Class: Playwright::Locator

Inherits:
PlaywrightApi show all
Defined in:
lib/playwright_api/locator.rb

Overview

Locators are the central piece of Playwright’s auto-waiting and retry-ability. In a nutshell, locators represent a way to find element(s) on the page at any moment. A locator can be created with the [‘method: Page.locator`] method.

[Learn more about locators](../locators.md).

Instance Method Summary collapse

Methods inherited from PlaywrightApi

#initialize, unwrap, wrap

Constructor Details

This class inherits a constructor from Playwright::PlaywrightApi

Instance Method Details

#allObject

When the locator points to a list of elements, this returns an array of locators, pointing to their respective elements.

NOTE: [‘method: Locator.all`] does not wait for elements to match the locator, and instead immediately returns whatever is present in the page.

When the list of elements changes dynamically, [‘method: Locator.all`] will produce unpredictable and flaky results.

When the list of elements is stable, but loaded dynamically, wait for the full list to finish loading before calling [‘method: Locator.all`].

Usage

“‘python sync for li in page.get_by_role(’listitem’).all():

li.click();

“‘



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# File 'lib/playwright_api/locator.rb', line 24

def all
  wrap_impl(@impl.all)
end

#all_inner_textsObject

Returns an array of ‘node.innerText` values for all matching nodes.

NOTE: If you need to assert text on the page, prefer [‘method: LocatorAssertions.toHaveText`] with `useInnerText` option to avoid flakiness. See [assertions guide](../test-assertions.md) for more details.

Usage

“‘python sync texts = page.get_by_role(“link”).all_inner_texts() “`



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# File 'lib/playwright_api/locator.rb', line 38

def all_inner_texts
  wrap_impl(@impl.all_inner_texts)
end

#all_text_contentsObject

Returns an array of ‘node.textContent` values for all matching nodes.

NOTE: If you need to assert text on the page, prefer [‘method: LocatorAssertions.toHaveText`] to avoid flakiness. See [assertions guide](../test-assertions.md) for more details.

Usage

“‘python sync texts = page.get_by_role(“link”).all_text_contents() “`



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# File 'lib/playwright_api/locator.rb', line 52

def all_text_contents
  wrap_impl(@impl.all_text_contents)
end

#and(locator) ⇒ Object

Creates a locator that matches both this locator and the argument locator.

Usage

The following example finds a button with a specific title.

“‘python sync button = page.get_by_role(“button”).and_(page.getByTitle(“Subscribe”)) “`



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# File 'lib/playwright_api/locator.rb', line 66

def and(locator)
  wrap_impl(@impl.and(unwrap_impl(locator)))
end

#blur(timeout: nil) ⇒ Object



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# File 'lib/playwright_api/locator.rb', line 72

def blur(timeout: nil)
  wrap_impl(@impl.blur(timeout: unwrap_impl(timeout)))
end

#bounding_box(timeout: nil) ⇒ Object

This method returns the bounding box of the element matching the locator, or ‘null` if the element is not visible. The bounding box is calculated relative to the main frame viewport - which is usually the same as the browser window.

Details

Scrolling affects the returned bounding box, similarly to [Element.getBoundingClientRect](developer.mozilla.org/en-US/docs/Web/API/Element/getBoundingClientRect). That means ‘x` and/or `y` may be negative.

Elements from child frames return the bounding box relative to the main frame, unlike the [Element.getBoundingClientRect](developer.mozilla.org/en-US/docs/Web/API/Element/getBoundingClientRect).

Assuming the page is static, it is safe to use bounding box coordinates to perform input. For example, the following snippet should click the center of the element.

Usage

“‘python sync box = page.get_by_role(“button”).bounding_box() page.mouse.click(box + box / 2, box + box / 2) “`



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# File 'lib/playwright_api/locator.rb', line 98

def bounding_box(timeout: nil)
  wrap_impl(@impl.bounding_box(timeout: unwrap_impl(timeout)))
end

#check(force: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object

Ensure that checkbox or radio element is checked.

Details

Performs the following steps:

  1. Ensure that element is a checkbox or a radio input. If not, this method throws. If the element is already checked, this method returns immediately.

  2. Wait for [actionability](../actionability.md) checks on the element, unless ‘force` option is set.

  3. Scroll the element into view if needed.

  4. Use [‘property: Page.mouse`] to click in the center of the element.

  5. Ensure that the element is now checked. If not, this method throws.

If the element is detached from the DOM at any moment during the action, this method throws.

When all steps combined have not finished during the specified ‘timeout`, this method throws a `TimeoutError`. Passing zero timeout disables this.

Usage

“‘python sync page.get_by_role(“checkbox”).check() “`



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# File 'lib/playwright_api/locator.rb', line 124

def check(
      force: nil,
      noWaitAfter: nil,
      position: nil,
      timeout: nil,
      trial: nil)
  wrap_impl(@impl.check(force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
end

#checked?(timeout: nil) ⇒ Boolean

Returns whether the element is checked. Throws if the element is not a checkbox or radio input.

