Module: GL_EXT_vertex_shader::Constants

Defined in:
lib/opengl-definitions/extensions/GL_EXT_vertex_shader.rb

Constant Summary collapse

GL_VERTEX_SHADER_EXT =
0x8780
GL_VERTEX_SHADER_BINDING_EXT =
0x8781
GL_OP_INDEX_EXT =
0x8782
GL_OP_NEGATE_EXT =
0x8783
GL_OP_DOT3_EXT =
0x8784
GL_OP_DOT4_EXT =
0x8785
GL_OP_MUL_EXT =
0x8786
GL_OP_ADD_EXT =
0x8787
GL_OP_MADD_EXT =
0x8788
GL_OP_FRAC_EXT =
0x8789
GL_OP_MAX_EXT =
0x878A
GL_OP_MIN_EXT =
0x878B
GL_OP_SET_GE_EXT =
0x878C
GL_OP_SET_LT_EXT =
0x878D
GL_OP_CLAMP_EXT =
0x878E
GL_OP_FLOOR_EXT =
0x878F
GL_OP_ROUND_EXT =
0x8790
GL_OP_EXP_BASE_2_EXT =
0x8791
GL_OP_LOG_BASE_2_EXT =
0x8792
GL_OP_POWER_EXT =
0x8793
GL_OP_RECIP_EXT =
0x8794
GL_OP_RECIP_SQRT_EXT =
0x8795
GL_OP_SUB_EXT =
0x8796
GL_OP_CROSS_PRODUCT_EXT =
0x8797
GL_OP_MULTIPLY_MATRIX_EXT =
0x8798
GL_OP_MOV_EXT =
0x8799
GL_OUTPUT_VERTEX_EXT =
0x879A
GL_OUTPUT_COLOR0_EXT =
0x879B
GL_OUTPUT_COLOR1_EXT =
0x879C
GL_OUTPUT_TEXTURE_COORD0_EXT =
0x879D
GL_OUTPUT_TEXTURE_COORD1_EXT =
0x879E
GL_OUTPUT_TEXTURE_COORD2_EXT =
0x879F
GL_OUTPUT_TEXTURE_COORD3_EXT =
0x87A0
GL_OUTPUT_TEXTURE_COORD4_EXT =
0x87A1
GL_OUTPUT_TEXTURE_COORD5_EXT =
0x87A2
GL_OUTPUT_TEXTURE_COORD6_EXT =
0x87A3
GL_OUTPUT_TEXTURE_COORD7_EXT =
0x87A4
GL_OUTPUT_TEXTURE_COORD8_EXT =
0x87A5
GL_OUTPUT_TEXTURE_COORD9_EXT =
0x87A6
GL_OUTPUT_TEXTURE_COORD10_EXT =
0x87A7
GL_OUTPUT_TEXTURE_COORD11_EXT =
0x87A8
GL_OUTPUT_TEXTURE_COORD12_EXT =
0x87A9
GL_OUTPUT_TEXTURE_COORD13_EXT =
0x87AA
GL_OUTPUT_TEXTURE_COORD14_EXT =
0x87AB
GL_OUTPUT_TEXTURE_COORD15_EXT =
0x87AC
GL_OUTPUT_TEXTURE_COORD16_EXT =
0x87AD
GL_OUTPUT_TEXTURE_COORD17_EXT =
0x87AE
GL_OUTPUT_TEXTURE_COORD18_EXT =
0x87AF
GL_OUTPUT_TEXTURE_COORD19_EXT =
0x87B0
GL_OUTPUT_TEXTURE_COORD20_EXT =
0x87B1
GL_OUTPUT_TEXTURE_COORD21_EXT =
0x87B2
GL_OUTPUT_TEXTURE_COORD22_EXT =
0x87B3
GL_OUTPUT_TEXTURE_COORD23_EXT =
0x87B4
GL_OUTPUT_TEXTURE_COORD24_EXT =
0x87B5
GL_OUTPUT_TEXTURE_COORD25_EXT =
0x87B6
GL_OUTPUT_TEXTURE_COORD26_EXT =
0x87B7
GL_OUTPUT_TEXTURE_COORD27_EXT =
0x87B8
GL_OUTPUT_TEXTURE_COORD28_EXT =
0x87B9
GL_OUTPUT_TEXTURE_COORD29_EXT =
0x87BA
GL_OUTPUT_TEXTURE_COORD30_EXT =
0x87BB
GL_OUTPUT_TEXTURE_COORD31_EXT =
0x87BC
GL_OUTPUT_FOG_EXT =
0x87BD
GL_SCALAR_EXT =
0x87BE
GL_VECTOR_EXT =
0x87BF
GL_MATRIX_EXT =
0x87C0
GL_VARIANT_EXT =
0x87C1
GL_INVARIANT_EXT =
0x87C2
GL_LOCAL_CONSTANT_EXT =
0x87C3
GL_LOCAL_EXT =
0x87C4
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT =
0x87C5
GL_MAX_VERTEX_SHADER_VARIANTS_EXT =
0x87C6
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT =
0x87C7
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT =
0x87C8
GL_MAX_VERTEX_SHADER_LOCALS_EXT =
0x87C9
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT =
0x87CA
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT =
0x87CB
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT =
0x87CC
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT =
0x87CD
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT =
0x87CE
GL_VERTEX_SHADER_INSTRUCTIONS_EXT =
0x87CF
GL_VERTEX_SHADER_VARIANTS_EXT =
0x87D0
GL_VERTEX_SHADER_INVARIANTS_EXT =
0x87D1
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT =
0x87D2
GL_VERTEX_SHADER_LOCALS_EXT =
0x87D3
GL_VERTEX_SHADER_OPTIMIZED_EXT =
0x87D4
GL_X_EXT =
0x87D5
GL_Y_EXT =
0x87D6
GL_Z_EXT =
0x87D7
GL_W_EXT =
0x87D8
GL_NEGATIVE_X_EXT =
0x87D9
GL_NEGATIVE_Y_EXT =
0x87DA
GL_NEGATIVE_Z_EXT =
0x87DB
GL_NEGATIVE_W_EXT =
0x87DC
GL_ZERO_EXT =
0x87DD
GL_ONE_EXT =
0x87DE
GL_NEGATIVE_ONE_EXT =
0x87DF
GL_NORMALIZED_RANGE_EXT =
0x87E0
GL_FULL_RANGE_EXT =
0x87E1
GL_CURRENT_VERTEX_EXT =
0x87E2
GL_MVP_MATRIX_EXT =
0x87E3
GL_VARIANT_VALUE_EXT =
0x87E4
GL_VARIANT_DATATYPE_EXT =
0x87E5
GL_VARIANT_ARRAY_STRIDE_EXT =
0x87E6
GL_VARIANT_ARRAY_TYPE_EXT =
0x87E7
GL_VARIANT_ARRAY_EXT =
0x87E8
GL_VARIANT_ARRAY_POINTER_EXT =
0x87E9
GL_INVARIANT_VALUE_EXT =
0x87EA
GL_INVARIANT_DATATYPE_EXT =
0x87EB
GL_LOCAL_CONSTANT_VALUE_EXT =
0x87EC
GL_LOCAL_CONSTANT_DATATYPE_EXT =
0x87ED