Class: Playwright::Page

Inherits:
PlaywrightApi show all
Defined in:
lib/playwright_api/page.rb

Overview

  • extends: [EventEmitter]

Page provides methods to interact with a single tab in a ‘Browser`, or an [extension background page](developer.chrome.com/extensions/background_pages) in Chromium. One `Browser` instance might have multiple `Page` instances.

This example creates a page, navigates it to a URL, and then saves a screenshot:

“‘js const { webkit } = require(’playwright’); // Or ‘chromium’ or ‘firefox’.

(async () =>

const browser = await webkit.launch();
const context = await browser.newContext();
const page = await context.newPage();
await page.goto('https://example.com');
await page.screenshot({path: 'screenshot.png');
await browser.close();

})(); “‘

“‘python async import asyncio from playwright.async_api import async_playwright

async def run(playwright):

webkit = playwright.webkit
browser = await webkit.launch()
context = await browser.new_context()
page = await context.new_page()
await page.goto("https://example.com")
await page.screenshot(path="screenshot.png")
await browser.close()

async def main():

async with async_playwright() as playwright:
    await run(playwright)

asyncio.run(main()) “‘

“‘python sync from playwright.sync_api import sync_playwright

def run(playwright):

webkit = playwright.webkit
browser = webkit.launch()
context = browser.new_context()
page = context.new_page()
page.goto("https://example.com")
page.screenshot(path="screenshot.png")
browser.close()

with sync_playwright() as playwright:

run(playwright)

“‘

The Page class emits various events (described below) which can be handled using any of Node’s native [‘EventEmitter`](nodejs.org/api/events.html#events_class_eventemitter) methods, such as `on`, `once` or `removeListener`.

This example logs a message for a single page ‘load` event:

“‘js page.once(’load’, () => console.log(‘Page loaded!’)); “‘

“‘py page.once(“load”, lambda: print(“page loaded!”)) “`

To unsubscribe from events use the ‘removeListener` method:

“‘js function logRequest(interceptedRequest) {

console.log('A request was made:', interceptedRequest.url());

} page.on(‘request’, logRequest); // Sometime later… page.removeListener(‘request’, logRequest); “‘

“‘py def log_request(intercepted_request):

print("a request was made:", intercepted_request.url)

page.on(“request”, log_request) # sometime later… page.remove_listener(“request”, log_request) “‘

Instance Method Summary collapse

Methods inherited from PlaywrightApi

#==, #initialize, wrap

Constructor Details

This class inherits a constructor from Playwright::PlaywrightApi

Instance Method Details

#accessibilityObject

property



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# File 'lib/playwright_api/page.rb', line 95

def accessibility # property
  wrap_impl(@impl.accessibility)
end

#add_init_script(path: nil, script: nil) ⇒ Object

Adds a script which would be evaluated in one of the following scenarios:

  • Whenever the page is navigated.

  • Whenever the child frame is attached or navigated. In this case, the script is evaluated in the context of the newly attached frame.

The script is evaluated after the document was created but before any of its scripts were run. This is useful to amend the JavaScript environment, e.g. to seed ‘Math.random`.

An example of overriding ‘Math.random` before the page loads:

“‘js browser // preload.js Math.random = () => 42; “`

“‘js // In your playwright script, assuming the preload.js file is in same directory await page.addInitScript({ path: ’./preload.js’ }); “‘

“‘python async # in your playwright script, assuming the preload.js file is in same directory await page.add_init_script(path=“./preload.js”) “`

“‘python sync # in your playwright script, assuming the preload.js file is in same directory page.add_init_script(path=“./preload.js”) “`

> NOTE: The order of evaluation of multiple scripts installed via [‘method: BrowserContext.addInitScript`] and

‘method: Page.addInitScript`

is not defined.



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# File 'lib/playwright_api/page.rb', line 145

def add_init_script(path: nil, script: nil)
  wrap_impl(@impl.add_init_script(path: unwrap_impl(path), script: unwrap_impl(script)))
end

#add_script_tag(content: nil, path: nil, type: nil, url: nil) ⇒ Object

Adds a ‘<script>` tag into the page with the desired url or content. Returns the added tag when the script’s onload fires or when the script content was injected into frame.

Shortcut for main frame’s [‘method: Frame.addScriptTag`].



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# File 'lib/playwright_api/page.rb', line 153

def add_script_tag(content: nil, path: nil, type: nil, url: nil)
  wrap_impl(@impl.add_script_tag(content: unwrap_impl(content), path: unwrap_impl(path), type: unwrap_impl(type), url: unwrap_impl(url)))
end

#add_style_tag(content: nil, path: nil, url: nil) ⇒ Object

Adds a ‘<link rel=“stylesheet”>` tag into the page with the desired url or a `<style type=“text/css”>` tag with the content. Returns the added tag when the stylesheet’s onload fires or when the CSS content was injected into frame.

Shortcut for main frame’s [‘method: Frame.addStyleTag`].



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# File 'lib/playwright_api/page.rb', line 161

def add_style_tag(content: nil, path: nil, url: nil)
  wrap_impl(@impl.add_style_tag(content: unwrap_impl(content), path: unwrap_impl(path), url: unwrap_impl(url)))
end

#bring_to_frontObject

Brings page to front (activates tab).



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# File 'lib/playwright_api/page.rb', line 166

def bring_to_front
  wrap_impl(@impl.bring_to_front)
end

#check(selector, force: nil, noWaitAfter: nil, timeout: nil) ⇒ Object

This method checks an element matching ‘selector` by performing the following steps:

  1. Find an element match matching ‘selector`. If there is none, wait until a matching element is attached to the DOM.

  2. Ensure that matched element is a checkbox or a radio input. If not, this method rejects. If the element is already checked, this method returns immediately.

  3. Wait for [actionability](./actionability.md) checks on the matched element, unless ‘force` option is set. If the element is detached during the checks, the whole action is retried.

  4. Scroll the element into view if needed.

  5. Use [‘property: Page.mouse`] to click in the center of the element.

  6. Wait for initiated navigations to either succeed or fail, unless ‘noWaitAfter` option is set.

  7. Ensure that the element is now checked. If not, this method rejects.

When all steps combined have not finished during the specified ‘timeout`, this method rejects with a `TimeoutError`. Passing zero timeout disables this.

Shortcut for main frame’s [‘method: Frame.check`].



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# File 'lib/playwright_api/page.rb', line 185

def check(selector, force: nil, noWaitAfter: nil, timeout: nil)
  wrap_impl(@impl.check(unwrap_impl(selector), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#checked?(selector, timeout: nil) ⇒ Boolean

Returns whether the element is checked. Throws if the element is not a checkbox or radio input.

Returns:

  • (Boolean)


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# File 'lib/playwright_api/page.rb', line 963

def checked?(selector, timeout: nil)
  wrap_impl(@impl.checked?(unwrap_impl(selector), timeout: unwrap_impl(timeout)))
end

#click(selector, button: nil, clickCount: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil) ⇒ Object

This method clicks an element matching ‘selector` by performing the following steps:

  1. Find an element match matching ‘selector`. If there is none, wait until a matching element is attached to the DOM.

  2. Wait for [actionability](./actionability.md) checks on the matched element, unless ‘force` option is set. If the element is detached during the checks, the whole action is retried.

  3. Scroll the element into view if needed.

  4. Use [‘property: Page.mouse`] to click in the center of the element, or the specified `position`.

  5. Wait for initiated navigations to either succeed or fail, unless ‘noWaitAfter` option is set.

When all steps combined have not finished during the specified ‘timeout`, this method rejects with a `TimeoutError`. Passing zero timeout disables this.

Shortcut for main frame’s [‘method: Frame.click`].



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# File 'lib/playwright_api/page.rb', line 201

def click(
      selector,
      button: nil,
      clickCount: nil,
      delay: nil,
      force: nil,
      modifiers: nil,
      noWaitAfter: nil,
      position: nil,
      timeout: nil)
  wrap_impl(@impl.click(unwrap_impl(selector), button: unwrap_impl(button), clickCount: unwrap_impl(clickCount), delay: unwrap_impl(delay), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout)))
end

#close(runBeforeUnload: nil) ⇒ Object

If ‘runBeforeUnload` is `false`, does not run any unload handlers and waits for the page to be closed. If `runBeforeUnload` is `true` the method will run unload handlers, but will not wait for the page to close.

By default, ‘page.close()` **does not** run `beforeunload` handlers.

> NOTE: if ‘runBeforeUnload` is passed as true, a `beforeunload` dialog might be summoned and should be handled manually via [`event: Page.dialog`] event.



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# File 'lib/playwright_api/page.rb', line 221

def close(runBeforeUnload: nil)
  wrap_impl(@impl.close(runBeforeUnload: unwrap_impl(runBeforeUnload)))
end

#closed?Boolean

Indicates that the page has been closed.

Returns:

  • (Boolean)


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# File 'lib/playwright_api/page.rb', line 968

def closed?
  wrap_impl(@impl.closed?)
end

#contentObject

Gets the full HTML contents of the page, including the doctype.



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# File 'lib/playwright_api/page.rb', line 226

def content
  wrap_impl(@impl.content)
end

#contextObject

Get the browser context that the page belongs to.