NOTE: If you need to assert that checkbox is checked, prefer [‘method: LocatorAssertions.toBeChecked`] to avoid flakiness. See [assertions guide](../test-assertions.md) for more details.

Usage

“‘python sync checked = page.get_by_role(“checkbox”).is_checked() “`

Returns:

  • (Boolean)


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# File 'lib/playwright_api/locator.rb', line 745

def checked?(timeout: nil)
  wrap_impl(@impl.checked?(timeout: unwrap_impl(timeout)))
end

#clear(force: nil, noWaitAfter: nil, timeout: nil) ⇒ Object

Clear the input field.

Details

This method waits for [actionability](../actionability.md) checks, focuses the element, clears it and triggers an ‘input` event after clearing.

If the target element is not an ‘<input>`, `<textarea>` or `[contenteditable]` element, this method throws an error. However, if the element is inside the `<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be cleared instead.

Usage

“‘python sync page.get_by_role(“textbox”).clear() “`



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# File 'lib/playwright_api/locator.rb', line 147

def clear(force: nil, noWaitAfter: nil, timeout: nil)
  wrap_impl(@impl.clear(force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#click(button: nil, clickCount: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object

Click an element.

Details

This method clicks the element by performing the following steps:

  1. Wait for [actionability](../actionability.md) checks on the element, unless ‘force` option is set.

  2. Scroll the element into view if needed.

  3. Use [‘property: Page.mouse`] to click in the center of the element, or the specified `position`.

  4. Wait for initiated navigations to either succeed or fail, unless ‘noWaitAfter` option is set.

If the element is detached from the DOM at any moment during the action, this method throws.

When all steps combined have not finished during the specified ‘timeout`, this method throws a `TimeoutError`. Passing zero timeout disables this.

Usage

Click a button:

“‘python sync page.get_by_role(“button”).click() “`

Shift-right-click at a specific position on a canvas:

“‘python sync page.locator(“canvas”).click(

button="right", modifiers=["Shift"], position={"x": 23, "y": 32}

) “‘



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# File 'lib/playwright_api/locator.rb', line 182

def click(
      button: nil,
      clickCount: nil,
      delay: nil,
      force: nil,
      modifiers: nil,
      noWaitAfter: nil,
      position: nil,
      timeout: nil,
      trial: nil)
  wrap_impl(@impl.click(button: unwrap_impl(button), clickCount: unwrap_impl(clickCount), delay: unwrap_impl(delay), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
end

#content_frameObject

Returns a ‘FrameLocator` object pointing to the same `iframe` as this locator.

Useful when you have a ‘Locator` object obtained somewhere, and later on would like to interact with the content inside the frame.

For a reverse operation, use [‘method: FrameLocator.owner`].

Usage

“‘python sync locator = page.locator(“iframe”) # … frame_locator = locator.content_frame frame_locator.get_by_role(“button”).click() “`



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# File 'lib/playwright_api/locator.rb', line 341

def content_frame
  wrap_impl(@impl.content_frame)
end

#countObject

Returns the number of elements matching the locator.

NOTE: If you need to assert the number of elements on the page, prefer [‘method: LocatorAssertions.toHaveCount`] to avoid flakiness. See [assertions guide](../test-assertions.md) for more details.

Usage

“‘python sync count = page.get_by_role(“listitem”).count() “`



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# File 'lib/playwright_api/locator.rb', line 205

def count
  wrap_impl(@impl.count)
end

#dblclick(button: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object

Double-click an element.

Details

This method double clicks the element by performing the following steps:

  1. Wait for [actionability](../actionability.md) checks on the element, unless ‘force` option is set.

  2. Scroll the element into view if needed.

  3. Use [‘property: Page.mouse`] to double click in the center of the element, or the specified `position`.

If the element is detached from the DOM at any moment during the action, this method throws.

When all steps combined have not finished during the specified ‘timeout`, this method throws a `TimeoutError`. Passing zero timeout disables this.

NOTE: ‘element.dblclick()` dispatches two `click` events and a single `dblclick` event.



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# File 'lib/playwright_api/locator.rb', line 225

def dblclick(
      button: nil,
      delay: nil,
      force: nil,
      modifiers: nil,
      noWaitAfter: nil,
      position: nil,
      timeout: nil,
      trial: nil)
  wrap_impl(@impl.dblclick(button: unwrap_impl(button), delay: unwrap_impl(delay), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
end

#disabled?(timeout: nil) ⇒ Boolean

Returns whether the element is disabled, the opposite of [enabled](../actionability.md#enabled).

NOTE: If you need to assert that an element is disabled, prefer [‘method: LocatorAssertions.toBeDisabled`] to avoid flakiness. See [assertions guide](../test-assertions.md) for more details.

