Class: CreateBarFromDEERBuildingTypeRatios
- Inherits:
-
OpenStudio::Measure::ModelMeasure
- Object
- OpenStudio::Measure::ModelMeasure
- CreateBarFromDEERBuildingTypeRatios
- Defined in:
- lib/measures/create_bar_from_deer_building_type_ratios/measure.rb
Overview
start the measure
Instance Method Summary collapse
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#arguments(model) ⇒ Object
define the arguments that the user will input.
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#description ⇒ Object
human readable description.
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#modeler_description ⇒ Object
human readable description of modeling approach.
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#name ⇒ Object
human readable name.
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#remove_non_resource_objects(runner, model, options = nil) ⇒ Object
remove existing non resource objects from the model technically thermostats and building stories are resources but still want to remove them.
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#run(model, runner, user_arguments) ⇒ Object
define what happens when the measure is run.
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#taxonomy ⇒ Object
used to populate taxonomy in readme.md.
Instance Method Details
#arguments(model) ⇒ Object
define the arguments that the user will input
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# File 'lib/measures/create_bar_from_deer_building_type_ratios/measure.rb', line 105 def arguments(model) args = OpenStudio::Measure::OSArgumentVector.new # Make an argument for the bldg_type_a bldg_type_a = OpenStudio::Measure::OSArgument.makeChoiceArgument('bldg_type_a', OpenstudioStandards::CreateTypical.get_deer_building_types, true) bldg_type_a.setDisplayName('Primary Building Type') bldg_type_a.setDefaultValue('OfS') args << bldg_type_a # Make an argument for the bldg_type_b bldg_type_b = OpenStudio::Measure::OSArgument.makeChoiceArgument('bldg_type_b', OpenstudioStandards::CreateTypical.get_deer_building_types, true) bldg_type_b.setDisplayName('Building Type B') bldg_type_b.setDefaultValue('OfS') args << bldg_type_b # Make argument for bldg_type_b_fract_bldg_area bldg_type_b_fract_bldg_area = OpenStudio::Measure::OSArgument.makeDoubleArgument('bldg_type_b_fract_bldg_area', true) bldg_type_b_fract_bldg_area.setDisplayName('Building Type B Fraction of Building Floor Area') bldg_type_b_fract_bldg_area.setDefaultValue(0.0) bldg_type_b_fract_bldg_area.setMinValue(0.0) bldg_type_b_fract_bldg_area.setMaxValue(1.0) args << bldg_type_b_fract_bldg_area # Make an argument for the bldg_type_c bldg_type_c = OpenStudio::Measure::OSArgument.makeChoiceArgument('bldg_type_c', OpenstudioStandards::CreateTypical.get_deer_building_types, true) bldg_type_c.setDisplayName('Building Type C') bldg_type_c.setDefaultValue('OfS') args << bldg_type_c # Make argument for bldg_type_c_fract_bldg_area bldg_type_c_fract_bldg_area = OpenStudio::Measure::OSArgument.makeDoubleArgument('bldg_type_c_fract_bldg_area', true) bldg_type_c_fract_bldg_area.setDisplayName('Building Type C Fraction of Building Floor Area') bldg_type_c_fract_bldg_area.setDefaultValue(0.0) bldg_type_c_fract_bldg_area.setMinValue(0.0) bldg_type_c_fract_bldg_area.setMaxValue(1.0) args << bldg_type_c_fract_bldg_area # Make an argument for the bldg_type_d bldg_type_d = OpenStudio::Measure::OSArgument.makeChoiceArgument('bldg_type_d', OpenstudioStandards::CreateTypical.get_deer_building_types, true) bldg_type_d.setDisplayName('Building Type D') bldg_type_d.setDefaultValue('OfS') args << bldg_type_d # Make argument for bldg_type_d_fract_bldg_area bldg_type_d_fract_bldg_area = OpenStudio::Measure::OSArgument.makeDoubleArgument('bldg_type_d_fract_bldg_area', true) bldg_type_d_fract_bldg_area.setDisplayName('Building Type D Fraction of Building Floor Area') bldg_type_d_fract_bldg_area.setDefaultValue(0.0) bldg_type_d_fract_bldg_area.setMinValue(0.0) bldg_type_d_fract_bldg_area.setMaxValue(1.0) args << bldg_type_d_fract_bldg_area # Make argument for total_bldg_floor_area total_bldg_floor_area = OpenStudio::Measure::OSArgument.makeDoubleArgument('total_bldg_floor_area', true) total_bldg_floor_area.setDisplayName('Total Building Floor Area') total_bldg_floor_area.setUnits('ft^2') total_bldg_floor_area.setDefaultValue(10000.0) total_bldg_floor_area.setMinValue(0.0) args << total_bldg_floor_area # Make argument for single_floor_area single_floor_area = OpenStudio::Measure::OSArgument.makeDoubleArgument('single_floor_area', true) single_floor_area.setDisplayName('Single Floor Area') single_floor_area.setDescription('Non-zero value will fix the single