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# File 'lib/playwright_api/page.rb', line 231

def context
  wrap_impl(@impl.context)
end

#dblclick(selector, button: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil) ⇒ Object

This method double clicks an element matching ‘selector` by performing the following steps:

  1. Find an element match matching ‘selector`. If there is none, wait until a matching element is attached to the DOM.

  2. Wait for [actionability](./actionability.md) checks on the matched element, unless ‘force` option is set. If the element is detached during the checks, the whole action is retried.

  3. Scroll the element into view if needed.

  4. Use [‘property: Page.mouse`] to double click in the center of the element, or the specified `position`.

  5. Wait for initiated navigations to either succeed or fail, unless ‘noWaitAfter` option is set. Note that if the first click of the `dblclick()` triggers a navigation event, this method will reject.

When all steps combined have not finished during the specified ‘timeout`, this method rejects with a `TimeoutError`. Passing zero timeout disables this.

> NOTE: ‘page.dblclick()` dispatches two `click` events and a single `dblclick` event.

Shortcut for main frame’s [‘method: Frame.dblclick`].



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# File 'lib/playwright_api/page.rb', line 250

def dblclick(
      selector,
      button: nil,
      delay: nil,
      force: nil,
      modifiers: nil,
      noWaitAfter: nil,
      position: nil,
      timeout: nil)
  wrap_impl(@impl.dblclick(unwrap_impl(selector), button: unwrap_impl(button), delay: unwrap_impl(delay), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout)))
end

#disabled?(selector, timeout: nil) ⇒ Boolean

Returns whether the element is disabled, the opposite of [enabled](./actionability.md#enabled).

Returns:

  • (Boolean)


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# File 'lib/playwright_api/page.rb', line 973

def disabled?(selector, timeout: nil)
  wrap_impl(@impl.disabled?(unwrap_impl(selector), timeout: unwrap_impl(timeout)))
end

#dispatch_event(selector, type, eventInit: nil, timeout: nil) ⇒ Object

The snippet below dispatches the ‘click` event on the element. Regardless of the visibility state of the elment, `click` is dispatched. This is equivalend to calling [element.click()](developer.mozilla.org/en-US/docs/Web/API/HTMLElement/click).

“‘js await page.dispatchEvent(’button#submit’, ‘click’); “‘

“‘python async await page.dispatch_event(“button#submit”, “click”) “`

“‘python sync page.dispatch_event(“button#submit”, “click”) “`

Under the hood, it creates an instance of an event based on the given ‘type`, initializes it with `eventInit` properties and dispatches it on the element. Events are `composed`, `cancelable` and bubble by default.

Since ‘eventInit` is event-specific, please refer to the events documentation for the lists of initial properties:

You can also specify ‘JSHandle` as the property value if you want live objects to be passed into the event:

“‘js // Note you can only create DataTransfer in Chromium and Firefox const dataTransfer = await page.evaluateHandle(() => new DataTransfer()); await page.dispatchEvent(’#source’, ‘dragstart’, { dataTransfer }); “‘

“‘python async # note you can only create data_transfer in chromium and firefox data_transfer = await page.evaluate_handle(“new DataTransfer()”) await page.dispatch_event(“#source”, “dragstart”, { “dataTransfer”: data_transfer }) “`

“‘python sync # note you can only create data_transfer in chromium and firefox data_transfer = page.evaluate_handle(“new DataTransfer()”) page.dispatch_event(“#source”, “dragstart”, { “dataTransfer”: data_transfer }) “`



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# File 'lib/playwright_api/page.rb', line 311

def dispatch_event(selector, type, eventInit: nil, timeout: nil)
  wrap_impl(@impl.dispatch_event(unwrap_impl(selector), unwrap_impl(type), eventInit: unwrap_impl(eventInit), timeout: unwrap_impl(timeout)))
end

#editable?(selector, timeout: nil) ⇒ Boolean

Returns whether the element is [editable](./actionability.md#editable).

Returns:

  • (Boolean)


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# File 'lib/playwright_api/page.rb', line 978

def editable?(selector, timeout: nil)
  wrap_impl(@impl.editable?(unwrap_impl(selector), timeout: unwrap_impl(timeout)))
end

#emulate_media(colorScheme: nil, media: nil) ⇒ Object

“‘js await page.evaluate(() => matchMedia(’screen’).matches); // → true await page.evaluate(() => matchMedia(‘print’).matches); // → false

await page.emulateMedia({ media: ‘print’ }); await page.evaluate(() => matchMedia(‘screen’).matches); // → false await page.evaluate(() => matchMedia(‘print’).matches); // → true

await page.emulateMedia({}); await page.evaluate(() => matchMedia(‘screen’).matches); // → true await page.evaluate(() => matchMedia(‘print’).matches); // → false “‘

“‘python async await page.evaluate(“matchMedia(’screen’).matches”) # → True await page.evaluate(“matchMedia(‘print’).matches”) # → False

await page.emulate_media(media=“print”) await page.evaluate(“matchMedia(‘screen’).matches”) # → False await page.evaluate(“matchMedia(‘print’).matches”) # → True

await page.emulate_media() await page.evaluate(“matchMedia(‘screen’).matches”) # → True await page.evaluate(“matchMedia(‘print’).matches”) # → False “‘

“‘python sync page.evaluate(“matchMedia(’screen’).matches”) # → True page.evaluate(“matchMedia(‘print’).matches”) # → False

page.emulate_media(media=“print”) page.evaluate(“matchMedia(‘screen’).matches”) # → False page.evaluate(“matchMedia(‘print’).matches”) # → True

page.emulate_media() page.evaluate(“matchMedia(‘screen’).matches”) # → True page.evaluate(“matchMedia(‘print’).matches”) # → False “‘

“‘js await page.emulateMedia({ colorScheme: ’dark’ }); await page.evaluate(() => matchMedia(‘(prefers-color-scheme: dark)’).matches); // → true await page.evaluate(() => matchMedia(‘(prefers-color-scheme: light)’).matches); // → false await page.evaluate(() => matchMedia(‘(prefers-color-scheme: no-preference)’).matches); // → false “‘

“‘python async await page.emulate_media(color_scheme=“dark”) await page.evaluate(“matchMedia(’(prefers-color-scheme: dark)‘).matches”) # → True await page.evaluate(“matchMedia(’(prefers-color-scheme: light)‘).matches”) # → False await page.evaluate(“matchMedia(’(prefers-color-scheme: no-preference)‘).matches”) # → False “`

“‘python sync page.emulate_media(color_scheme=“dark”) page.evaluate(“matchMedia(’(prefers-color-scheme: dark)‘).matches”) # → True page.evaluate(“matchMedia(’(prefers-color-scheme: light)‘).matches”) # → False page.evaluate(“matchMedia(’(prefers-color-scheme: no-preference)‘).matches”) “`



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# File 'lib/playwright_api/page.rb', line 403

def emulate_media(colorScheme: nil, media: nil)
  wrap_impl(@impl.emulate_media(colorScheme: unwrap_impl(colorScheme), media: unwrap_impl(media)))
end

#enabled?(selector, timeout: nil) ⇒ Boolean

Returns whether the element is [enabled](./actionability.md#enabled).

Returns:

  • (Boolean)


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# File 'lib/playwright_api/page.rb', line 983

def enabled?(selector, timeout: nil)
  wrap_impl(@impl.enabled?(unwrap_impl(selector), timeout: unwrap_impl(timeout)))
end

#eval_on_selector(selector, expression, arg: nil) ⇒ Object

The method finds an element matching the specified selector within the page and passes it as a first argument to ‘expression`. If no elements match the selector, the method throws an error. Returns the value of `expression`.

If ‘expression` returns a [Promise], then [`method: Page.evalOnSelector`] would wait for the promise to resolve and return its value.

Examples:

“‘js const searchValue = await page.$eval(’#search’, el => el.value); const preloadHref = await page.$eval(‘link’, el => el.href); const html = await page.$eval(‘.main-container’, (e, suffix) => e.outerHTML + suffix, ‘hello’); “‘

“‘python async search_value = await page.eval_on_selector(“#search”, “el => el.value”) preload_href = await page.eval_on_selector(“link”, “el => el.href”) html = await page.eval_on_selector(“.main-container”, “(e, suffix) => e.outer_html + suffix”, “hello”) “`

“‘python sync search_value = page.eval_on_selector(“#search”, “el => el.value”) preload_href = page.eval_on_selector(“link”, “el => el.href”) html = page.eval_on_selector(“.main-container”, “(e, suffix) => e.outer_html + suffix”, “hello”) “`

Shortcut for main frame’s [‘method: Frame.evalOnSelector`].



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# File 'lib/playwright_api/page.rb', line 435

def eval_on_selector(selector, expression, arg: nil)
  wrap_impl(@impl.eval_on_selector(unwrap_impl(selector), unwrap_impl(expression), arg: unwrap_impl(arg)))
end

#eval_on_selector_all(selector, expression, arg: nil) ⇒ Object

The method finds all elements matching the specified selector within the page and passes an array of matched elements as a first argument to ‘expression`. Returns the result of `expression` invocation.

If ‘expression` returns a [Promise], then [`method: Page.evalOnSelectorAll`] would wait for the promise to resolve and return its value.