Usage

“‘python sync disabled = page.get_by_role(“button”).is_disabled() “`

Returns:

  • (Boolean)


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# File 'lib/playwright_api/locator.rb', line 759

def disabled?(timeout: nil)
  wrap_impl(@impl.disabled?(timeout: unwrap_impl(timeout)))
end

#dispatch_event(type, eventInit: nil, timeout: nil) ⇒ Object

Programmatically dispatch an event on the matching element.

Usage

“‘python sync locator.dispatch_event(“click”) “`

Details

The snippet above dispatches the ‘click` event on the element. Regardless of the visibility state of the element, `click` is dispatched. This is equivalent to calling [element.click()](developer.mozilla.org/en-US/docs/Web/API/HTMLElement/click).

Under the hood, it creates an instance of an event based on the given ‘type`, initializes it with `eventInit` properties and dispatches it on the element. Events are `composed`, `cancelable` and bubble by default.

Since ‘eventInit` is event-specific, please refer to the events documentation for the lists of initial properties:

You can also specify ‘JSHandle` as the property value if you want live objects to be passed into the event:

“‘python sync # note you can only create data_transfer in chromium and firefox data_transfer = page.evaluate_handle(“new DataTransfer()”) locator.dispatch_event(“#source”, “dragstart”, data_transfer) “`



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# File 'lib/playwright_api/locator.rb', line 276

def dispatch_event(type, eventInit: nil, timeout: nil)
  wrap_impl(@impl.dispatch_event(unwrap_impl(type), eventInit: unwrap_impl(eventInit), timeout: unwrap_impl(timeout)))
end

#drag_to(target, force: nil, noWaitAfter: nil, sourcePosition: nil, targetPosition: nil, timeout: nil, trial: nil) ⇒ Object

Drag the source element towards the target element and drop it.

Details

This method drags the locator to another target locator or target position. It will first move to the source element, perform a ‘mousedown`, then move to the target element or position and perform a `mouseup`.

Usage

“‘python sync source = page.locator(“#source”) target = page.locator(“#target”)

source.drag_to(target) # or specify exact positions relative to the top-left corners of the elements: source.drag_to(

target,
source_position={"x": 34, "y": 7},
target_position={"x": 10, "y": 20}

) “‘



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# File 'lib/playwright_api/locator.rb', line 303

def drag_to(
      target,
      force: nil,
      noWaitAfter: nil,
      sourcePosition: nil,
      targetPosition: nil,
      timeout: nil,
      trial: nil)
  wrap_impl(@impl.drag_to(unwrap_impl(target), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), sourcePosition: unwrap_impl(sourcePosition), targetPosition: unwrap_impl(targetPosition), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
end

#editable?(timeout: nil) ⇒ Boolean

Returns whether the element is [editable](../actionability.md#editable).

NOTE: If you need to assert that an element is editable, prefer [‘method: LocatorAssertions.toBeEditable`] to avoid flakiness. See [assertions guide](../test-assertions.md) for more details.

Usage

“‘python sync editable = page.get_by_role(“textbox”).is_editable() “`

Returns:

  • (Boolean)


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# File 'lib/playwright_api/locator.rb', line 773

def editable?(timeout: nil)
  wrap_impl(@impl.editable?(timeout: unwrap_impl(timeout)))
end

#element_handle(timeout: nil) ⇒ Object

Resolves given locator to the first matching DOM element. If there are no matching elements, waits for one. If multiple elements match the locator, throws.



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# File 'lib/playwright_api/locator.rb', line 316

def element_handle(timeout: nil)
  wrap_impl(@impl.element_handle(timeout: unwrap_impl(timeout)))
end

#element_handlesObject

Resolves given locator to all matching DOM elements. If there are no matching elements, returns an empty list.



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# File 'lib/playwright_api/locator.rb', line 322

def element_handles
  wrap_impl(@impl.element_handles)
end

#enabled?(timeout: nil) ⇒ Boolean

Returns whether the element is [enabled](../actionability.md#enabled).

NOTE: If you need to assert that an element is enabled, prefer [‘method: LocatorAssertions.toBeEnabled`] to avoid flakiness. See [assertions guide](../test-assertions.md) for more details.

Usage

“‘python sync enabled = page.get_by_role(“button”).is_enabled() “`

Returns:

  • (Boolean)


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# File 'lib/playwright_api/locator.rb', line 787

def enabled?(timeout: nil)
  wrap_impl(@impl.enabled?(timeout: unwrap_impl(timeout)))
end

#evaluate(expression, arg: nil, timeout: nil) ⇒ Object

Execute JavaScript code in the page, taking the matching element as an argument.

Details

Returns the return value of ‘expression`, called with the matching element as a first argument, and `arg` as a second argument.

If ‘expression` returns a [Promise], this method will wait for the promise to resolve and return its value.

If ‘expression` throws or rejects, this method throws.

