Module: PdfExtract::Characters
- Defined in:
- lib/model/characters.rb
Class Method Summary collapse
- .build_fonts(page) ⇒ Object
- .find_media_box(page, objects) ⇒ Object
- .glyph_ascent(c, state) ⇒ Object
-
.glyph_descent(c, state) ⇒ Object
TODO Implement writing mode and :FontMatrix.
- .glyph_displacement(c, state) ⇒ Object
- .glyph_height(c, state) ⇒ Object
- .glyph_width(c, state) ⇒ Object
- .include_in(pdf) ⇒ Object
- .make_text_runs(text, tj, state, render_state, page, page_number) ⇒ Object
Class Method Details
.build_fonts(page) ⇒ Object
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# File 'lib/model/characters.rb', line 128 def self.build_fonts page fonts = {} font_metrics = {} page.fonts.each do |label, font_obj| font = PDF::Reader::Font.new(page.objects, font_obj) fonts[label] = font font_metrics[label] = FontMetrics.new font end [fonts, font_metrics] end |
.find_media_box(page, objects) ⇒ Object
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# File 'lib/model/characters.rb', line 52 def self.find_media_box page, objects if page[:MediaBox] page[:MediaBox] elsif page[:Parent] find_media_box objects[page[:Parent]], objects else [0, 0, 0, 0] end end |
.glyph_ascent(c, state) ⇒ Object
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# File 'lib/model/characters.rb', line 18 def self.glyph_ascent c, state if state.last[:font_metrics].nil? || state.last[:font_metrics].ascent.nil? 0 else state.last[:font_metrics].ascent / 1000.0 end end |
.glyph_descent(c, state) ⇒ Object
TODO Implement writing mode and :FontMatrix.
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# File 'lib/model/characters.rb', line 10 def self.glyph_descent c, state if state.last[:font_metrics].nil? || state.last[:font_metrics].descent.nil? 0 else state.last[:font_metrics].descent / 1000.0 end end |
.glyph_displacement(c, state) ⇒ Object
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# File 'lib/model/characters.rb', line 38 def self.glyph_displacement c, state # For non-Type3 fonts, vertical displacement is the glyph width, # horizontal displacement is always 0. Note glyph width is given # in 1000ths of text units. if state.last[:font_metrics].nil? # XXX Why are some font resources not reported via resource_font? # Bug in pdf-reader? Possibly because of :Font entry in graphics # state set. [ 0, 0 ] else [ state.last[:font_metrics].glyph_width(c) / 1000.0, 0 ] end end |
.glyph_height(c, state) ⇒ Object
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# File 'lib/model/characters.rb', line 32 def self.glyph_height c, state # :Ascent and :Descent from the :FontDescriptor can be used to determine # maximum glyph height. glyph_ascent(c, state) - glyph_descent(c, state) end |
.glyph_width(c, state) ⇒ Object
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# File 'lib/model/characters.rb', line 26 def self.glyph_width c, state # :Widths may be used to determine glyph width. This is the same as # horizontal displacemnt. glyph_displacement(c, state)[0] end |
.include_in(pdf) ⇒ Object
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# File 'lib/model/characters.rb', line 139 def self.include_in pdf pdf.spatials :characters do |parser| state = [] page = nil fonts = {} font_metrics = {} page_n = 0 render_state = { :tm => Matrix.identity(3), :tlm => Matrix.identity(3) } # parser.for :resource_font do |data| # puts data # fonts[data[0]] = data[1] # font_metrics[data[0]] = FontMetrics.new data[1] # nil # end parser.for :begin_page do |data| page = data[0] page_n = page_n.next fonts, font_metrics = build_fonts page state << { :h_scale => 100, :char_spacing => 0, :word_spacing => 0, :leading => 0, :rise => 0, :font => nil, :font_metrics => nil, :font_size => 0, :ctm => Matrix.identity(3) } nil end parser.for :end_page do |data| state.pop nil end parser.for :begin_text_object do |data| render_state = { :tm => Matrix.identity(3), :tlm => Matrix.identity(3) } nil end # Graphics state operators. parser.for :set_graphics_state_parameters do |data| # TODO Handle gs graphics state dictionary set operation for # :Font dictionary entries. Probably why font is sometimes nil. # puts data nil end parser.for :save_graphics_state do |data| state.push state.last.dup nil end parser.for :restore_graphics_state do |data| state.pop nil end parser.for :concatenate_matrix do |data| a, b, c, d, e, f = data ctm = state.last[:ctm] state.last[:ctm] = Matrix[ [a, b, 0], [c, d, 0], [e, f, 1] ] * ctm nil end # State change operators. parser.for :set_text_leading do |data| state.last[:leading] = data.first nil end