Examples:

“‘js const divCounts = await page.$$eval(’div’, (divs, min) => divs.length >= min, 10); “‘

“‘python async div_counts = await page.eval_on_selector_all(“div”, “(divs, min) => divs.length >= min”, 10) “`

“‘python sync div_counts = page.eval_on_selector_all(“div”, “(divs, min) => divs.length >= min”, 10) “`



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# File 'lib/playwright_api/page.rb', line 459

def eval_on_selector_all(selector, expression, arg: nil)
  wrap_impl(@impl.eval_on_selector_all(unwrap_impl(selector), unwrap_impl(expression), arg: unwrap_impl(arg)))
end

#evaluate(expression, arg: nil) ⇒ Object

Returns the value of the ‘expression` invocation.

If the function passed to the [‘method: Page.evaluate`] returns a [Promise], then [`method: Page.evaluate`] would wait for the promise to resolve and return its value.

If the function passed to the [‘method: Page.evaluate`] returns a non- value, then

‘method: Page.evaluate`

resolves to ‘undefined`. Playwright also supports transferring some additional values that are

not serializable by ‘JSON`: `-0`, `NaN`, `Infinity`, `-Infinity`.

Passing argument to ‘expression`:

“‘js const result = await page.evaluate(([x, y]) =>

return Promise.resolve(x * y);

, [7, 8]); console.log(result); // prints “56” “‘

“‘python async result = await page.evaluate(“([x, y]) => Promise.resolve(x * y)”, [7, 8]) print(result) # prints “56” “`

“‘python sync result = page.evaluate(“([x, y]) => Promise.resolve(x * y)”, [7, 8]) print(result) # prints “56” “`

A string can also be passed in instead of a function:

“‘js console.log(await page.evaluate(’1 + 2’)); // prints “3” const x = 10; console.log(await page.evaluate(‘1 + $x`)); // prints “11” “`

“‘python async print(await page.evaluate(“1 + 2”)) # prints “3” x = 10 print(await page.evaluate(f“1 + x”)) # prints “11” “`

“‘python sync print(page.evaluate(“1 + 2”)) # prints “3” x = 10 print(page.evaluate(f“1 + x”)) # prints “11” “`

‘ElementHandle` instances can be passed as an argument to the [`method: Page.evaluate`]:

“‘js const bodyHandle = await page.$(’body’); const html = await page.evaluate(([body, suffix]) => body.innerHTML + suffix, [bodyHandle, ‘hello’]); await bodyHandle.dispose(); “‘

“‘python async body_handle = await page.query_selector(“body”) html = await page.evaluate(“([body, suffix]) => body.innerHTML + suffix”, [body_handle, “hello”]) await body_handle.dispose() “`

“‘python sync body_handle = page.query_selector(“body”) html = page.evaluate(“([body, suffix]) => body.innerHTML + suffix”, [body_handle, “hello”]) body_handle.dispose() “`

Shortcut for main frame’s [‘method: Frame.evaluate`].



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# File 'lib/playwright_api/page.rb', line 535

def evaluate(expression, arg: nil)
  wrap_impl(@impl.evaluate(unwrap_impl(expression), arg: unwrap_impl(arg)))
end

#evaluate_handle(expression, arg: nil) ⇒ Object

Returns the value of the ‘expression` invocation as a `JSHandle`.

The only difference between [‘method: Page.evaluate`] and [`method: Page.evaluateHandle`] is that

‘method: Page.evaluateHandle`

returns ‘JSHandle`.

If the function passed to the [‘method: Page.evaluateHandle`] returns a [Promise], then [`method: Page.evaluateHandle`] would wait for the promise to resolve and return its value.

“‘js const aWindowHandle = await page.evaluateHandle(() => Promise.resolve(window)); aWindowHandle; // Handle for the window object. “`

“‘python async a_window_handle = await page.evaluate_handle(“Promise.resolve(window)”) a_window_handle # handle for the window object. “`

“‘python sync a_window_handle = page.evaluate_handle(“Promise.resolve(window)”) a_window_handle # handle for the window object. “`

A string can also be passed in instead of a function:

“‘js const aHandle = await page.evaluateHandle(’document’); // Handle for the ‘document’ “‘

“‘python async a_handle = await page.evaluate_handle(“document”) # handle for the “document” “`

“‘python sync a_handle = page.evaluate_handle(“document”) # handle for the “document” “`

‘JSHandle` instances can be passed as an argument to the [`method: Page.evaluateHandle`]:

“‘js const aHandle = await page.evaluateHandle(() => document.body); const resultHandle = await page.evaluateHandle(body => body.innerHTML, aHandle); console.log(await resultHandle.jsonValue()); await resultHandle.dispose(); “`

“‘python async a_handle = await page.evaluate_handle(“document.body”) result_handle = await page.evaluate_handle(“body => body.innerHTML”, a_handle) print(await result_handle.json_value()) await result_handle.dispose() “`

“‘python sync a_handle = page.evaluate_handle(“document.body”) result_handle = page.evaluate_handle(“body => body.innerHTML”, a_handle) print(result_handle.json_value()) result_handle.dispose() “`



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# File 'lib/playwright_api/page.rb', line 601

def evaluate_handle(expression, arg: nil)
  wrap_impl(@impl.evaluate_handle(unwrap_impl(expression), arg: unwrap_impl(arg)))
end

#expect_console_message(predicate: nil, timeout: nil, &block) ⇒ Object

Performs action and waits for a [ConoleMessage] to be logged by in the page. If predicate is provided, it passes ‘ConsoleMessage` value into the `predicate` function and waits for `predicate(message)` to return a truthy value. Will throw an error if the page is closed before the console event is fired.



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# File 'lib/playwright_api/page.rb', line 1492

def expect_console_message(predicate: nil, timeout: nil, &block)
  wrap_impl(@impl.expect_console_message(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
end

#expect_download(predicate: nil, timeout: nil, &block) ⇒ Object

Performs action and waits for a new ‘Download`. If predicate is provided, it passes `Download` value into the `predicate` function and waits for `predicate(download)` to return a truthy value. Will throw an error if the page is closed before the download event is fired.



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# File 'lib/playwright_api/page.rb', line 1499

def expect_download(predicate: nil, timeout: nil, &block)
  wrap_impl(@impl.expect_download(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
end

#expect_event(event, predicate: nil, timeout: nil, &block) ⇒ Object

Waits for event to fire and passes its value into the predicate function. Returns when the predicate returns truthy value. Will throw an error if the page is closed before the event is fired. Returns the event data value.

“‘js const [frame, _] = await Promise.all([

page.waitForEvent('framenavigated'),
page.click('button')

]); “‘

“‘python async async with page.expect_event(“framenavigated”) as event_info:

await page.click("button")

frame = await event_info.value “‘

“‘python sync with page.expect_event(“framenavigated”) as event_info:

page.click("button")

frame = event_info.value “‘



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# File 'lib/playwright_api/page.rb', line 1525

def expect_event(event, predicate: nil, timeout: nil, &block)
  wrap_impl(@impl.expect_event(unwrap_impl(event), predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
end

#expect_file_chooser(predicate: nil, timeout: nil, &block) ⇒ Object

Performs action and waits for a new ‘FileChooser` to be created. If predicate is provided, it passes `FileChooser` value into the `predicate` function and waits for `predicate(fileChooser)` to return a truthy value. Will throw an error if the page is closed before the file chooser is opened.



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# File 'lib/playwright_api/page.rb', line 1532

def expect_file_chooser(predicate: nil, timeout: nil, &block)
  wrap_impl(@impl.expect_file_chooser(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
end

#expect_navigation(timeout: nil, url: nil, waitUntil: nil, &block) ⇒ Object

Waits for the main frame navigation and returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect. In case of navigation to a different anchor or navigation due to History API usage, the navigation will resolve with ‘null`.

This resolves when the page navigates to a new URL or reloads. It is useful for when you run code which will indirectly cause the page to navigate. e.g. The click target has an ‘onclick` handler that triggers navigation from a `setTimeout`. Consider this example:

“‘js const [response] = await Promise.all([

page.waitForNavigation(), // The promise resolves after navigation has finished
page.click('a.delayed-navigation'), // Clicking the link will indirectly cause a navigation

]); “‘

“‘python async async with page.expect_navigation():

await page.click("a.delayed-navigation") # clicking the link will indirectly cause a navigation

# Resolves after navigation has finished “‘

“‘python sync with page.expect_navigation():

page.click("a.delayed-navigation") # clicking the link will indirectly cause a navigation

# Resolves after navigation has finished “‘

> NOTE: Usage of the [History API](developer.mozilla.org/en-US/docs/Web/API/History_API) to change the URL is considered a navigation.

Shortcut for main frame’s [‘method: Frame.waitForNavigation`].



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# File 'lib/playwright_api/page.rb', line 1696

def expect_navigation(timeout: nil, url: nil, waitUntil: nil, &block)
  wrap_impl(@impl.expect_navigation(timeout: unwrap_impl(timeout), url: unwrap_impl(url), waitUntil: unwrap_impl(waitUntil), &wrap_block_call(block)))
end

#expect_popup(predicate: nil, timeout: nil, &block) ⇒ Object

Performs action and waits for a popup ‘Page`. If predicate is provided, it passes [Popup] value into the `predicate` function and waits for `predicate(page)` to return a truthy value. Will throw an error if the page is closed before the popup event is fired.



