Class: AssignSpacesToStories
- Inherits:
-
OpenStudio::Measure::ModelMeasure
- Object
- OpenStudio::Measure::ModelMeasure
- AssignSpacesToStories
- Defined in:
- lib/measures/AssignSpacesToStories/measure.rb
Overview
start the measure
Instance Method Summary collapse
-
#arguments(model) ⇒ Object
define the arguments that the user will input.
-
#getStoryForNominalZCoordinate(model, minz) ⇒ Object
find the first story with z coordinate, create one if needed.
-
#name ⇒ Object
define the name that a user will see, this method may be deprecated as the display name in PAT comes from the name field in measure.xml.
-
#run(model, runner, user_arguments) ⇒ Object
define what happens when the measure is run.
Instance Method Details
#arguments(model) ⇒ Object
define the arguments that the user will input
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# File 'lib/measures/AssignSpacesToStories/measure.rb', line 24 def arguments(model) args = OpenStudio::Measure::OSArgumentVector.new return args end |
#getStoryForNominalZCoordinate(model, minz) ⇒ Object
find the first story with z coordinate, create one if needed
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# File 'lib/measures/AssignSpacesToStories/measure.rb', line 42 def getStoryForNominalZCoordinate(model, minz) model.getBuildingStorys.each do |story| z = story.nominalZCoordinate if !z.empty? && (minz.round(2) == z.get.round(2)) return story end end story = OpenStudio::Model::BuildingStory.new(model) story.setNominalZCoordinate(minz) return story end |
#name ⇒ Object
define the name that a user will see, this method may be deprecated as the display name in PAT comes from the name field in measure.xml
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# File 'lib/measures/AssignSpacesToStories/measure.rb', line 19 def name return 'AssignSpacesToStories' end |
#run(model, runner, user_arguments) ⇒ Object
define what happens when the measure is run
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# File 'lib/measures/AssignSpacesToStories/measure.rb', line 31 def run(model, runner, user_arguments) super(model, runner, user_arguments) # use the built-in error checking if !runner.validateUserArguments(arguments(model), user_arguments) return false end # assign the user inputs to variables # find the first story with z coordinate, create one if needed def getStoryForNominalZCoordinate(model, minz) model.getBuildingStorys.each do |story| z = story.nominalZCoordinate if !z.empty? && (minz.round(2) == z.get.round(2)) return story end end story = OpenStudio::Model::BuildingStory.new(model) story.setNominalZCoordinate(minz) return story end # reporting initial condition of model starting_stories = model.getBuildingStorys runner.registerInitialCondition("The building started with #{starting_stories.size} stories.") # get all spaces spaces = model.getSpaces # make has of spaces and minz values sorted_spaces = {} spaces.each do |space| # loop through space surfaces to find min z value z_points = [] space.surfaces.each do |surface| surface.vertices.each do |vertex| z_points << vertex.z end end minz = z_points.min + space.zOrigin sorted_spaces[space] = minz end # pre-sort spaces sorted_spaces = sorted_spaces.sort_by { |a| a[1] } # this should take the sorted list and make and assign stories sorted_spaces.each do |space| space_obj = space[0] space_minz = space[1] if space_obj.buildingStory.empty? story = getStoryForNominalZCoordinate(model, space_minz) space_obj.setBuildingStory(story) end end # reporting final condition of model finishing_stories = model.getBuildingStorys runner.registerFinalCondition("The building finished with #{finishing_stories.size} stories.") return true end |