Usage

“‘python sync tweets = page.locator(“.tweet .retweets”) assert tweets.evaluate(“node => node.innerText”) == “10 retweets” “`



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# File 'lib/playwright_api/locator.rb', line 362

def evaluate(expression, arg: nil, timeout: nil)
  wrap_impl(@impl.evaluate(unwrap_impl(expression), arg: unwrap_impl(arg), timeout: unwrap_impl(timeout)))
end

#evaluate_all(expression, arg: nil) ⇒ Object

Execute JavaScript code in the page, taking all matching elements as an argument.

Details

Returns the return value of ‘expression`, called with an array of all matching elements as a first argument, and `arg` as a second argument.

If ‘expression` returns a [Promise], this method will wait for the promise to resolve and return its value.

If ‘expression` throws or rejects, this method throws.

Usage

“‘python sync locator = page.locator(“div”) more_than_ten = locator.evaluate_all(“(divs, min) => divs.length > min”, 10) “`



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# File 'lib/playwright_api/locator.rb', line 383

def evaluate_all(expression, arg: nil)
  wrap_impl(@impl.evaluate_all(unwrap_impl(expression), arg: unwrap_impl(arg)))
end

#evaluate_handle(expression, arg: nil, timeout: nil) ⇒ Object

Execute JavaScript code in the page, taking the matching element as an argument, and return a ‘JSHandle` with the result.

Details

Returns the return value of ‘expression` as a`JSHandle`, called with the matching element as a first argument, and `arg` as a second argument.

The only difference between [‘method: Locator.evaluate`] and [`method: Locator.evaluateHandle`] is that [`method: Locator.evaluateHandle`] returns `JSHandle`.

If ‘expression` returns a [Promise], this method will wait for the promise to resolve and return its value.

If ‘expression` throws or rejects, this method throws.

See [‘method: Page.evaluateHandle`] for more details.



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# File 'lib/playwright_api/locator.rb', line 401

def evaluate_handle(expression, arg: nil, timeout: nil)
  wrap_impl(@impl.evaluate_handle(unwrap_impl(expression), arg: unwrap_impl(arg), timeout: unwrap_impl(timeout)))
end

#expect(expression, options) ⇒ Object



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# File 'lib/playwright_api/locator.rb', line 1207

def expect(expression, options)
  wrap_impl(@impl.expect(unwrap_impl(expression), unwrap_impl(options)))
end

#fill(value, force: nil, noWaitAfter: nil, timeout: nil) ⇒ Object

Set a value to the input field.

Usage

“‘python sync page.get_by_role(“textbox”).fill(“example value”) “`

Details

This method waits for [actionability](../actionability.md) checks, focuses the element, fills it and triggers an ‘input` event after filling. Note that you can pass an empty string to clear the input field.

If the target element is not an ‘<input>`, `<textarea>` or `[contenteditable]` element, this method throws an error. However, if the element is inside the `<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be filled instead.

To send fine-grained keyboard events, use [‘method: Locator.pressSequentially`].



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# File 'lib/playwright_api/locator.rb', line 421

def fill(value, force: nil, noWaitAfter: nil, timeout: nil)
  wrap_impl(@impl.fill(unwrap_impl(value), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#filter(has: nil, hasNot: nil, hasNotText: nil, hasText: nil) ⇒ Object

This method narrows existing locator according to the options, for example filters by text. It can be chained to filter multiple times.

Usage

“‘python sync row_locator = page.locator(“tr”) # … row_locator.filter(has_text=“text in column 1”).filter(

has=page.get_by_role("button", name="column 2 button")

).screenshot() “‘



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# File 'lib/playwright_api/locator.rb', line 438

def filter(has: nil, hasNot: nil, hasNotText: nil, hasText: nil)
  wrap_impl(@impl.filter(has: unwrap_impl(has), hasNot: unwrap_impl(hasNot), hasNotText: unwrap_impl(hasNotText), hasText: unwrap_impl(hasText)))
end

#firstObject

Returns locator to the first matching element.



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# File 'lib/playwright_api/locator.rb', line 444

def first
  wrap_impl(@impl.first)
end

#focus(timeout: nil) ⇒ Object

Calls [focus](developer.mozilla.org/en-US/docs/Web/API/HTMLElement/focus) on the matching element.



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# File 'lib/playwright_api/locator.rb', line 450

def focus(timeout: nil)
  wrap_impl(@impl.focus(timeout: unwrap_impl(timeout)))
end

#frame_locator(selector) ⇒ Object

When working with iframes, you can create a frame locator that will enter the iframe and allow locating elements in that iframe:

Usage

“‘python sync locator = page.frame_locator(“iframe”).get_by_text(“Submit”) locator.click() “`



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# File 'lib/playwright_api/locator.rb', line 464

def frame_locator(selector)
  wrap_impl(@impl.frame_locator(unwrap_impl(selector)))
end

#get_attribute(name, timeout: nil) ⇒ Object Also known as: []

Returns the matching element’s attribute value.

NOTE: If you need to assert an element’s attribute, prefer [‘method: LocatorAssertions.toHaveAttribute`] to avoid flakiness. See [assertions guide](../test-assertions.md) for more details.



