Class: D3::QuadTree
Instance Method Summary collapse
- #root ⇒ Object
-
#visit ⇒ Object
visit/visitAfter functions have stupid JS habit of using non-nil return as control and that messes up with languages which have automatic return Maybe worth rewriting to require explicit StopIteration ?.
- #visit_after ⇒ Object
- #x(&block) ⇒ Object
- #y(&block) ⇒ Object
Methods included from Native
Instance Method Details
#root ⇒ Object
67 68 69 |
# File 'lib/opal/d3/quadtree.rb', line 67 def root D3::Quad.new @native.JS.root end |
#visit ⇒ Object
visit/visitAfter functions have stupid JS habit of using non-nil return as control and that messes up with languages which have automatic return Maybe worth rewriting to require explicit StopIteration ?
53 54 55 56 57 58 |
# File 'lib/opal/d3/quadtree.rb', line 53 def visit @native.JS.visit(proc do |node, x0, y0, x1, y1| yield(D3::Quad.new(node), x0, y0, x1, y1) end) self end |
#visit_after ⇒ Object
60 61 62 63 64 65 |
# File 'lib/opal/d3/quadtree.rb', line 60 def visit_after @native.JS.visitAfter(proc do |node, x0, y0, x1, y1| yield(D3::Quad.new(node), x0, y0, x1, y1) end) self end |
#x(&block) ⇒ Object
71 72 73 74 75 76 77 78 |
# File 'lib/opal/d3/quadtree.rb', line 71 def x(&block) if block_given? @native.JS.x(block) self else @native.JS.x end end |
#y(&block) ⇒ Object
80 81 82 83 84 85 86 87 |
# File 'lib/opal/d3/quadtree.rb', line 80 def y(&block) if block_given? @native.JS.y(block) self else @native.JS.y end end |