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# File 'lib/playwright_api/page.rb', line 1703

def expect_popup(predicate: nil, timeout: nil, &block)
  wrap_impl(@impl.expect_popup(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
end

#expect_request(urlOrPredicate, timeout: nil) ⇒ Object

Waits for the matching request and returns it.

“‘js const firstRequest = await page.waitForRequest(’example.com/resource’); const finalRequest = await page.waitForRequest(request => request.url() === ‘example.com’ && request.method() === ‘GET’); return firstRequest.url(); “‘

“‘python async async with page.expect_request(“example.com/resource”) as first:

await page.click('button')

first_request = await first.value

async with page.expect_request(lambda request: request.url == “example.com” and request.method == “get”) as second:

await page.click('img')

second_request = await second.value “‘

“‘python sync with page.expect_request(“example.com/resource”) as first:

page.click('button')

first_request = first.value

with page.expect_request(lambda request: request.url == “example.com” and request.method == “get”) as second:

page.click('img')

second_request = second.value “‘

“‘js await page.waitForRequest(request => request.url().searchParams.get(’foo’) === ‘bar’ && request.url().searchParams.get(‘foo2’) === ‘bar2’); “‘



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# File 'lib/playwright_api/page.rb', line 1740

def expect_request(urlOrPredicate, timeout: nil)
  wrap_impl(@impl.expect_request(unwrap_impl(urlOrPredicate), timeout: unwrap_impl(timeout)))
end

#expect_response(urlOrPredicate, timeout: nil) ⇒ Object

Returns the matched response.

“‘js const firstResponse = await page.waitForResponse(’example.com/resource’); const finalResponse = await page.waitForResponse(response => response.url() === ‘example.com’ && response.status() === 200); return finalResponse.ok(); “‘

“‘python async first_response = await page.wait_for_response(“example.com/resource”) final_response = await page.wait_for_response(lambda response: response.url == “example.com” and response.status === 200) return final_response.ok “`

“‘python sync first_response = page.wait_for_response(“example.com/resource”) final_response = page.wait_for_response(lambda response: response.url == “example.com” and response.status === 200) return final_response.ok “`



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# File 'lib/playwright_api/page.rb', line 1764

def expect_response(urlOrPredicate, timeout: nil)
  wrap_impl(@impl.expect_response(unwrap_impl(urlOrPredicate), timeout: unwrap_impl(timeout)))
end

#expect_worker(predicate: nil, timeout: nil) ⇒ Object

Performs action and waits for a new ‘Worker`. If predicate is provided, it passes `Worker` value into the `predicate` function and waits for `predicate(worker)` to return a truthy value. Will throw an error if the page is closed before the worker event is fired.

Raises:

  • (NotImplementedError)


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# File 'lib/playwright_api/page.rb', line 1862

def expect_worker(predicate: nil, timeout: nil)
  raise NotImplementedError.new('expect_worker is not implemented yet.')
end

#expose_binding(name, callback, handle: nil) ⇒ Object

The method adds a function called ‘name` on the `window` object of every frame in this page. When called, the function executes `callback` and returns a [Promise] which resolves to the return value of `callback`. If the `callback` returns a [Promise], it will be awaited.

The first argument of the ‘callback` function contains information about the caller: `{ browserContext: BrowserContext, page: Page, frame: Frame }`.

See [‘method: BrowserContext.exposeBinding`] for the context-wide version.

> NOTE: Functions installed via [‘method: Page.exposeBinding`] survive navigations.

An example of exposing page URL to all frames in a page:

“‘js const { webkit } = require(’playwright’); // Or ‘chromium’ or ‘firefox’.

(async () => {

const browser = await webkit.launch({ headless: false });
const context = await browser.newContext();
const page = await context.newPage();
await page.exposeBinding('pageURL', ({ page }) => page.url());
await page.setContent(`
  <script>
    async function onClick() {
      document.querySelector('div').textContent = await window.pageURL();
    }
  </script>
  <button onclick="onClick()">Click me</button>
  <div></div>
`);
await page.click('button');

})(); “‘

“‘python async import asyncio from playwright.async_api import async_playwright

async def run(playwright):

webkit = playwright.webkit
browser = await webkit.launch(headless=false)
context = await browser.new_context()
page = await context.new_page()
await page.expose_binding("pageURL", lambda source: source["page"].url)
await page.set_content("""
<script>
  async function onClick() {
    document.querySelector('div').textContent = await window.pageURL();
  }
</script>
<button onclick="onClick()">Click me</button>
<div></div>
""")
await page.click("button")

async def main():

async with async_playwright() as playwright:
    await run(playwright)

asyncio.run(main()) “‘

“‘python sync from playwright.sync_api import sync_playwright

def run(playwright):

webkit = playwright.webkit
browser = webkit.launch(headless=false)
context = browser.new_context()
page = context.new_page()
page.expose_binding("pageURL", lambda source: source["page"].url)
page.set_content("""
<script>
  async function onClick() {
    document.querySelector('div').textContent = await window.pageURL();
  }
</script>
<button onclick="onClick()">Click me</button>
<div></div>
""")
page.click("button")

with sync_playwright() as playwright:

run(playwright)

“‘

An example of passing an element handle:

“‘js await page.exposeBinding(’clicked’, async (source, element) =>

console.log(await element.textContent());

, { handle: true }); await page.setContent(‘

<script>
  document.addEventListener('click', event => window.clicked(event.target));
</script>
<div>Click me</div>
<div>Or click me</div>

‘); “`

“‘python async async def print(source, element):

print(await element.text_content())

await page.expose_binding(“clicked”, print, handle=true) await page.set_content(“”“

<script>
  document.addEventListener('click', event => window.clicked(event.target));
</script>
<div>Click me</div>
<div>Or click me</div>

“”“) “‘

“‘python sync def print(source, element):

print(element.text_content())

page.expose_binding(“clicked”, print, handle=true) page.set_content(“”“

<script>
  document.addEventListener('click', event => window.clicked(event.target));
</script>
<div>Click me</div>
<div>Or click me</div>

“”“) “‘



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# File 'lib/playwright_api/page.rb', line 734

def expose_binding(name, callback, handle: nil)
  wrap_impl(@impl.expose_binding(unwrap_impl(name), unwrap_impl(callback), handle: unwrap_impl(handle)))
end

#expose_function(name, callback) ⇒ Object

The method adds a function called ‘name` on the `window` object of every frame in the page. When called, the function executes `callback` and returns a [Promise] which resolves to the return value of `callback`.

If the ‘callback` returns a [Promise], it will be awaited.

See [‘method: BrowserContext.exposeFunction`] for context-wide exposed function.

> NOTE: Functions installed via [‘method: Page.exposeFunction`] survive navigations.

An example of adding an ‘sha1` function to the page:

“‘js const { webkit } = require(’playwright’); // Or ‘chromium’ or ‘firefox’. const crypto = require(‘crypto’);

(async () => {

const browser = await webkit.launch({ headless: false });
const page = await browser.newPage();
await page.exposeFunction('sha1', text => crypto.createHash('sha1').update(text).digest('hex'));
await page.setContent(`
  <script>
    async function onClick() {
      document.querySelector('div').textContent = await window.sha1('PLAYWRIGHT');
    }
  </script>
  <button onclick="onClick()">Click me</button>
  <div></div>
`);
await page.click('button');

})(); “‘

“‘python async import asyncio import hashlib from playwright.async_api import async_playwright

async def sha1(text):

m = hashlib.sha1()
m.update(bytes(text, "utf8"))
return m.hexdigest()

async def run(playwright):

webkit = playwright.webkit
browser = await webkit.launch(headless=False)
page = await browser.new_page()
await page.expose_function("sha1", sha1)
await page.set_content("""
    <script>
      async function onClick() {
        document.querySelector('div').textContent = await window.sha1('PLAYWRIGHT');
      }
    </script>
    <button onclick="onClick()">Click me</button>
    <div></div>
""")
await page.click("button")

async def main():

async with async_playwright() as playwright:
    await run(playwright)

asyncio.run(main()) “‘

“‘python sync import hashlib from playwright.sync_api import sync_playwright

def sha1(text):

m = hashlib.sha1()
m.update(bytes(text, "utf8"))
return m.hexdigest()

def run(playwright):

webkit = playwright.webkit
browser = webkit.launch(headless=False)
page = browser.new_page()
page.expose_function("sha1", sha1)
page.set_content("""
    <script>
      async function onClick() {
        document.querySelector('div').textContent = await window.sha1('PLAYWRIGHT');
      }
    </script>
    <button onclick="onClick()">Click me</button>
    <div></div>
""")
page.click("button")

with sync_playwright() as playwright:

run(playwright)

“‘



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# File 'lib/playwright_api/page.rb', line 833

def expose_function(name, callback)
  wrap_impl(@impl.expose_function(unwrap_impl(name), unwrap_impl(callback)))
end

#fill(selector, value, noWaitAfter: nil, timeout: nil) ⇒ Object

This method waits for an element matching ‘selector`, waits for [actionability](./actionability.md) checks, focuses the element, fills it and triggers an `input` event after filling. If the element is inside the `<label>` element that has associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), that control will be filled instead. If the element to be filled is not an `<input>`, `<textarea>` or `[contenteditable]` element, this method throws an error. Note that you can pass an empty string to clear the input field.