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# File 'lib/playwright_api/locator.rb', line 472

def get_attribute(name, timeout: nil)
  wrap_impl(@impl.get_attribute(unwrap_impl(name), timeout: unwrap_impl(timeout)))
end

#get_by_alt_text(text, exact: nil) ⇒ Object

Allows locating elements by their alt text.

Usage

For example, this method will find the image by alt text “Playwright logo”:

“‘html <img alt=’Playwright logo’> “‘

“‘python sync page.get_by_alt_text(“Playwright logo”).click() “`



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# File 'lib/playwright_api/locator.rb', line 491

def get_by_alt_text(text, exact: nil)
  wrap_impl(@impl.get_by_alt_text(unwrap_impl(text), exact: unwrap_impl(exact)))
end

#get_by_label(text, exact: nil) ⇒ Object

Allows locating input elements by the text of the associated ‘<label>` or `aria-labelledby` element, or by the `aria-label` attribute.

Usage

For example, this method will find inputs by label “Username” and “Password” in the following DOM:

“‘html <input aria-label=“Username”> <label for=“password-input”>Password:</label> <input id=“password-input”> “`

“‘python sync page.get_by_label(“Username”).fill(“john”) page.get_by_label(“Password”).fill(“secret”) “`



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# File 'lib/playwright_api/locator.rb', line 512

def get_by_label(text, exact: nil)
  wrap_impl(@impl.get_by_label(unwrap_impl(text), exact: unwrap_impl(exact)))
end

#get_by_placeholder(text, exact: nil) ⇒ Object

Allows locating input elements by the placeholder text.

Usage

For example, consider the following DOM structure.

“‘html <input type=“email” placeholder=“[email protected]” /> “`

You can fill the input after locating it by the placeholder text:

“‘python sync page.get_by_placeholder(“[email protected]”).fill(“[email protected]”) “`



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# File 'lib/playwright_api/locator.rb', line 532

def get_by_placeholder(text, exact: nil)
  wrap_impl(@impl.get_by_placeholder(unwrap_impl(text), exact: unwrap_impl(exact)))
end

#get_by_role(role, checked: nil, disabled: nil, exact: nil, expanded: nil, includeHidden: nil, level: nil, name: nil, pressed: nil, selected: nil) ⇒ Object

Allows locating elements by their [ARIA role](www.w3.org/TR/wai-aria-1.2/#roles), [ARIA attributes](www.w3.org/TR/wai-aria-1.2/#aria-attributes) and [accessible name](w3c.github.io/accname/#dfn-accessible-name).

Usage

Consider the following DOM structure.

“‘html <h3>Sign up</h3> <label>

<input type="checkbox" /> Subscribe

</label> <br/> <button>Submit</button> “‘

You can locate each element by it’s implicit role:

“‘python sync expect(page.get_by_role(“heading”, name=“Sign up”)).to_be_visible()

page.get_by_role(“checkbox”, name=“Subscribe”).check()

page.get_by_role(“button”, name=re.compile(“submit”, re.IGNORECASE)).click() “‘

Details

Role selector **does not replace** accessibility audits and conformance tests, but rather gives early feedback about the ARIA guidelines.

Many html elements have an implicitly [defined role](w3c.github.io/html-aam/#html-element-role-mappings) that is recognized by the role selector. You can find all the [supported roles here](www.w3.org/TR/wai-aria-1.2/#role_definitions). ARIA guidelines **do not recommend** duplicating implicit roles and attributes by setting ‘role` and/or `aria-*` attributes to default values.



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# File 'lib/playwright_api/locator.rb', line 567

def get_by_role(
      role,
      checked: nil,
      disabled: nil,
      exact: nil,
      expanded: nil,
      includeHidden: nil,
      level: nil,
      name: nil,
      pressed: nil,
      selected: nil)
  wrap_impl(@impl.get_by_role(unwrap_impl(role), checked: unwrap_impl(checked), disabled: unwrap_impl(disabled), exact: unwrap_impl(exact), expanded: unwrap_impl(expanded), includeHidden: unwrap_impl(includeHidden), level: unwrap_impl(level), name: unwrap_impl(name), pressed: unwrap_impl(pressed), selected: unwrap_impl(selected)))
end

#get_by_test_id(testId) ⇒ Object

Locate element by the test id.

Usage

Consider the following DOM structure.

“‘html <button data-testid=“directions”>Itinéraire</button> “`

You can locate the element by it’s test id:

“‘python sync page.get_by_test_id(“directions”).click() “`

Details

By default, the ‘data-testid` attribute is used as a test id. Use [`method: Selectors.setTestIdAttribute`] to configure a different test id attribute if necessary.



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# File 'lib/playwright_api/locator.rb', line 601

def get_by_test_id(testId)
  wrap_impl(@impl.get_by_test_id(unwrap_impl(testId)))
end

#get_by_text(text, exact: nil) ⇒ Object

Allows locating elements that contain given text.

See also [‘method: Locator.filter`] that allows to match by another criteria, like an accessible role, and then filter by the text content.

