Class: Osascript::Key

Inherits:
Object
  • Object
show all
Defined in:
lib/osascript/Key.rb

Constant Summary collapse

KEY2CODE =

/<< self Key

{
  down_arrow: 125, DOWN_ARROW: 125, DOWN: 125,
  up_arrow: 126, UP_ARROW: 126, UP: 126,
  left_arrow: 123, LEFT_ARROW: 123, LEFT: 123,
  right_arrow: 124, RIGHT_ARROW: 124, RIGHT: 124,
  enter: 76, ENTER: 76,
  return: 36, RETURN: 36, RET: 36,
  backspace: 51, BACKSPACE: 51,
  escape: 53, ESCAPE: 53, ESC: 53,
  space: 49, SPACE: 49,
  caps_lock: 57, CAPS_LOCK: 57,
  tab: 48, TAB: 48

}

Class Method Summary collapse

Class Method Details

.code_system_events(keys, options) ⇒ Object



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# File 'lib/osascript/Key.rb', line 111

def code_system_events(keys, options)
  keys = [keys] unless keys.is_a?(Array)
  keys_stroke = keys.map do |key|
    "delay #{options[:delay]}\n#{key_to_sysevents_code(key)}"
  end.join("\n")
  <<~CODE
    tell application "System Events"
      #{keys_stroke}
    end tell
  CODE
end

.key_to_sysevents_code(key) ⇒ Object



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# File 'lib/osascript/Key.rb', line 123

def key_to_sysevents_code(key)
  if key.is_a?(Hash)
    modifiers = key[:modifiers]
    delay_sup = key[:delay] # délai ajouté
    key = key[:key]
  else
    modifiers = nil
    delay_sup = nil
  end
  code = case key
    when String
      key = key.gsub(/"/, '\\\"') unless key.match?(/\\"/)
      # key = key.gsub(/\~/, '\\~')
      "keystroke \"#{key}\""
    when Integer
      "key code #{key}"
    when Symbol
      "key code #{KEY2CODE[key]}"
    else 
      raise "Unvalid class pour key: #{key.class}"
    end
  if modifiers
    modifiers = modifiers.map {|mod| "#{mod} down" }.join(', ')
    code = "#{code} using {#{modifiers}}"
  end
  if not(delay_sup.nil?)
    code = "delay #{delay_sup}\n#{code}"
  end
  return code
end

.press(keys, app = nil, options = nil) ⇒ Object



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# File 'lib/osascript/Key.rb', line 70

def press(keys, app = nil, options = nil)
  options ||= {}
  options.key?(:delay) || options.merge!(delay: 0.5)
  # Rationalize keys to not contain Array
  keys = rationalize_keys(keys)
  if app.nil?
    press_without_app(keys, options)
  else
    press_with_app(keys, app, options)
  end
end

.press_with_app(keys, app, options) ⇒ Object



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# File 'lib/osascript/Key.rb', line 94

def press_with_app(keys, app, options)
  code = <<~CODE
  activate
  activate
  #{code_system_events(keys, options)}
  CODE
  # puts "code :\n#{code}"
  Osascript::__asrun(code, app)
end

.press_without_app(keys, options) ⇒ Object



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# File 'lib/osascript/Key.rb', line 104

def press_without_app(keys, options)
  code = <<~CODE
  #{code_system_events(key, options)}
  CODE
  Osascript::__asrun(code)
end

.rationalize_keys(keys) ⇒ Object

key must contain only Integer, Float, String or Hash



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# File 'lib/osascript/Key.rb', line 83

def rationalize_keys(keys)
  return keys unless keys.is_a?(Array)
  only_keys = []
  keys.each do |ii|
    case ii
    when Array then only_keys += rationalize_keys(ii)
    else only_keys << ii
    end
  end
  return only_keys
end