To send fine-grained keyboard events, use [‘method: Page.type`].

Shortcut for main frame’s [‘method: Frame.fill`]



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# File 'lib/playwright_api/page.rb', line 846

def fill(selector, value, noWaitAfter: nil, timeout: nil)
  wrap_impl(@impl.fill(unwrap_impl(selector), unwrap_impl(value), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#focus(selector, timeout: nil) ⇒ Object

This method fetches an element with ‘selector` and focuses it. If there’s no element matching ‘selector`, the method waits until a matching element appears in the DOM.

Shortcut for main frame’s [‘method: Frame.focus`].



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# File 'lib/playwright_api/page.rb', line 854

def focus(selector, timeout: nil)
  wrap_impl(@impl.focus(unwrap_impl(selector), timeout: unwrap_impl(timeout)))
end

#frame(name: nil, url: nil) ⇒ Object

Returns frame matching the specified criteria. Either ‘name` or `url` must be specified.

“‘js const frame = page.frame(’frame-name’); “‘

“‘py frame = page.frame(name=“frame-name”) “`

“‘js const frame = page.frame({ url: /.domain./ }); “`

“‘py frame = page.frame(url=r“.domain.”) “`



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# File 'lib/playwright_api/page.rb', line 877

def frame(name: nil, url: nil)
  wrap_impl(@impl.frame(name: unwrap_impl(name), url: unwrap_impl(url)))
end

#framesObject

An array of all frames attached to the page.



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# File 'lib/playwright_api/page.rb', line 882

def frames
  wrap_impl(@impl.frames)
end

#get_attribute(selector, name, timeout: nil) ⇒ Object

Returns element attribute value.



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# File 'lib/playwright_api/page.rb', line 887

def get_attribute(selector, name, timeout: nil)
  wrap_impl(@impl.get_attribute(unwrap_impl(selector), unwrap_impl(name), timeout: unwrap_impl(timeout)))
end

#go_back(timeout: nil, waitUntil: nil) ⇒ Object

Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect. If can not go back, returns ‘null`.

Navigate to the previous page in history.



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# File 'lib/playwright_api/page.rb', line 895

def go_back(timeout: nil, waitUntil: nil)
  wrap_impl(@impl.go_back(timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil)))
end

#go_forward(timeout: nil, waitUntil: nil) ⇒ Object

Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect. If can not go forward, returns ‘null`.

Navigate to the next page in history.



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# File 'lib/playwright_api/page.rb', line 903

def go_forward(timeout: nil, waitUntil: nil)
  wrap_impl(@impl.go_forward(timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil)))
end

#goto(url, referer: nil, timeout: nil, waitUntil: nil) ⇒ Object

Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect.

‘page.goto` will throw an error if:

  • there’s an SSL error (e.g. in case of self-signed certificates).

  • target URL is invalid.

  • the ‘timeout` is exceeded during navigation.

  • the remote server does not respond or is unreachable.

  • the main resource failed to load.

‘page.goto` will not throw an error when any valid HTTP status code is returned by the remote server, including 404 “Not Found” and 500 “Internal Server Error”. The status code for such responses can be retrieved by calling [`method: Response.status`].

> NOTE: ‘page.goto` either throws an error or returns a main resource response. The only exceptions are navigation to `about:blank` or navigation to the same URL with a different hash, which would succeed and return `null`. > NOTE: Headless mode doesn’t support navigation to a PDF document. See the [upstream issue](bugs.chromium.org/p/chromium/issues/detail?id=761295).

Shortcut for main frame’s [‘method: Frame.goto`]



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# File 'lib/playwright_api/page.rb', line 927

def goto(url, referer: nil, timeout: nil, waitUntil: nil)
  wrap_impl(@impl.goto(unwrap_impl(url), referer: unwrap_impl(referer), timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil)))
end

#hidden?(selector, timeout: nil) ⇒ Boolean

Returns whether the element is hidden, the opposite of [visible](./actionability.md#visible). ‘selector` that does not match any elements is considered hidden.

Returns:

  • (Boolean)


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# File 'lib/playwright_api/page.rb', line 989

def hidden?(selector, timeout: nil)
  wrap_impl(@impl.hidden?(unwrap_impl(selector), timeout: unwrap_impl(timeout)))
end

#hover(selector, force: nil, modifiers: nil, position: nil, timeout: nil) ⇒ Object

This method hovers over an element matching ‘selector` by performing the following steps:

  1. Find an element match matching ‘selector`. If there is none, wait until a matching element is attached to the DOM.

  2. Wait for [actionability](./actionability.md) checks on the matched element, unless ‘force` option is set. If the element is detached during the checks, the whole action is retried.

  3. Scroll the element into view if needed.

  4. Use [‘property: Page.mouse`] to hover over the center of the element, or the specified `position`.

  5. Wait for initiated navigations to either succeed or fail, unless ‘noWaitAfter` option is set.

When all steps combined have not finished during the specified ‘timeout`, this method rejects with a `TimeoutError`. Passing zero timeout disables this.

Shortcut for main frame’s [‘method: Frame.hover`].



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# File 'lib/playwright_api/page.rb', line 943

def hover(
      selector,
      force: nil,
      modifiers: nil,
      position: nil,
      timeout: nil)
  wrap_impl(@impl.hover(unwrap_impl(selector), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), position: unwrap_impl(position), timeout: unwrap_impl(timeout)))
end

#inner_html(selector, timeout: nil) ⇒ Object

Returns ‘element.innerHTML`.



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# File 'lib/playwright_api/page.rb', line 953

def inner_html(selector, timeout: nil)
  wrap_impl(@impl.inner_html(unwrap_impl(selector), timeout: unwrap_impl(timeout)))
end

#inner_text(selector, timeout: nil) ⇒ Object

Returns ‘element.innerText`.



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# File 'lib/playwright_api/page.rb', line 958

def inner_text(selector, timeout: nil)
  wrap_impl(@impl.inner_text(unwrap_impl(selector), timeout: unwrap_impl(timeout)))
end

#keyboardObject

property



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# File 'lib/playwright_api/page.rb', line 99

def keyboard # property
  wrap_impl(@impl.keyboard)
end

#main_frameObject

The page’s main frame. Page is guaranteed to have a main frame which persists during navigations.



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# File 'lib/playwright_api/page.rb', line 1000

def main_frame
  wrap_impl(@impl.main_frame)
end

#mouseObject

property



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# File 'lib/playwright_api/page.rb', line 103

def mouse # property
  wrap_impl(@impl.mouse)
end

#off(event, callback) ⇒ Object

– inherited from EventEmitter –



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# File 'lib/playwright_api/page.rb', line 1890

def off(event, callback)
  event_emitter_proxy.off(event, callback)
end

#on(event, callback) ⇒ Object

– inherited from EventEmitter –



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# File 'lib/playwright_api/page.rb', line 1902

def on(event, callback)
  event_emitter_proxy.on(event, callback)
end

#once(event, callback) ⇒ Object

– inherited from EventEmitter –



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# File 'lib/playwright_api/page.rb', line 1896

def once(event, callback)
  event_emitter_proxy.once(event, callback)
end

#openerObject

Returns the opener for popup pages and ‘null` for others. If the opener has been closed already the returns `null`.



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# File 'lib/playwright_api/page.rb', line 1005

def opener
  wrap_impl(@impl.opener)
end

#owned_context=(req) ⇒ Object



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# File 'lib/playwright_api/page.rb', line 1884

def owned_context=(req)
  wrap_impl(@impl.owned_context=(unwrap_impl(req)))
end

#pauseObject

Pauses script execution. Playwright will stop executing the script and wait for the user to either press ‘Resume’ button in the page overlay or to call ‘playwright.resume()` in the DevTools console.

User can inspect selectors or perform manual steps while paused. Resume will continue running the original script from the place it was paused.

> NOTE: This method requires Playwright to be started in a headed mode, with a falsy ‘headless` value in the [`method: BrowserType.launch`].

Raises:

  • (NotImplementedError)


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# File 'lib/playwright_api/page.rb', line 1017

def pause
  raise NotImplementedError.new('pause is not implemented yet.')
end

#pdf(displayHeaderFooter: nil, footerTemplate: nil, format: nil, headerTemplate: nil, height: nil, landscape: nil, margin: nil, pageRanges: nil, path: nil, preferCSSPageSize: nil, printBackground: nil, scale: nil, width: nil) ⇒ Object

Returns the PDF buffer.

> NOTE: Generating a pdf is currently only supported in Chromium headless.

‘page.pdf()` generates a pdf of the page with `print` css media. To generate a pdf with `screen` media, call

‘method: Page.emulateMedia`

before calling ‘page.pdf()`:

> NOTE: By default, ‘page.pdf()` generates a pdf with modified colors for printing. Use the [`-webkit-print-color-adjust`](developer.mozilla.org/en-US/docs/Web/CSS/-webkit-print-color-adjust) property to force rendering of exact colors.