Usage

Consider the following DOM structure:

“‘html <div>Hello <span>world</span></div> <div>Hello</div> “`

You can locate by text substring, exact string, or a regular expression:

“‘python sync # Matches <span> page.get_by_text(“world”)

# Matches first <div> page.get_by_text(“Hello world”)

# Matches second <div> page.get_by_text(“Hello”, exact=True)

# Matches both <div>s page.get_by_text(re.compile(“Hello”))

# Matches second <div> page.get_by_text(re.compile(“^hello$”, re.IGNORECASE)) “‘

Details

Matching by text always normalizes whitespace, even with exact match. For example, it turns multiple spaces into one, turns line breaks into spaces and ignores leading and trailing whitespace.

Input elements of the type ‘button` and `submit` are matched by their `value` instead of the text content. For example, locating by text `“Log in”` matches `<input type=button value=“Log in”>`.



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# File 'lib/playwright_api/locator.rb', line 643

def get_by_text(text, exact: nil)
  wrap_impl(@impl.get_by_text(unwrap_impl(text), exact: unwrap_impl(exact)))
end

#get_by_title(text, exact: nil) ⇒ Object

Allows locating elements by their title attribute.

Usage

Consider the following DOM structure.

“‘html <span title=’Issues count’>25 issues</span> “‘

You can check the issues count after locating it by the title text:

“‘python sync expect(page.get_by_title(“Issues count”)).to_have_text(“25 issues”) “`



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# File 'lib/playwright_api/locator.rb', line 663

def get_by_title(text, exact: nil)
  wrap_impl(@impl.get_by_title(unwrap_impl(text), exact: unwrap_impl(exact)))
end

#hidden?(timeout: nil) ⇒ Boolean

Returns whether the element is hidden, the opposite of [visible](../actionability.md#visible).

NOTE: If you need to assert that element is hidden, prefer [‘method: LocatorAssertions.toBeHidden`] to avoid flakiness. See [assertions guide](../test-assertions.md) for more details.

Usage

“‘python sync hidden = page.get_by_role(“button”).is_hidden() “`

Returns:

  • (Boolean)


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# File 'lib/playwright_api/locator.rb', line 801

def hidden?(timeout: nil)
  wrap_impl(@impl.hidden?(timeout: unwrap_impl(timeout)))
end

#highlightObject

Highlight the corresponding element(s) on the screen. Useful for debugging, don’t commit the code that uses [‘method: Locator.highlight`].



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# File 'lib/playwright_api/locator.rb', line 669

def highlight
  wrap_impl(@impl.highlight)
end

#hover(force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object

Hover over the matching element.

Usage

“‘python sync page.get_by_role(“link”).hover() “`

Details

This method hovers over the element by performing the following steps:

  1. Wait for [actionability](../actionability.md) checks on the element, unless ‘force` option is set.

  2. Scroll the element into view if needed.

  3. Use [‘property: Page.mouse`] to hover over the center of the element, or the specified `position`.

If the element is detached from the DOM at any moment during the action, this method throws.

When all steps combined have not finished during the specified ‘timeout`, this method throws a `TimeoutError`. Passing zero timeout disables this.



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# File 'lib/playwright_api/locator.rb', line 693

def hover(
      force: nil,
      modifiers: nil,
      noWaitAfter: nil,
      position: nil,
      timeout: nil,
      trial: nil)
  wrap_impl(@impl.hover(force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
end

#inner_html(timeout: nil) ⇒ Object

Returns the [‘element.innerHTML`](developer.mozilla.org/en-US/docs/Web/API/Element/innerHTML).



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# File 'lib/playwright_api/locator.rb', line 705

def inner_html(timeout: nil)
  wrap_impl(@impl.inner_html(timeout: unwrap_impl(timeout)))
end

#inner_text(timeout: nil) ⇒ Object

Returns the [‘element.innerText`](developer.mozilla.org/en-US/docs/Web/API/HTMLElement/innerText).

NOTE: If you need to assert text on the page, prefer [‘method: LocatorAssertions.toHaveText`] with `useInnerText` option to avoid flakiness. See [assertions guide](../test-assertions.md) for more details.



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# File 'lib/playwright_api/locator.rb', line 713

def inner_text(timeout: nil)
  wrap_impl(@impl.inner_text(timeout: unwrap_impl(timeout)))
end

#input_value(timeout: nil) ⇒ Object

Returns the value for the matching ‘<input>` or `<textarea>` or `<select>` element.

NOTE: If you need to assert input value, prefer [‘method: LocatorAssertions.toHaveValue`] to avoid flakiness. See [assertions guide](../test-assertions.md) for more details.

Usage

“‘python sync value = page.get_by_role(“textbox”).input_value() “`

Details

Throws elements that are not an input, textarea or a select. However, if the element is inside the ‘<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), returns the value of the control.



