Module: PlayStationNetwork
- Defined in:
- lib/playstationnetwork-api.rb,
lib/playstationnetwork/api.rb,
lib/playstationnetwork/game.rb,
lib/playstationnetwork/user.rb,
lib/playstationnetwork/store.rb,
lib/playstationnetwork/version.rb
Defined Under Namespace
Classes: API, Configuration, Game, Store, User
Class Method Summary collapse
- .changelog ⇒ Object
- .configuration ⇒ Object
-
.configure(&block) ⇒ Object
PlayStationNetwork.configure do |config| config.key = ” ..
- .valid? ⇒ Boolean
Class Method Details
.changelog ⇒ Object
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# File 'lib/playstationnetwork/version.rb', line 4 def self.changelog puts " v0.0 v0.0.1 - Initial v0.0.2 - Added Trophy Information v0.0.3 - Added Trophies offset v0.1.0 - Pluralized Renamed Trophy and TrophyGroup classes v0.1.1 - Added a convenient method 'all' on Trophies, without having to pass the group id as an argument v1.0 - This version is not backwards compatible! Read below for new API endpoints v1.0.0 - Introduces a new API source and a new format v1.0.1 - Fixes a bug where ActiveSupport version would cause an issue with existing rails apps v1.0.2 - Adds correct hash format to pass the api key and secret to each route v2.0 - This version is not backwards compatible! Read below for new API endpoints v2.0.0 - Simplified API calls. Instead of separating each endpoint into its own file, use one file per class - Remove all dependencies except HTTParty and use native Ruby where dependency was required - No more parsing the data inside the gem, instead return the RAW data and let the application decide how to parse it ## Old method -> New method ( PlayStationNetwork:: removed for breviety ) # # User # Profile: ::U::User.profile('pacMakaveli90') -> ::User.new('pacMakaveli90').profile Games: ::U::Games.all('pacMakaveli90') -> ::User.new('pacMakaveli90').games Trophies: ::U::Trophies.all('pacMakaveli90', 'NPWR00132_00') -> ::User.new('pacMakaveli90').trophies('NPWR00132_00') # Games # Game: ::G::Game.find('NPWR00132_00') -> ::Game.new('NPWR00132_00').details Trophies: ::G::Trophies.all('NPWR00132_00') -> ::Game.new('NPWR00132_00').trophies All: ::G::Games.all('all') -> ::Game.new().all(platform: 'ps4') # default 'all' Popular: ::G::Games.popular() -> ::Game.new().all(popular: true) v2.0.1 - When requesting Games for a specific user, return only the games instead of a full response which returns the same data that ::User.new('pacMakaveli90').profile already returns v2.1.0 - Added 'verify: false' to HTTParty default options to skip any SSL certification errors. Temporary measure until we can figure how to fix this. v2.1.1 - Tidy up the code and add a new option which should make internal calls cleaner v2.1.2 - Added 'verify: false' option introduced in v2.1.0 as a configurable option in the initializer v2.2 - Added experimental PlayStation Store endpoint v3.0 - (major) The API now returns OpenStruct objects instead of plain JSON - Removed HTTParty dependency and used Ruby's Net::HTTP - Removed a lot of logic and simplified the code and classes - Integrated experimental PlayStation Stores endpoints into the gem - Added Cache v3.0.1 - Fixed an issue caused by the User not having any earned trophies and trying to get last item from an empty array " end |
.configuration ⇒ Object
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# File 'lib/playstationnetwork/api.rb', line 19 def self.configuration @configuration ||= Configuration.new end |
.configure(&block) ⇒ Object
PlayStationNetwork.configure do |config|
config.key = ''
..
end
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# File 'lib/playstationnetwork/api.rb', line 15 def self.configure(&block) block.call(configuration) end |
.valid? ⇒ Boolean
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# File 'lib/playstationnetwork/api.rb', line 23 def self.valid? return MISSING_URL if configuration.url.nil? return MISSING_KEY if configuration.key.nil? return MISSING_SECRET if configuration.secret.nil? true end |