floor area, overriding a user entry for Total Building Floor Area') single_floor_area.setUnits('ft^2') single_floor_area.setDefaultValue(0.0) single_floor_area.setMinValue(0.0) args << single_floor_area # Make argument for floor_height floor_height = OpenStudio::Measure::OSArgument.makeDoubleArgument('floor_height', true) floor_height.setDisplayName('Typical Floor to FLoor Height') floor_height.setDescription('Selecting a typical floor height of 0 will trigger a smart building type default.') floor_height.setUnits('ft') floor_height.setDefaultValue(0.0) floor_height.setMinValue(0.0) args << floor_height # add argument to enable/disable multi custom space height bar = OpenStudio::Measure::OSArgument.makeBoolArgument('custom_height_bar', true) .setDisplayName('Enable Custom Height Bar Application') .setDescription('This is argument value is only relevant when smart default floor to floor height is used for a building type that has spaces with custom heights.') .setDefaultValue(true) args << # Make argument for num_stories_above_grade num_stories_above_grade = OpenStudio::Measure::OSArgument.makeDoubleArgument('num_stories_above_grade', true) num_stories_above_grade.setDisplayName('Number of Stories Above Grade') num_stories_above_grade.setDefaultValue(1.0) num_stories_above_grade.setMinValue(1.0) args << num_stories_above_grade # Make argument for num_stories_below_grade num_stories_below_grade = OpenStudio::Measure::OSArgument.makeIntegerArgument('num_stories_below_grade', true) num_stories_below_grade.setDisplayName('Number of Stories Below Grade') num_stories_below_grade.setDefaultValue(0) num_stories_below_grade.setMinValue(0) args << num_stories_below_grade # Make argument for building_rotation building_rotation = OpenStudio::Measure::OSArgument.makeDoubleArgument('building_rotation', true) building_rotation.setDisplayName('Building Rotation') building_rotation.setDescription('Set Building Rotation off of North (positive value is clockwise). Rotation applied after geometry generation. Values greater than +/- 45 will result in aspect ratio and party wall orientations that do not match cardinal directions of the inputs.') building_rotation.setUnits('Degrees') building_rotation.setDefaultValue(0.0) building_rotation.setDefaultValue(0.0) args << building_rotation # Make argument for template template = OpenStudio::Measure::OSArgument.makeChoiceArgument('template', OpenstudioStandards::CreateTypical.get_deer_templates(false), true) template.setDisplayName('Target Standard') template.setDefaultValue('DEER 2017') args << template # Make argument for ns_to_ew_ratio ns_to_ew_ratio = OpenStudio::Measure::OSArgument.makeDoubleArgument('ns_to_ew_ratio', true) ns_to_ew_ratio.setDisplayName('Ratio of North/South Facade Length Relative to East/West Facade Length') ns_to_ew_ratio.setDescription('Selecting an aspect ratio of 0 will trigger a smart building type default. Aspect ratios less than one are not recommended for sliced bar geometry, instead rotate building and use a greater than 1 aspect ratio.') ns_to_ew_ratio.setDefaultValue(0.0) ns_to_ew_ratio.setMinValue(0.0) args << ns_to_ew_ratio # Make argument for perim_mult perim_mult = OpenStudio::Measure::OSArgument.makeDoubleArgument('perim_mult', true) perim_mult.setDisplayName('Perimeter Multiplier') perim_mult.setDescription('Selecting a value of 0 will trigger a smart building type default. This represents a multiplier for the building perimeter relative to the perimeter of a rectangular building that meets the area and aspect ratio inputs. Other than the smart default of 0.0 this argument should have a value of 1.0 or higher and is only applicable Multiple Space Types - Individual Stories Sliced division method.') perim_mult.setDefaultValue(0.0) perim_mult.setMinValue(0.0) args << perim_mult # Make argument for bar_width = OpenStudio::Measure::OSArgument.makeDoubleArgument('bar_width', true) .setDisplayName('Bar Width') .setDescription('Non-zero value will fix the building width, overriding user entry for Perimeter Multiplier. NS/EW Aspect Ratio may be limited based on target width.') .setUnits('ft') .setDefaultValue(0.0) .setMinValue(0.0) args << # Make argument for bar_sep_dist_mult = OpenStudio::Measure::OSArgument.makeDoubleArgument('bar_sep_dist_mult', true) .setDisplayName('Bar Separation Distance Multiplier') .setDescription('Multiplier of separation between bar elements relative to building height.') .setDefaultValue(10.0) args << # Make argument for wwr (in future add lookup for smart default) wwr = OpenStudio::Measure::OSArgument.makeDoubleArgument('wwr', true) wwr.setDisplayName('Window to Wall Ratio') wwr.setDescription('Selecting a