Module: GL_VERSION_3_0::Constants

Defined in:
lib/opengl-definitions/core/GL_VERSION_3_0.rb

Constant Summary collapse

GL_ALPHA_INTEGER =
0x8D97
GL_BGR_INTEGER =
0x8D9A
GL_BGRA_INTEGER =
0x8D9B
GL_BLUE_INTEGER =
0x8D96
GL_CLAMP_FRAGMENT_COLOR =
0x891B
GL_CLAMP_READ_COLOR =
0x891C
GL_CLAMP_VERTEX_COLOR =
0x891A
GL_CLIP_DISTANCE0 =
0x3000
GL_CLIP_DISTANCE1 =
0x3001
GL_CLIP_DISTANCE2 =
0x3002
GL_CLIP_DISTANCE3 =
0x3003
GL_CLIP_DISTANCE4 =
0x3004
GL_CLIP_DISTANCE5 =
0x3005
GL_COMPARE_R_TO_TEXTURE_ARB =
0x884E
GL_COMPARE_REF_TO_TEXTURE =
GL_COMPARE_R_TO_TEXTURE_ARB
GL_COMPRESSED_RED =
0x8225
GL_COMPRESSED_RG =
0x8226
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT =
0x0001
GL_CONTEXT_FLAGS =
0x821E
GL_DEPTH_BUFFER =
0x8223
GL_FIXED_ONLY =
0x891D
GL_GREEN_INTEGER =
0x8D95
GL_INT_SAMPLER_1D =
0x8DC9
GL_INT_SAMPLER_1D_ARRAY =
0x8DCE
GL_INT_SAMPLER_2D =
0x8DCA
GL_INT_SAMPLER_2D_ARRAY =
0x8DCF
GL_INT_SAMPLER_3D =
0x8DCB
GL_INT_SAMPLER_CUBE =
0x8DCC
GL_INTERLEAVED_ATTRIBS =
0x8C8C
GL_MAJOR_VERSION =
0x821B
GL_MAX_ARRAY_TEXTURE_LAYERS =
0x88FF
GL_MAX_CLIP_DISTANCES =
0x0D32
GL_MAX_PROGRAM_TEXEL_OFFSET =
0x8905
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS =
0x8C8A
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS =
0x8C8B
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS =
0x8C80
GL_MAX_VARYING_COMPONENTS =
0x8B4B
GL_MIN_PROGRAM_TEXEL_OFFSET =
0x8904
GL_MINOR_VERSION =
0x821C
GL_NUM_EXTENSIONS =
0x821D
GL_PRIMITIVES_GENERATED =
0x8C87
GL_PROXY_TEXTURE_1D_ARRAY =
0x8C19
GL_PROXY_TEXTURE_2D_ARRAY =
0x8C1B
GL_QUERY_BY_REGION_NO_WAIT =
0x8E16
GL_QUERY_BY_REGION_WAIT =
0x8E15
GL_QUERY_NO_WAIT =
0x8E14
GL_QUERY_WAIT =
0x8E13
GL_R11F_G11F_B10F =
0x8C3A
GL_RASTERIZER_DISCARD =
0x8C89
GL_RED_INTEGER =
0x8D94
GL_RGB_INTEGER =
0x8D98
GL_RGB16F =
0x881B
GL_RGB16I =
0x8D89
GL_RGB16UI =
0x8D77
GL_RGB32F =
0x8815
GL_RGB32I =
0x8D83
GL_RGB32UI =
0x8D71
GL_RGB8I =
0x8D8F
GL_RGB8UI =
0x8D7D
GL_RGB9_E5 =
0x8C3D
GL_RGBA_INTEGER =
0x8D99
GL_RGBA16F =
0x881A
GL_RGBA16I =
0x8D88
GL_RGBA16UI =
0x8D76
GL_RGBA32F =
0x8814
GL_RGBA32I =
0x8D82
GL_RGBA32UI =
0x8D70
GL_RGBA8I =
0x8D8E
GL_RGBA8UI =
0x8D7C
GL_SAMPLER_1D_ARRAY =
0x8DC0
GL_SAMPLER_1D_ARRAY_SHADOW =
0x8DC3
GL_SAMPLER_2D_ARRAY =
0x8DC1
GL_SAMPLER_2D_ARRAY_SHADOW =
0x8DC4
GL_SAMPLER_CUBE_SHADOW =
0x8DC5
GL_SEPARATE_ATTRIBS =
0x8C8D
GL_STENCIL_BUFFER =
0x8224
GL_TEXTURE_1D_ARRAY =
0x8C18
GL_TEXTURE_2D_ARRAY =
0x8C1A
GL_TEXTURE_ALPHA_TYPE =
0x8C13
GL_TEXTURE_BINDING_1D_ARRAY =
0x8C1C
GL_TEXTURE_BINDING_2D_ARRAY =
0x8C1D
GL_TEXTURE_BLUE_TYPE =
0x8C12
GL_TEXTURE_DEPTH_TYPE =
0x8C16
GL_TEXTURE_GREEN_TYPE =
0x8C11
GL_TEXTURE_INTENSITY_TYPE =
0x8C15
GL_TEXTURE_LUMINANCE_TYPE =
0x8C14
GL_TEXTURE_RED_TYPE =
0x8C10
GL_TEXTURE_SHARED_SIZE =
0x8C3F
GL_TRANSFORM_FEEDBACK_BUFFER =
0x8C8E
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING =
0x8C8F
GL_TRANSFORM_FEEDBACK_BUFFER_MODE =
0x8C7F
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE =
0x8C85
GL_TRANSFORM_FEEDBACK_BUFFER_START =
0x8C84
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN =
0x8C88
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH =
0x8C76
GL_TRANSFORM_FEEDBACK_VARYINGS =
0x8C83
GL_UNSIGNED_INT_10F_11F_11F_REV =
0x8C3B
GL_UNSIGNED_INT_5_9_9_9_REV =
0x8C3E
GL_UNSIGNED_INT_SAMPLER_1D =
0x8DD1
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY =
0x8DD6
GL_UNSIGNED_INT_SAMPLER_2D =
0x8DD2
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY =
0x8DD7
GL_UNSIGNED_INT_SAMPLER_3D =
0x8DD3
GL_UNSIGNED_INT_SAMPLER_CUBE =
0x8DD4
GL_UNSIGNED_INT_VEC2 =
0x8DC6
GL_UNSIGNED_INT_VEC3 =
0x8DC7
GL_UNSIGNED_INT_VEC4 =
0x8DC8
GL_VERTEX_ATTRIB_ARRAY_INTEGER =
0x88FD