Module: GL_EXT_vertex_shader::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_EXT_vertex_shader.rb
Constant Summary
collapse
- GL_VERTEX_SHADER_EXT =
0x8780
- GL_VERTEX_SHADER_BINDING_EXT =
0x8781
- GL_OP_INDEX_EXT =
0x8782
- GL_OP_NEGATE_EXT =
0x8783
- GL_OP_DOT3_EXT =
0x8784
- GL_OP_DOT4_EXT =
0x8785
- GL_OP_MUL_EXT =
0x8786
- GL_OP_ADD_EXT =
0x8787
- GL_OP_MADD_EXT =
0x8788
- GL_OP_FRAC_EXT =
0x8789
- GL_OP_MAX_EXT =
0x878A
- GL_OP_MIN_EXT =
0x878B
- GL_OP_SET_GE_EXT =
0x878C
- GL_OP_SET_LT_EXT =
0x878D
- GL_OP_CLAMP_EXT =
0x878E
- GL_OP_FLOOR_EXT =
0x878F
- GL_OP_ROUND_EXT =
0x8790
- GL_OP_EXP_BASE_2_EXT =
0x8791
- GL_OP_LOG_BASE_2_EXT =
0x8792
- GL_OP_POWER_EXT =
0x8793
- GL_OP_RECIP_EXT =
0x8794
- GL_OP_RECIP_SQRT_EXT =
0x8795
- GL_OP_SUB_EXT =
0x8796
- GL_OP_CROSS_PRODUCT_EXT =
0x8797
- GL_OP_MULTIPLY_MATRIX_EXT =
0x8798
- GL_OP_MOV_EXT =
0x8799
- GL_OUTPUT_VERTEX_EXT =
0x879A
- GL_OUTPUT_COLOR0_EXT =
0x879B
- GL_OUTPUT_COLOR1_EXT =
0x879C
- GL_OUTPUT_TEXTURE_COORD0_EXT =
0x879D
- GL_OUTPUT_TEXTURE_COORD1_EXT =
0x879E
- GL_OUTPUT_TEXTURE_COORD2_EXT =
0x879F
- GL_OUTPUT_TEXTURE_COORD3_EXT =
0x87A0
- GL_OUTPUT_TEXTURE_COORD4_EXT =
0x87A1
- GL_OUTPUT_TEXTURE_COORD5_EXT =
0x87A2
- GL_OUTPUT_TEXTURE_COORD6_EXT =
0x87A3
- GL_OUTPUT_TEXTURE_COORD7_EXT =
0x87A4
- GL_OUTPUT_TEXTURE_COORD8_EXT =
0x87A5
- GL_OUTPUT_TEXTURE_COORD9_EXT =
0x87A6
- GL_OUTPUT_TEXTURE_COORD10_EXT =
0x87A7
- GL_OUTPUT_TEXTURE_COORD11_EXT =
0x87A8
- GL_OUTPUT_TEXTURE_COORD12_EXT =
0x87A9
- GL_OUTPUT_TEXTURE_COORD13_EXT =
0x87AA
- GL_OUTPUT_TEXTURE_COORD14_EXT =
0x87AB
- GL_OUTPUT_TEXTURE_COORD15_EXT =
0x87AC
- GL_OUTPUT_TEXTURE_COORD16_EXT =
0x87AD
- GL_OUTPUT_TEXTURE_COORD17_EXT =
0x87AE
- GL_OUTPUT_TEXTURE_COORD18_EXT =
0x87AF
- GL_OUTPUT_TEXTURE_COORD19_EXT =
0x87B0
- GL_OUTPUT_TEXTURE_COORD20_EXT =
0x87B1
- GL_OUTPUT_TEXTURE_COORD21_EXT =
0x87B2
- GL_OUTPUT_TEXTURE_COORD22_EXT =
0x87B3
- GL_OUTPUT_TEXTURE_COORD23_EXT =
0x87B4
- GL_OUTPUT_TEXTURE_COORD24_EXT =
0x87B5
- GL_OUTPUT_TEXTURE_COORD25_EXT =
0x87B6
- GL_OUTPUT_TEXTURE_COORD26_EXT =
0x87B7
- GL_OUTPUT_TEXTURE_COORD27_EXT =
0x87B8
- GL_OUTPUT_TEXTURE_COORD28_EXT =
0x87B9
- GL_OUTPUT_TEXTURE_COORD29_EXT =
0x87BA
- GL_OUTPUT_TEXTURE_COORD30_EXT =
0x87BB
- GL_OUTPUT_TEXTURE_COORD31_EXT =
0x87BC
- GL_OUTPUT_FOG_EXT =
0x87BD
- GL_SCALAR_EXT =
0x87BE
- GL_VECTOR_EXT =
0x87BF
- GL_MATRIX_EXT =
0x87C0
- GL_VARIANT_EXT =
0x87C1
- GL_INVARIANT_EXT =
0x87C2
- GL_LOCAL_CONSTANT_EXT =
0x87C3
- GL_LOCAL_EXT =
0x87C4
- GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT =
0x87C5
- GL_MAX_VERTEX_SHADER_VARIANTS_EXT =
0x87C6
- GL_MAX_VERTEX_SHADER_INVARIANTS_EXT =
0x87C7
- GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT =
0x87C8
- GL_MAX_VERTEX_SHADER_LOCALS_EXT =
0x87C9
- GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT =
0x87CA
- GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT =
0x87CB
- GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT =
0x87CC
- GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT =
0x87CD
- GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT =
0x87CE
- GL_VERTEX_SHADER_INSTRUCTIONS_EXT =
0x87CF
- GL_VERTEX_SHADER_VARIANTS_EXT =
0x87D0
- GL_VERTEX_SHADER_INVARIANTS_EXT =
0x87D1
- GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT =
0x87D2
- GL_VERTEX_SHADER_LOCALS_EXT =
0x87D3
- GL_VERTEX_SHADER_OPTIMIZED_EXT =
0x87D4
- GL_X_EXT =
0x87D5
- GL_Y_EXT =
0x87D6
- GL_Z_EXT =
0x87D7
- GL_W_EXT =
0x87D8
- GL_NEGATIVE_X_EXT =
0x87D9
- GL_NEGATIVE_Y_EXT =
0x87DA
- GL_NEGATIVE_Z_EXT =
0x87DB
- GL_NEGATIVE_W_EXT =
0x87DC
- GL_ZERO_EXT =
0x87DD
- GL_ONE_EXT =
0x87DE
- GL_NEGATIVE_ONE_EXT =
0x87DF
- GL_NORMALIZED_RANGE_EXT =
0x87E0
- GL_FULL_RANGE_EXT =
0x87E1
- GL_CURRENT_VERTEX_EXT =
0x87E2
- GL_MVP_MATRIX_EXT =
0x87E3
- GL_VARIANT_VALUE_EXT =
0x87E4
- GL_VARIANT_DATATYPE_EXT =
0x87E5
- GL_VARIANT_ARRAY_STRIDE_EXT =
0x87E6
- GL_VARIANT_ARRAY_TYPE_EXT =
0x87E7
- GL_VARIANT_ARRAY_EXT =
0x87E8
- GL_VARIANT_ARRAY_POINTER_EXT =
0x87E9
- GL_INVARIANT_VALUE_EXT =
0x87EA
- GL_INVARIANT_DATATYPE_EXT =
0x87EB
- GL_LOCAL_CONSTANT_VALUE_EXT =
0x87EC
- GL_LOCAL_CONSTANT_DATATYPE_EXT =
0x87ED