window to wall ratio of 0 will trigger a smart building type default.') wwr.setDefaultValue(0.0) wwr.setMinValue(0.0) wwr.setMaxValue(1.0) args << wwr # Make argument for party_wall_fraction party_wall_fraction = OpenStudio::Measure::OSArgument.makeDoubleArgument('party_wall_fraction', true) party_wall_fraction.setDisplayName('Fraction of Exterior Wall Area with Adjacent Structure') party_wall_fraction.setDescription('This will impact how many above grade exterior walls are modeled with adiabatic boundary condition.') party_wall_fraction.setDefaultValue(0.0) party_wall_fraction.setMinValue(0.0) party_wall_fraction.setMaxValue(1.0) args << party_wall_fraction # party_wall_fraction was used where we wanted to represent some party walls but didn't know where they are, it ends up using methods to make whole surfaces adiabiatc by story and orientaiton to try to come close to requested fraction # Make argument for party_wall_stories_north party_wall_stories_north = OpenStudio::Measure::OSArgument.makeIntegerArgument('party_wall_stories_north', true) party_wall_stories_north.setDisplayName('Number of North facing stories with party wall') party_wall_stories_north.setDescription('This will impact how many above grade exterior north walls are modeled with adiabatic boundary condition. If this is less than the number of above grade stoes, upper flor will reamin exterior') party_wall_stories_north.setDefaultValue(0) party_wall_stories_north.setMinValue(0) args << party_wall_stories_north # Make argument for party_wall_stories_south party_wall_stories_south = OpenStudio::Measure::OSArgument.makeIntegerArgument('party_wall_stories_south', true) party_wall_stories_south.setDisplayName('Number of South facing stories with party wall') party_wall_stories_south.setDescription('This will impact how many above grade exterior south walls are modeled with adiabatic boundary condition. If this is less than the number of above grade stoes, upper flor will reamin exterior') party_wall_stories_south.setDefaultValue(0) party_wall_stories_south.setMinValue(0) args << party_wall_stories_south # Make argument for party_wall_stories_east party_wall_stories_east = OpenStudio::Measure::OSArgument.makeIntegerArgument('party_wall_stories_east', true) party_wall_stories_east.setDisplayName('Number of East facing stories with party wall') party_wall_stories_east.setDescription('This will impact how many above grade exterior east walls are modeled with adiabatic boundary condition. If this is less than the number of above grade stoes, upper flor will reamin exterior') party_wall_stories_east.setDefaultValue(0) party_wall_stories_east.setMinValue(0) args << party_wall_stories_east # Make argument for party_wall_stories_west party_wall_stories_west = OpenStudio::Measure::OSArgument.makeIntegerArgument('party_wall_stories_west', true) party_wall_stories_west.setDisplayName('Number of West facing stories with party wall') party_wall_stories_west.setDescription('This will impact how many above grade exterior west walls are modeled with adiabatic boundary condition. If this is less than the number of above grade stoes, upper flor will reamin exterior') party_wall_stories_west.setDefaultValue(0) party_wall_stories_west.setMinValue(0) args << party_wall_stories_west # make an argument for bottom_story_ground_exposed_floor bottom_story_ground_exposed_floor = OpenStudio::Measure::OSArgument.makeBoolArgument('bottom_story_ground_exposed_floor', true) bottom_story_ground_exposed_floor.setDisplayName('Is the Bottom Story Exposed to Ground') bottom_story_ground_exposed_floor.setDescription("This should be true unless you are modeling a partial building which doesn't include the lowest story. The bottom story floor will have an adiabatic boundary condition when false.") bottom_story_ground_exposed_floor.setDefaultValue(true) args << bottom_story_ground_exposed_floor # make an argument for top_story_exterior_exposed_roof top_story_exterior_exposed_roof = OpenStudio::Measure::OSArgument.makeBoolArgument('top_story_exterior_exposed_roof', true) top_story_exterior_exposed_roof.setDisplayName('Is the Top Story an Exterior Roof') top_story_exterior_exposed_roof.setDescription("This should be true unless you are modeling a partial building which doesn't include the highest story. The top story ceiling will have an adiabatic boundary condition when false.") top_story_exterior_exposed_roof.setDefaultValue(true) args << top_story_exterior_exposed_roof # Make argument for story_multiplier choices = OpenStudio::StringVector.new choices << 'None' choices << 'Basements Ground Mid Top' # choices << "Basements Ground Midx5 Top" story_multiplier = OpenStudio::Measure::OSArgument.makeChoiceArgument('story_multiplier', choices, true) story_multiplier.setDisplayName('Calculation Method for Story Multiplier') story_multiplier.setDefaultValue('Basements Ground Mid Top') args << story_multiplier # make an argument for make_mid_story_surfaces_adiabatic (added to avoid issues with intersect and to lower surface count when using individual stories sliced) make_mid_story_surfaces_adiabatic = OpenStudio::Measure::OSArgument.makeBoolArgument('make_mid_story_surfaces_adiabatic', true) make_mid_story_surfaces_adiabatic.setDisplayName('Make Mid Story Floor Surfaces Adiabatic') make_mid_story_surfaces_adiabatic.setDescription('If set to true, this will skip surface intersection and make mid story floors and celings adiabatic, not just at multiplied gaps.') make_mid_story_surfaces_adiabatic.setDefaultValue(false) args << make_mid_story_surfaces_adiabatic # make an argument for bar sub-division approach choices = OpenStudio::StringVector.new choices << 'Multiple Space Types - Simple Sliced' choices << 'Multiple Space Types - Individual Stories Sliced' choices << 'Single Space Type - Core and Perimeter' # not useful for most use cases # choices << "Multiple Space Types - Individual Stories Sliced Keep Building Types Together" # choices << "Building Type Specific Smart Division" = OpenStudio::Measure::OSArgument.makeChoiceArgument('bar_division_method', choices, true) .setDisplayName('Division Method for Bar Space Types') .setDescription('To use perimeter multiplier greater than 1 selected Multiple Space Types - Individual Stories Sliced.') .setDefaultValue('Multiple Space Types - Individual Stories Sliced') args << # TODO: - deer building types do not have data for this yet # # double_loaded_corridor # choices = OpenStudio::StringVector.new # choices << 'None' # choices << 'Primary Space Type' # #choices << 'All Space Types' # possible future option # double_loaded_corridor = OpenStudio::Measure::OSArgument.makeChoiceArgument('double_loaded_corridor', choices, true) # double_loaded_corridor.setDisplayName('Double Loaded Corridor') # double_loaded_corridor.setDescription('Add double loaded corridor for building types that have a defined circulation space type, to the selected space types.') # double_loaded_corridor.setDefaultValue("Primary Space Type") # args << double_loaded_corridor # Make argument for space_type_sort_logic choices = OpenStudio::StringVector.new choices << 'Size' choices << 'Building Type > Size' # choices << "Basements Ground Midx5 Top" space_type_sort_logic = OpenStudio::Measure::OSArgument.makeChoiceArgument('space_type_sort_logic', choices, true) space_type_sort_logic.setDisplayName('Choose Space Type Sorting Method') space_type_sort_logic.setDefaultValue('Building Type > Size') args << space_type_sort_logic # make an argument for use_upstream_args use_upstream_args = OpenStudio::Measure::OSArgument.makeBoolArgument('use_upstream_args', true) use_upstream_args.setDisplayName('Use Upstream Argument Values') use_upstream_args.setDescription('When true this will look for arguments or registerValues in upstream measures that match arguments from this measure, and will use the value from the upstream measure in place of what is entered for this measure.') use_upstream_args.setDefaultValue(true) args << use_upstream_args # TODO: - expose perimeter depth as an argument return args end |
#description ⇒ Object
human readable description
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# File 'lib/measures/create_bar_from_deer_building_type_ratios/measure.rb', line 20 def description return 'Creates one or more rectangular building elements based on space type ratios of selected mix of building types, along with user arguments that describe the desired geometry characteristics.' end |
#modeler_description ⇒ Object
human readable description of modeling approach
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# File 'lib/measures/create_bar_from_deer_building_type_ratios/measure.rb', line 25 def modeler_description return 'The building floor area can be described as a footprint size or as a total building area. The shape can be described by its aspect ratio or can be defined as a set width.' end |
#name ⇒ Object
human readable name
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# File 'lib/measures/create_bar_from_deer_building_type_ratios/measure.rb', line 15 def name return 'Create Bar From DEER Building Type Ratios' end |
#remove_non_resource_objects(runner, model, options = nil) ⇒ Object
remove existing non resource objects from the model technically thermostats and building stories are resources but still want to remove them.