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# File 'lib/playwright_api/locator.rb', line 731

def input_value(timeout: nil)
  wrap_impl(@impl.input_value(timeout: unwrap_impl(timeout)))
end

#lastObject

Returns locator to the last matching element.

Usage

“‘python sync banana = page.get_by_role(“listitem”).last “`



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# File 'lib/playwright_api/locator.rb', line 827

def last
  wrap_impl(@impl.last)
end

#locator(selectorOrLocator, has: nil, hasNot: nil, hasNotText: nil, hasText: nil) ⇒ Object

The method finds an element matching the specified selector in the locator’s subtree. It also accepts filter options, similar to [‘method: Locator.filter`] method.

[Learn more about locators](../locators.md).



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# File 'lib/playwright_api/locator.rb', line 835

def locator(
      selectorOrLocator,
      has: nil,
      hasNot: nil,
      hasNotText: nil,
      hasText: nil)
  wrap_impl(@impl.locator(unwrap_impl(selectorOrLocator), has: unwrap_impl(has), hasNot: unwrap_impl(hasNot), hasNotText: unwrap_impl(hasNotText), hasText: unwrap_impl(hasText)))
end

#nth(index) ⇒ Object

Returns locator to the n-th matching element. It’s zero based, ‘nth(0)` selects the first element.

Usage

“‘python sync banana = page.get_by_role(“listitem”).nth(2) “`



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# File 'lib/playwright_api/locator.rb', line 852

def nth(index)
  wrap_impl(@impl.nth(unwrap_impl(index)))
end

#or(locator) ⇒ Object

Creates a locator matching all elements that match one or both of the two locators.

Note that when both locators match something, the resulting locator will have multiple matches and violate [locator strictness](../locators.md#strictness) guidelines.

Usage

Consider a scenario where you’d like to click on a “New email” button, but sometimes a security settings dialog shows up instead. In this case, you can wait for either a “New email” button, or a dialog and act accordingly.

“‘python sync new_email = page.get_by_role(“button”, name=“New”) dialog = page.get_by_text(“Confirm security settings”) expect(new_email.or_(dialog)).to_be_visible() if (dialog.is_visible()):

page.get_by_role("button", name="Dismiss").click()

new_email.click() “‘



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# File 'lib/playwright_api/locator.rb', line 873

def or(locator)
  wrap_impl(@impl.or(unwrap_impl(locator)))
end

#pageObject

A page this locator belongs to.



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# File 'lib/playwright_api/locator.rb', line 879

def page
  wrap_impl(@impl.page)
end

#press(key, delay: nil, noWaitAfter: nil, timeout: nil) ⇒ Object

Focuses the matching element and presses a combination of the keys.

Usage

“‘python sync page.get_by_role(“textbox”).press(“Backspace”) “`

Details

Focuses the element, and then uses [‘method: Keyboard.down`] and [`method: Keyboard.up`].

‘key` can specify the intended [keyboardEvent.key](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key) value or a single character to generate the text for. A superset of the `key` values can be found [here](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values). Examples of the keys are:

‘F1` - `F12`, `Digit0`- `Digit9`, `KeyA`- `KeyZ`, `Backquote`, `Minus`, `Equal`, `Backslash`, `Backspace`, `Tab`, `Delete`, `Escape`, `ArrowDown`, `End`, `Enter`, `Home`, `Insert`, `PageDown`, `PageUp`, `ArrowRight`, `ArrowUp`, etc.

Following modification shortcuts are also supported: ‘Shift`, `Control`, `Alt`, `Meta`, `ShiftLeft`, `ControlOrMeta`. `ControlOrMeta` resolves to `Control` on Windows and Linux and to `Meta` on macOS.

Holding down ‘Shift` will type the text that corresponds to the `key` in the upper case.

If ‘key` is a single character, it is case-sensitive, so the values `a` and `A` will generate different respective texts.

Shortcuts such as ‘key: “Control+o”`, `key: “Control++` or `key: ”Control+Shift+T“` are supported as well. When specified with the modifier, modifier is pressed and being held while the subsequent key is being pressed.



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# File 'lib/playwright_api/locator.rb', line 914

def press(key, delay: nil, noWaitAfter: nil, timeout: nil)
  wrap_impl(@impl.press(unwrap_impl(key), delay: unwrap_impl(delay), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#press_sequentially(text, delay: nil, noWaitAfter: nil, timeout: nil) ⇒ Object

NOTE: In most cases, you should use [‘method: Locator.fill`] instead. You only need to press keys one by one if there is special keyboard handling on the page.

Focuses the element, and then sends a ‘keydown`, `keypress`/`input`, and `keyup` event for each character in the text.

To press a special key, like ‘Control` or `ArrowDown`, use [`method: Locator.press`].