“‘js // Generates a PDF with ’screen’ media type. await page.emulateMedia(‘screen’); await page.pdf(‘page.pdf’); “‘

“‘python async # generates a pdf with “screen” media type. await page.emulate_media(media=“screen”) await page.pdf(path=“page.pdf”) “`

“‘python sync # generates a pdf with “screen” media type. page.emulate_media(media=“screen”) page.pdf(path=“page.pdf”) “`

The ‘width`, `height`, and `margin` options accept values labeled with units. Unlabeled values are treated as pixels.

A few examples:

  • ‘page.pdf(100)` - prints with width set to 100 pixels

  • ‘page.pdf(’100px’)‘ - prints with width set to 100 pixels

  • ‘page.pdf(’10cm’)‘ - prints with width set to 10 centimeters.

All possible units are:

  • ‘px` - pixel

  • ‘in` - inch

  • ‘cm` - centimeter

  • ‘mm` - millimeter

The ‘format` options are:

  • ‘Letter`: 8.5in x 11in

  • ‘Legal`: 8.5in x 14in

  • ‘Tabloid`: 11in x 17in

  • ‘Ledger`: 17in x 11in

  • ‘A0`: 33.1in x 46.8in

  • ‘A1`: 23.4in x 33.1in

  • ‘A2`: 16.54in x 23.4in

  • ‘A3`: 11.7in x 16.54in

  • ‘A4`: 8.27in x 11.7in

  • ‘A5`: 5.83in x 8.27in

  • ‘A6`: 4.13in x 5.83in

> NOTE: ‘headerTemplate` and `footerTemplate` markup have the following limitations: > 1. Script tags inside templates are not evaluated. > 2. Page styles are not visible inside templates.



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# File 'lib/playwright_api/page.rb', line 1079

def pdf(
      displayHeaderFooter: nil,
      footerTemplate: nil,
      format: nil,
      headerTemplate: nil,
      height: nil,
      landscape: nil,
      margin: nil,
      pageRanges: nil,
      path: nil,
      preferCSSPageSize: nil,
      printBackground: nil,
      scale: nil,
      width: nil)
  wrap_impl(@impl.pdf(displayHeaderFooter: unwrap_impl(displayHeaderFooter), footerTemplate: unwrap_impl(footerTemplate), format: unwrap_impl(format), headerTemplate: unwrap_impl(headerTemplate), height: unwrap_impl(height), landscape: unwrap_impl(landscape), margin: unwrap_impl(margin), pageRanges: unwrap_impl(pageRanges), path: unwrap_impl(path), preferCSSPageSize: unwrap_impl(preferCSSPageSize), printBackground: unwrap_impl(printBackground), scale: unwrap_impl(scale), width: unwrap_impl(width)))
end

#press(selector, key, delay: nil, noWaitAfter: nil, timeout: nil) ⇒ Object

Focuses the element, and then uses [‘method: Keyboard.down`] and [`method: Keyboard.up`].

‘key` can specify the intended [keyboardEvent.key](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key) value or a single character to generate the text for. A superset of the `key` values can be found [here](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values). Examples of the keys are:

‘F1` - `F12`, `Digit0`- `Digit9`, `KeyA`- `KeyZ`, `Backquote`, `Minus`, `Equal`, `Backslash`, `Backspace`, `Tab`, `Delete`, `Escape`, `ArrowDown`, `End`, `Enter`, `Home`, `Insert`, `PageDown`, `PageUp`, `ArrowRight`, `ArrowUp`, etc.

Following modification shortcuts are also supported: ‘Shift`, `Control`, `Alt`, `Meta`, `ShiftLeft`.

Holding down ‘Shift` will type the text that corresponds to the `key` in the upper case.

If ‘key` is a single character, it is case-sensitive, so the values `a` and `A` will generate different respective texts.

Shortcuts such as ‘key: “Control+o”` or `key: “Control+Shift+T”` are supported as well. When speficied with the modifier, modifier is pressed and being held while the subsequent key is being pressed.

“‘js const page = await browser.newPage(); await page.goto(’keycode.info’); await page.press(‘body’, ‘A’); await page.screenshot({ path: ‘A.png’ }); await page.press(‘body’, ‘ArrowLeft’); await page.screenshot({ path: ‘ArrowLeft.png’ }); await page.press(‘body’, ‘Shift+O’); await page.screenshot({ path: ‘O.png’ }); await browser.close(); “‘

“‘python async page = await browser.new_page() await page.goto(“keycode.info”) await page.press(“body”, “A”) await page.screenshot(path=“a.png”) await page.press(“body”, “ArrowLeft”) await page.screenshot(path=“arrow_left.png”) await page.press(“body”, “Shift+O”) await page.screenshot(path=“o.png”) await browser.close() “`

“‘python sync page = browser.new_page() page.goto(“keycode.info”) page.press(“body”, “A”) page.screenshot(path=“a.png”) page.press(“body”, “ArrowLeft”) page.screenshot(path=“arrow_left.png”) page.press(“body”, “Shift+O”) page.screenshot(path=“o.png”) browser.close() “`



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# File 'lib/playwright_api/page.rb', line 1151

def press(
      selector,
      key,
      delay: nil,
      noWaitAfter: nil,
      timeout: nil)
  wrap_impl(@impl.press(unwrap_impl(selector), unwrap_impl(key), delay: unwrap_impl(delay), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#query_selector(selector) ⇒ Object

The method finds an element matching the specified selector within the page. If no elements match the selector, the return value resolves to ‘null`.

Shortcut for main frame’s [‘method: Frame.querySelector`].



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# File 'lib/playwright_api/page.rb', line 1164

def query_selector(selector)
  wrap_impl(@impl.query_selector(unwrap_impl(selector)))
end

#query_selector_all(selector) ⇒ Object

The method finds all elements matching the specified selector within the page. If no elements match the selector, the return value resolves to ‘[]`.

Shortcut for main frame’s [‘method: Frame.querySelectorAll`].



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# File 'lib/playwright_api/page.rb', line 1172

def query_selector_all(selector)
  wrap_impl(@impl.query_selector_all(unwrap_impl(selector)))
end

#reload(timeout: nil, waitUntil: nil) ⇒ Object

Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect.



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# File 'lib/playwright_api/page.rb', line 1178

def reload(timeout: nil, waitUntil: nil)
  wrap_impl(@impl.reload(timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil)))
end

#route(url, handler) ⇒ Object

Routing provides the capability to modify network requests that are made by a page.

Once routing is enabled, every request matching the url pattern will stall unless it’s continued, fulfilled or aborted.

> NOTE: The handler will only be called for the first url if the response is a redirect.

An example of a naïve handler that aborts all image requests:

“‘js const page = await browser.newPage(); await page.route(’*/.png,jpg,jpeg‘, route => route.abort()); await page.goto(’example.com’); await browser.close(); “‘

“‘python async page = await browser.new_page() await page.route(“*/.png,jpg,jpeg”, lambda route: route.abort()) await page.goto(“example.com”) await browser.close() “`

“‘python sync page = browser.new_page() page.route(“*/.png,jpg,jpeg”, lambda route: route.abort()) page.goto(“example.com”) browser.close() “`

or the same snippet using a regex pattern instead:

“‘js const page = await browser.newPage(); await page.route(/(.png$)|(.jpg$)/, route => route.abort()); await page.goto(’example.com’); await browser.close(); “‘

“‘python async page = await browser.new_page() await page.route(re.compile(r“(.png$)|(.jpg$)”), lambda route: route.abort()) await page.goto(“example.com”) await browser.close() “`

“‘python sync page = browser.new_page() page.route(re.compile(r“(.png$)|(.jpg$)”), lambda route: route.abort()) page.goto(“example.com”) browser.close() “`

Page routes take precedence over browser context routes (set up with [‘method: BrowserContext.route`]) when request matches both handlers.

> NOTE: Enabling routing disables http cache.



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# File 'lib/playwright_api/page.rb', line 1240

def route(url, handler)
  wrap_impl(@impl.route(unwrap_impl(url), unwrap_impl(handler)))
end

#screenshot(clip: nil, fullPage: nil, omitBackground: nil, path: nil, quality: nil, timeout: nil, type: nil) ⇒ Object

Returns the buffer with the captured screenshot.

> NOTE: Screenshots take at least 1/6 second on Chromium OS X and Chromium Windows. See crbug.com/741689 for discussion.



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# File 'lib/playwright_api/page.rb', line 1248

def screenshot(
      clip: nil,
      fullPage: nil,
      omitBackground: nil,
      path: nil,
      quality: nil,
      timeout: nil,
      type: nil)
  wrap_impl(@impl.screenshot(clip: unwrap_impl(clip), fullPage: unwrap_impl(fullPage), omitBackground: unwrap_impl(omitBackground), path: unwrap_impl(path), quality: unwrap_impl(quality), timeout: unwrap_impl(timeout), type: unwrap_impl(type)))
end

#select_option(selector, element: nil, index: nil, value: nil, label: nil, noWaitAfter: nil, timeout: nil) ⇒ Object

Returns the array of option values that have been successfully selected.

Triggers a ‘change` and `input` event once all the provided options have been selected. If there’s no ‘<select>` element matching `selector`, the method throws an error.

Will wait until all specified options are present in the ‘<select>` element.