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# File 'lib/measures/create_bar_from_deer_building_type_ratios/measure.rb', line 36 def remove_non_resource_objects(runner, model, = nil) if .nil? = {} [:remove_building_stories] = true [:remove_thermostats] = true [:remove_air_loops] = true [:remove_non_swh_plant_loops] = true # leave these in by default unless requsted when method called [:remove_swh_plant_loops] = false [:remove_exterior_lights] = false [:remove_site_shading] = false end num_model_objects = model.objects.size # remove non-resource objects not removed by removing the building if [:remove_building_stories] then model.getBuildingStorys.each(&:remove) end if [:remove_thermostats] then model.getThermostats.each(&:remove) end if [:remove_air_loops] then model.getAirLoopHVACs.each(&:remove) end if [:remove_exterior_lights] then model.getFacility.exteriorLights.each(&:remove) end if [:remove_site_shading] then model.getSite.shadingSurfaceGroups.each(&:remove) end # see if plant loop is swh or not and take proper action (booter loop doesn't have water use equipment) model.getPlantLoops.each do |plant_loop| is_swh_loop = false plant_loop.supplyComponents.each do |component| if component.to_WaterHeaterMixed.is_initialized is_swh_loop = true next end end if is_swh_loop if [:remove_swh_plant_loops] then plant_loop.remove end else if [:remove_non_swh_plant_loops] then plant_loop.remove end end end # remove water use connections (may be removed when loop is removed) if [:remove_swh_plant_loops] then model.getWaterConnectionss.each(&:remove) end if [:remove_swh_plant_loops] then model.getWaterUseEquipments.each(&:remove) end # remove building but reset fields on new building object. building_fields = [] building = model.getBuilding num_fields = building.numFields num_fields.times.each do |i| building_fields << building.getString(i).get end # removes spaces, space's child objects, thermal zones, zone equipment, non site surfaces, building stories and water use connections. model.getBuilding.remove building = model.getBuilding num_fields.times.each do |i| next if i == 0 # don't try and set handle building_fields << building.setString(i, building_fields[i]) end # other than optionally site shading and exterior lights not messing with site characteristics if num_model_objects - model.objects.size > 0 runner.registerInfo("Removed #{num_model_objects - model.objects.size} non resource objects from the model.") end return true end |
#run(model, runner, user_arguments) ⇒ Object
define what happens when the measure is run
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# File 'lib/measures/create_bar_from_deer_building_type_ratios/measure.rb', line 381 def run(model, runner, user_arguments) super(model, runner, user_arguments) # assign the user inputs to variables args = runner.getArgumentValues(arguments(model), user_arguments) args = Hash[args.collect{ |k, v| [k.to_sym, v] }] if !args then return false end # todo - need to make use of this before pass to standards use_upstream_args = args['use_upstream_args'] # open channel to log messages reset_log # Turn debugging output on/off debug = false # remove_non_resource_objects (this was not moved to standards, so added method in measure for now) remove_non_resource_objects(runner, model) # method run from os_lib_model_generation.rb result = OpenstudioStandards::Geometry.(model, args) # gather log (runner, debug) reset_log if result == false return false else return true end end |
#taxonomy ⇒ Object
used to populate taxonomy in readme.md
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# File 'lib/measures/create_bar_from_deer_building_type_ratios/measure.rb', line 30 def taxonomy return 'Envelope.Form' end |