Class: Phaser::Sprite

Inherits:
Object
  • Object
show all
Includes:
Native
Defined in:
lib/opal/phaser/game_objects/sprite.rb

Instance Method Summary collapse

Instance Method Details

#auto_cull=(bool) ⇒ Object



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# File 'lib/opal/phaser/game_objects/sprite.rb', line 46

def auto_cull=(bool)
  `#@native.autoCull = bool`
end

#check_world_bounds=(bool) ⇒ Object



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# File 'lib/opal/phaser/game_objects/sprite.rb', line 50

def check_world_bounds=(bool)
  `#@native.checkWorldBounds = bool`
end

#frame_name=(name) ⇒ Object



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# File 'lib/opal/phaser/game_objects/sprite.rb', line 42

def frame_name=(name)
  `#@native.frameName = name`
end

#input_enabled=(bool) ⇒ Object



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# File 'lib/opal/phaser/game_objects/sprite.rb', line 34

def input_enabled=(bool)
  `#@native.inputEnabled = bool`
end

#on(type, context, &block) ⇒ Object



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# File 'lib/opal/phaser/game_objects/sprite.rb', line 61

def on(type, context, &block)
  events.on(type, context, &block)
end

#smoothed=(bool) ⇒ Object



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# File 'lib/opal/phaser/game_objects/sprite.rb', line 38

def smoothed=(bool)
  `#@native.smoothed = bool`
end