“‘js // single selection matching the value page.selectOption(’select#colors’, ‘blue’);

// single selection matching the label page.selectOption(‘select#colors’, { label: ‘Blue’ });

// multiple selection page.selectOption(‘select#colors’, [‘red’, ‘green’, ‘blue’]);

“‘

“‘python async # single selection matching the value await page.select_option(“select#colors”, “blue”) # single selection matching the label await page.select_option(“select#colors”, label=“blue”) # multiple selection await page.select_option(“select#colors”, value=[“red”, “green”, “blue”]) “`

“‘python sync # single selection matching the value page.select_option(“select#colors”, “blue”) # single selection matching both the label page.select_option(“select#colors”, label=“blue”) # multiple selection page.select_option(“select#colors”, value=[“red”, “green”, “blue”]) “`

Shortcut for main frame’s [‘method: Frame.selectOption`]



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# File 'lib/playwright_api/page.rb', line 1298

def select_option(
      selector,
      element: nil,
      index: nil,
      value: nil,
      label: nil,
      noWaitAfter: nil,
      timeout: nil)
  wrap_impl(@impl.select_option(unwrap_impl(selector), element: unwrap_impl(element), index: unwrap_impl(index), value: unwrap_impl(value), label: unwrap_impl(label), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#set_content(html, timeout: nil, waitUntil: nil) ⇒ Object Also known as: content=



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# File 'lib/playwright_api/page.rb', line 1309

def set_content(html, timeout: nil, waitUntil: nil)
  wrap_impl(@impl.set_content(unwrap_impl(html), timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil)))
end

#set_default_navigation_timeout(timeout) ⇒ Object Also known as: default_navigation_timeout=

This setting will change the default maximum navigation time for the following methods and related shortcuts:

  • ‘method: Page.goBack`
  • ‘method: Page.goForward`
  • ‘method: Page.goto`
  • ‘method: Page.reload`
  • ‘method: Page.setContent`
  • ‘method: Page.waitForNavigation`

> NOTE: [‘method: Page.setDefaultNavigationTimeout`] takes priority over [`method: Page.setDefaultTimeout`],

‘method: BrowserContext.setDefaultTimeout`

and [‘method: BrowserContext.setDefaultNavigationTimeout`].



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# File 'lib/playwright_api/page.rb', line 1324

def set_default_navigation_timeout(timeout)
  wrap_impl(@impl.set_default_navigation_timeout(unwrap_impl(timeout)))
end

#set_default_timeout(timeout) ⇒ Object Also known as: default_timeout=

This setting will change the default maximum time for all the methods accepting ‘timeout` option.

> NOTE: [‘method: Page.setDefaultNavigationTimeout`] takes priority over [`method: Page.setDefaultTimeout`].



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# File 'lib/playwright_api/page.rb', line 1332

def set_default_timeout(timeout)
  wrap_impl(@impl.set_default_timeout(unwrap_impl(timeout)))
end

#set_extra_http_headers(headers) ⇒ Object Also known as: extra_http_headers=

The extra HTTP headers will be sent with every request the page initiates.

> NOTE: [‘method: Page.setExtraHTTPHeaders`] does not guarantee the order of headers in the outgoing requests.



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# File 'lib/playwright_api/page.rb', line 1340

def set_extra_http_headers(headers)
  wrap_impl(@impl.set_extra_http_headers(unwrap_impl(headers)))
end

#set_input_files(selector, files, noWaitAfter: nil, timeout: nil) ⇒ Object

This method expects ‘selector` to point to an [input element](developer.mozilla.org/en-US/docs/Web/HTML/Element/input).

Sets the value of the file input to these file paths or files. If some of the ‘filePaths` are relative paths, then they are resolved relative to the the current working directory. For empty array, clears the selected files.



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# File 'lib/playwright_api/page.rb', line 1350

def set_input_files(selector, files, noWaitAfter: nil, timeout: nil)
  wrap_impl(@impl.set_input_files(unwrap_impl(selector), unwrap_impl(files), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#set_viewport_size(viewportSize) ⇒ Object Also known as: viewport_size=

In the case of multiple pages in a single browser, each page can have its own viewport size. However,

‘method: Browser.newContext`

allows to set viewport size (and more) for all pages in the context at once.

‘page.setViewportSize` will resize the page. A lot of websites don’t expect phones to change size, so you should set the viewport size before navigating to the page.

“‘js const page = await browser.newPage(); await page.setViewportSize(

width: 640,
height: 480,

); await page.goto(‘example.com’); “‘

“‘python async page = await browser.new_page() await page.set_viewport_size(640, “height”: 480) await page.goto(“example.com”) “`

“‘python sync page = browser.new_page() page.set_viewport_size(640, “height”: 480) page.goto(“example.com”) “`



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# File 'lib/playwright_api/page.rb', line 1381

def set_viewport_size(viewportSize)
  wrap_impl(@impl.set_viewport_size(unwrap_impl(viewportSize)))
end

#tap_point(selector, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil) ⇒ Object

This method taps an element matching ‘selector` by performing the following steps:

  1. Find an element match matching ‘selector`. If there is none, wait until a matching element is attached to the DOM.

  2. Wait for [actionability](./actionability.md) checks on the matched element, unless ‘force` option is set. If the element is detached during the checks, the whole action is retried.

  3. Scroll the element into view if needed.

  4. Use [‘property: Page.touchscreen`] to tap the center of the element, or the specified `position`.

  5. Wait for initiated navigations to either succeed or fail, unless ‘noWaitAfter` option is set.

When all steps combined have not finished during the specified ‘timeout`, this method rejects with a `TimeoutError`. Passing zero timeout disables this.

> NOTE: [‘method: Page.tap`] requires that the `hasTouch` option of the browser context be set to true.

Shortcut for main frame’s [‘method: Frame.tap`].



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# File 'lib/playwright_api/page.rb', line 1400

def tap_point(
      selector,
      force: nil,
      modifiers: nil,
      noWaitAfter: nil,
      position: nil,
      timeout: nil)
  wrap_impl(@impl.tap_point(unwrap_impl(selector), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout)))
end

#text_content(selector, timeout: nil) ⇒ Object

Returns ‘element.textContent`.



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# File 'lib/playwright_api/page.rb', line 1411

def text_content(selector, timeout: nil)
  wrap_impl(@impl.text_content(unwrap_impl(selector), timeout: unwrap_impl(timeout)))
end

#titleObject

Returns the page’s title. Shortcut for main frame’s [‘method: Frame.title`].



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# File 'lib/playwright_api/page.rb', line 1416

def title
  wrap_impl(@impl.title)
end

#touchscreenObject

property



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# File 'lib/playwright_api/page.rb', line 107

def touchscreen # property
  wrap_impl(@impl.touchscreen)
end

#type(selector, text, delay: nil, noWaitAfter: nil, timeout: nil) ⇒ Object

Sends a ‘keydown`, `keypress`/`input`, and `keyup` event for each character in the text. `page.type` can be used to send fine-grained keyboard events. To fill values in form fields, use [`method: Page.fill`].

To press a special key, like ‘Control` or `ArrowDown`, use [`method: Keyboard.press`].

“‘js await page.type(’#mytextarea’, ‘Hello’); // Types instantly await page.type(‘#mytextarea’, ‘World’, 100); // Types slower, like a user “‘

“‘python async await page.type(“#mytextarea”, “hello”) # types instantly await page.type(“#mytextarea”, “world”, delay=100) # types slower, like a user “`

“‘python sync page.type(“#mytextarea”, “hello”) # types instantly page.type(“#mytextarea”, “world”, delay=100) # types slower, like a user “`

Shortcut for main frame’s [‘method: Frame.type`].



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# File 'lib/playwright_api/page.rb', line 1442

def type(
      selector,
      text,
      delay: nil,
      noWaitAfter: nil,
      timeout: nil)
  wrap_impl(@impl.type(unwrap_impl(selector), unwrap_impl(text), delay: unwrap_impl(delay), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#uncheck(selector, force: nil, noWaitAfter: nil, timeout: nil) ⇒ Object

This method unchecks an element matching ‘selector` by performing the following steps:

  1. Find an element match matching ‘selector`. If there is none, wait until a matching element is attached to the DOM.

  2. Ensure that matched element is a checkbox or a radio input. If not, this method rejects. If the element is already unchecked, this method returns immediately.

  3. Wait for [actionability](./actionability.md) checks on the matched element, unless ‘force` option is set. If the element is detached during the checks, the whole action is retried.

  4. Scroll the element into view if needed.

  5. Use [‘property: Page.mouse`] to click in the center of the element.

  6. Wait for initiated navigations to either succeed or fail, unless ‘noWaitAfter` option is set.

  7. Ensure that the element is now unchecked. If not, this method rejects.

When all steps combined have not finished during the specified ‘timeout`, this method rejects with a `TimeoutError`. Passing zero timeout disables this.

Shortcut for main frame’s [‘method: Frame.uncheck`].



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# File 'lib/playwright_api/page.rb', line 1466

def uncheck(selector, force: nil, noWaitAfter: nil, timeout: nil)
  wrap_impl(@impl.uncheck(unwrap_impl(selector), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#unroute(url, handler: nil) ⇒ Object

Removes a route created with [‘method: Page.route`]. When `handler` is not specified, removes all routes for the `url`.



