damage
- Inherits:
-
Object
- Object
- Oakdex::Battle::Damage
- Extended by:
- Forwardable
- Defined in:
- lib/oakdex/battle/damage.rb
Overview
Calculates damage
Instance Method Summary collapse
- #critical? ⇒ Boolean
- #damage ⇒ Object
- #effective? ⇒ Boolean
- #ineffective? ⇒ Boolean
-
#initialize(turn, action) ⇒ Damage
constructor
A new instance of Damage.
Constructor Details
#initialize(turn, action) ⇒ Damage
Returns a new instance of Damage.
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# File 'lib/oakdex/battle/damage.rb', line 11 def initialize(turn, action) @turn = turn @action = action end |
Instance Method Details
#critical? ⇒ Boolean
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# File 'lib/oakdex/battle/damage.rb', line 20 def critical? @critical ||= rand(1..1000) <= pokemon.critical_hit_prob * 1000 ? 1 : 0 @critical == 1 end |
#damage ⇒ Object
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# File 'lib/oakdex/battle/damage.rb', line 16 def damage (simple_damage * modifier).to_i end |
#effective? ⇒ Boolean
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# File 'lib/oakdex/battle/damage.rb', line 25 def effective? type_modifier > 1.0 end |
#ineffective? ⇒ Boolean
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# File 'lib/oakdex/battle/damage.rb', line 29 def ineffective? type_modifier < 1.0 end |