parser.for :set_text_rise do |data| state.last[:rise] = data.first nil end parser.for :set_character_spacing do |data| state.last[:char_spacing] = data.first nil end parser.for :set_word_spacing do |data| state.last[:word_spacing] = data.first nil end parser.for :set_horizontal_text_scaling do |data| state.last[:h_scale] = data.first nil end # Position change operators. parser.for :move_text_position do |data| render_state[:tm] = Matrix[ [1, 0, 0], [0, 1, 0], [data[0], data[1], 1] ] * render_state[:tlm] render_state[:tlm] = render_state[:tm] nil end parser.for :move_text_position_and_set_leading do |data| state.last[:leading] = -data[1] render_state[:tm] = Matrix[ [1, 0, 0], [0, 1, 0], [data[0], data[1], 1] ] * render_state[:tlm] render_state[:tlm] = render_state[:tm] nil end # Font change operators. parser.for :set_text_font_and_size do |data| state.last[:font] = fonts[data[0]] state.last[:font_metrics] = font_metrics[data[0]] state.last[:font_size] = data[1] nil end # Text matrix change operators. parser.for :set_text_matrix_and_text_line_matrix do |data| # -- -- # | a b 0 | # | c d 0 | # | e f 1 | # -- -- a, b, c, d, e, f = data render_state[:tm] = Matrix[ [a, b, 0], [c, d, 0], [e, f, 1] ] render_state[:tlm] = Matrix[ [a, b, 0], [c, d, 0], [e, f, 1] ] nil end # New line operators. parser.for :move_to_start_of_next_line do |data| render_state[:tm] = Matrix[ [1, 0, 0], [0, 1, 0], [0, -state.last[:leading], 1] ] * render_state[:tlm] render_state[:tlm] = render_state[:tm] nil end # Show text operators. parser.for :set_spacing_next_line_show_text do |data| state.last[:word_spacing] = data[0] state.last[:char_spacing] = data[1] render_state[:tm] = Matrix[ [1, 0, 0], [0, 1, 0], [0, -state.last[:leading], 1] ] * render_state[:tlm] render_state[:tlm] = render_state[:tm] make_text_runs data[2], 0, state, render_state, page, page_n end parser.for :move_to_next_line_and_show_text do |data| render_state[:tm] = Matrix[ [1, 0, 0], [0, 1, 0], [0, -state.last[:leading], 1] ] * render_state[:tlm] render_state[:tlm] = render_state[:tm] make_text_runs data.first, 0, state, render_state, page, page_n end parser.for :show_text do |data| make_text_runs data.first, 0, state, render_state, page, page_n end parser.for :show_text_with_positioning do |data| data = data.first runs = [] tj = 0 data.each do |item| case item.class.to_s when "Fixnum", "Float" tj = item when "String" runs << make_text_runs(item, tj, state, render_state, page, page_n) tj = 0 end end runs.flatten end end end |
.make_text_runs(text, tj, state, render_state, page, page_number) ⇒ Object
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# File 'lib/model/characters.rb', line 62 def self.make_text_runs text, tj, state, render_state, page, page_number # TODO Mul UserUnit if specified by page. # TODO Include writing mode, so that runs can be joined either # virtically or horizontally in the join stage. objs = [] h_scale_mod = (state.last[:h_scale] / 100.0) s = state.last disp_x, disp_y = [0, 0] spacing = 0 tx = ((disp_x - (tj / 1000.0)) * s[:font_size] + spacing) * h_scale_mod ty = (disp_y - (tj / 1000.0)) * s[:font_size] + spacing # TODO Should use either tx or ty depending on writing mode. render_state[:tm] = Matrix[ [1, 0, 0], [0, 1, 0], [tx, 0, 1] ] * render_state[:tm] # tj applies only to the first char of the Tj op. tj = 0 text.each_char do |c| trm = Matrix[ [s[:font_size] * h_scale_mod, 0, 0], [0, s[:font_size], 0], [0, s[:rise], 1] ] trm = trm * render_state[:tm] * state.last[:ctm] bl_pos = Matrix.rows( [ [0, glyph_descent(c, state), 1] ]) bl_pos = bl_pos * trm width = glyph_width(c, state) height = glyph_descent(c, state) + glyph_height(c, state) tr_pos = Matrix.rows([ [width, height, 1] ]) tr_pos = tr_pos * trm px = bl_pos.row(0)[0] py = bl_pos.row(0)[1] media_box = find_media_box(page.page_object, page.objects) objs << { :x => px, :y => py, :width => tr_pos.row(0)[0] - px, :height => tr_pos.row(0)[1] - py, :line_height => tr_pos.row(0)[1] - py, :content => state.last[:font].to_utf8(c), :page => page_number, :font => state.last[:font].basefont, :page_width => media_box[2] - media_box[0], :page_height => media_box[3] - media_box[1] } disp_x, disp_y = glyph_displacement(c, state) spacing = s[:char_spacing] if c != ' ' spacing = s[:word_spacing] if c == ' ' tx = ((disp_x - (tj / 1000.0)) * s[:font_size] + spacing) * h_scale_mod ty = (disp_y - (tj / 1000.0)) * s[:font_size] + spacing # TODO Should use either tx or ty depending on writing mode. render_state[:tm] = Matrix[ [1, 0, 0], [0, 1, 0], [tx, 0, 1] ] * render_state[:tm] end objs end |