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# File 'lib/playwright_api/page.rb', line 1471

def unroute(url, handler: nil)
  wrap_impl(@impl.unroute(unwrap_impl(url), handler: unwrap_impl(handler)))
end

#urlObject

Shortcut for main frame’s [‘method: Frame.url`].



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# File 'lib/playwright_api/page.rb', line 1476

def url
  wrap_impl(@impl.url)
end

#videoObject

Video object associated with this page.

Raises:

  • (NotImplementedError)


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# File 'lib/playwright_api/page.rb', line 1481

def video
  raise NotImplementedError.new('video is not implemented yet.')
end

#viewport_sizeObject



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# File 'lib/playwright_api/page.rb', line 1485

def viewport_size
  wrap_impl(@impl.viewport_size)
end

#visible?(selector, timeout: nil) ⇒ Boolean

Returns whether the element is [visible](./actionability.md#visible). ‘selector` that does not match any elements is considered not visible.

Returns:

  • (Boolean)


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# File 'lib/playwright_api/page.rb', line 995

def visible?(selector, timeout: nil)
  wrap_impl(@impl.visible?(unwrap_impl(selector), timeout: unwrap_impl(timeout)))
end

#wait_for_event(event, predicate: nil, timeout: nil) ⇒ Object

> NOTE: In most cases, you should use [‘method: Page.waitForEvent`].

Waits for given ‘event` to fire. If predicate is provided, it passes event’s value into the ‘predicate` function and waits for `predicate(event)` to return a truthy value. Will throw an error if the socket is closed before the `event` is fired.

Raises:

  • (NotImplementedError)


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# File 'lib/playwright_api/page.rb', line 1879

def wait_for_event(event, predicate: nil, timeout: nil)
  raise NotImplementedError.new('wait_for_event is not implemented yet.')
end

#wait_for_function(expression, arg: nil, polling: nil, timeout: nil) ⇒ Object

Returns when the ‘expression` returns a truthy value. It resolves to a JSHandle of the truthy value.

The [‘method: Page.waitForFunction`] can be used to observe viewport size change:

“‘js const { webkit } = require(’playwright’); // Or ‘chromium’ or ‘firefox’.

(async () =>

const browser = await webkit.launch();
const page = await browser.newPage();
const watchDog = page.waitForFunction(() => window.innerWidth < 100);
await page.setViewportSize({width: 50, height: 50);
await watchDog;
await browser.close();

})(); “‘

“‘python async import asyncio from playwright.async_api import async_playwright

async def run(playwright):

webkit = playwright.webkit
browser = await webkit.launch()
page = await browser.new_page()
await page.evaluate("window.x = 0; setTimeout(() => { window.x = 100 }, 1000);")
await page.wait_for_function("() => window.x > 0")
await browser.close()

async def main():

async with async_playwright() as playwright:
    await run(playwright)

asyncio.run(main()) “‘

“‘python sync from playwright.sync_api import sync_playwright

def run(playwright):

webkit = playwright.webkit
browser = webkit.launch()
page = browser.new_page()
page.evaluate("window.x = 0; setTimeout(() => { window.x = 100 }, 1000);")
page.wait_for_function("() => window.x > 0")
browser.close()

with sync_playwright() as playwright:

run(playwright)

“‘

To pass an argument to the predicate of [‘method: Page.waitForFunction`] function:

“‘js const selector = ’.foo’; await page.waitForFunction(selector => !!document.querySelector(selector), selector); “‘

“‘python async selector = “.foo” await page.wait_for_function(“selector => !!document.querySelector(selector)”, selector) “`

“‘python sync selector = “.foo” page.wait_for_function(“selector => !!document.querySelector(selector)”, selector) “`

Shortcut for main frame’s [‘method: Frame.waitForFunction`].



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# File 'lib/playwright_api/page.rb', line 1606

def wait_for_function(expression, arg: nil, polling: nil, timeout: nil)
  wrap_impl(@impl.wait_for_function(unwrap_impl(expression), arg: unwrap_impl(arg), polling: unwrap_impl(polling), timeout: unwrap_impl(timeout)))
end

#wait_for_load_state(state: nil, timeout: nil) ⇒ Object

Returns when the required load state has been reached.

This resolves when the page reaches a required load state, ‘load` by default. The navigation must have been committed when this method is called. If current document has already reached the required state, resolves immediately.

“‘js await page.click(’button’); // Click triggers navigation. await page.waitForLoadState(); // The promise resolves after ‘load’ event. “‘

“‘python async await page.click(“button”) # click triggers navigation. await page.wait_for_load_state() # the promise resolves after “load” event. “`

“‘python sync page.click(“button”) # click triggers navigation. page.wait_for_load_state() # the promise resolves after “load” event. “`

“‘js const [popup] = await Promise.all([

page.waitForEvent('popup'),
page.click('button'), // Click triggers a popup.

]) await popup.waitForLoadState(‘domcontentloaded’); // The promise resolves after ‘domcontentloaded’ event. console.log(await popup.title()); // Popup is ready to use. “‘

“‘python async async with page.expect_popup() as page_info:

await page.click("button") # click triggers a popup.

popup = await page_info.value

# Following resolves after "domcontentloaded" event.

await popup.wait_for_load_state(“domcontentloaded”) print(await popup.title()) # popup is ready to use. “‘

“‘python sync with page.expect_popup() as page_info:

page.click("button") # click triggers a popup.

popup = page_info.value

# Following resolves after "domcontentloaded" event.

popup.wait_for_load_state(“domcontentloaded”) print(popup.title()) # popup is ready to use. “‘

Shortcut for main frame’s [‘method: Frame.waitForLoadState`].



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# File 'lib/playwright_api/page.rb', line 1660

def wait_for_load_state(state: nil, timeout: nil)
  wrap_impl(@impl.wait_for_load_state(state: unwrap_impl(state), timeout: unwrap_impl(timeout)))
end

#wait_for_selector(selector, state: nil, timeout: nil) ⇒ Object

Returns when element specified by selector satisfies ‘state` option. Returns `null` if waiting for `hidden` or `detached`.

Wait for the ‘selector` to satisfy `state` option (either appear/disappear from dom, or become visible/hidden). If at the moment of calling the method `selector` already satisfies the condition, the method will return immediately. If the selector doesn’t satisfy the condition for the ‘timeout` milliseconds, the function will throw.

This method works across navigations:

“‘js const { chromium } = require(’playwright’); // Or ‘firefox’ or ‘webkit’.

(async () => {

const browser = await chromium.launch();
const page = await browser.newPage();
for (let currentURL of ['https://google.com', 'https://bbc.com']) {
  await page.goto(currentURL);
  const element = await page.waitForSelector('img');
  console.log('Loaded image: ' + await element.getAttribute('src'));
}
await browser.close();

})(); “‘

“‘python async import asyncio from playwright.async_api import async_playwright

async def run(playwright):

chromium = playwright.chromium
browser = await chromium.launch()
page = await browser.new_page()
for current_url in ["https://google.com", "https://bbc.com"]:
    await page.goto(current_url, wait_until="domcontentloaded")
    element = await page.wait_for_selector("img")
    print("Loaded image: " + str(await element.get_attribute("src")))
await browser.close()

async def main():

async with async_playwright() as playwright:
    await run(playwright)

asyncio.run(main()) “‘

“‘python sync from playwright.sync_api import sync_playwright

def run(playwright):

chromium = playwright.chromium
browser = chromium.launch()
page = browser.new_page()
for current_url in ["https://google.com", "https://bbc.com"]:
    page.goto(current_url, wait_until="domcontentloaded")
    element = page.wait_for_selector("img")
    print("Loaded image: " + str(element.get_attribute("src")))
browser.close()

with sync_playwright() as playwright:

run(playwright)

“‘



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# File 'lib/playwright_api/page.rb', line 1829

def wait_for_selector(selector, state: nil, timeout: nil)
  wrap_impl(@impl.wait_for_selector(unwrap_impl(selector), state: unwrap_impl(state), timeout: unwrap_impl(timeout)))
end

#wait_for_timeout(timeout) ⇒ Object

Waits for the given ‘timeout` in milliseconds.

Note that ‘page.waitForTimeout()` should only be used for debugging. Tests using the timer in production are going to be flaky. Use signals such as network events, selectors becoming visible and others instead.

“‘js // wait for 1 second await page.waitForTimeout(1000); “`

“‘python async # wait for 1 second await page.wait_for_timeout(1000) “`

“‘python sync # wait for 1 second page.wait_for_timeout(1000) “`

Shortcut for main frame’s [‘method: Frame.waitForTimeout`].

Raises:

  • (NotImplementedError)


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# File 'lib/playwright_api/page.rb', line 1855

def wait_for_timeout(timeout)
  raise NotImplementedError.new('wait_for_timeout is not implemented yet.')
end

#workersObject

This method returns all of the dedicated [WebWorkers](developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API) associated with the page.

> NOTE: This does not contain ServiceWorkers

Raises:

  • (NotImplementedError)


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# File 'lib/playwright_api/page.rb', line 1870

def workers
  raise NotImplementedError.new('workers is not implemented yet.')
end