Usage

“‘python sync locator.press_sequentially(“hello”) # types instantly locator.press_sequentially(“world”, delay=100) # types slower, like a user “`

An example of typing into a text field and then submitting the form:

“‘python sync locator = page.get_by_label(“Password”) locator.press_sequentially(“my password”) locator.press(“Enter”) “`



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# File 'lib/playwright_api/locator.rb', line 939

def press_sequentially(text, delay: nil, noWaitAfter: nil, timeout: nil)
  wrap_impl(@impl.press_sequentially(unwrap_impl(text), delay: unwrap_impl(delay), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#screenshot(animations: nil, caret: nil, mask: nil, maskColor: nil, omitBackground: nil, path: nil, quality: nil, scale: nil, style: nil, timeout: nil, type: nil) ⇒ Object

Take a screenshot of the element matching the locator.

Usage

“‘python sync page.get_by_role(“link”).screenshot() “`

Disable animations and save screenshot to a file:

“‘python sync page.get_by_role(“link”).screenshot(animations=“disabled”, path=“link.png”) “`

Details

This method captures a screenshot of the page, clipped to the size and position of a particular element matching the locator. If the element is covered by other elements, it will not be actually visible on the screenshot. If the element is a scrollable container, only the currently scrolled content will be visible on the screenshot.

This method waits for the [actionability](../actionability.md) checks, then scrolls element into view before taking a screenshot. If the element is detached from DOM, the method throws an error.

Returns the buffer with the captured screenshot.



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# File 'lib/playwright_api/locator.rb', line 966

def screenshot(
      animations: nil,
      caret: nil,
      mask: nil,
      maskColor: nil,
      omitBackground: nil,
      path: nil,
      quality: nil,
      scale: nil,
      style: nil,
      timeout: nil,
      type: nil)
  wrap_impl(@impl.screenshot(animations: unwrap_impl(animations), caret: unwrap_impl(caret), mask: unwrap_impl(mask), maskColor: unwrap_impl(maskColor), omitBackground: unwrap_impl(omitBackground), path: unwrap_impl(path), quality: unwrap_impl(quality), scale: unwrap_impl(scale), style: unwrap_impl(style), timeout: unwrap_impl(timeout), type: unwrap_impl(type)))
end

#scroll_into_view_if_needed(timeout: nil) ⇒ Object

This method waits for [actionability](../actionability.md) checks, then tries to scroll element into view, unless it is completely visible as defined by [IntersectionObserver](developer.mozilla.org/en-US/docs/Web/API/Intersection_Observer_API)‘s `ratio`.

See [scrolling](../input.md#scrolling) for alternative ways to scroll.



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# File 'lib/playwright_api/locator.rb', line 987

def scroll_into_view_if_needed(timeout: nil)
  wrap_impl(@impl.scroll_into_view_if_needed(timeout: unwrap_impl(timeout)))
end

#select_option(element: nil, index: nil, value: nil, label: nil, force: nil, noWaitAfter: nil, timeout: nil) ⇒ Object

Selects option or options in ‘<select>`.

Details

This method waits for [actionability](../actionability.md) checks, waits until all specified options are present in the ‘<select>` element and selects these options.

If the target element is not a ‘<select>` element, this method throws an error. However, if the element is inside the `<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be used instead.

Returns the array of option values that have been successfully selected.

Triggers a ‘change` and `input` event once all the provided options have been selected.

Usage

“‘html <select multiple>

<option value="red">Red</div>
<option value="green">Green</div>
<option value="blue">Blue</div>

</select> “‘

“‘python sync # single selection matching the value or label element.select_option(“blue”) # single selection matching the label element.select_option(label=“blue”) # multiple selection for blue, red and second option element.select_option(value=[“red”, “green”, “blue”]) “`



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# File 'lib/playwright_api/locator.rb', line 1022

def select_option(
      element: nil,
      index: nil,
      value: nil,
      label: nil,
      force: nil,
      noWaitAfter: nil,
      timeout: nil)
  wrap_impl(@impl.select_option(element: unwrap_impl(element), index: unwrap_impl(index), value: unwrap_impl(value), label: unwrap_impl(label), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#select_text(force: nil, timeout: nil) ⇒ Object

This method waits for [actionability](../actionability.md) checks, then focuses the element and selects all its text content.

If the element is inside the ‘<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), focuses and selects text in the control instead.



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# File 'lib/playwright_api/locator.rb', line 1038

def select_text(force: nil, timeout: nil)
  wrap_impl(@impl.select_text(force: unwrap_impl(force), timeout: unwrap_impl(timeout)))
end

#set_checked(checked, force: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object Also known as: checked=

Set the state of a checkbox or a radio element.

Usage

“‘python sync page.get_by_role(“checkbox”).set_checked(True) “`

Details

This method checks or unchecks an element by performing the following steps:

  1. Ensure that matched element is a checkbox or a radio input. If not, this method throws.

  2. If the element already has the right checked state, this method returns immediately.

  3. Wait for [actionability](../actionability.md) checks on the matched element, unless ‘force` option is set. If the element is detached during the checks, the whole action is retried.

  4. Scroll the element into view if needed.

  5. Use [‘property: Page.mouse`] to click in the center of the element.

  6. Ensure that the element is now checked or unchecked. If not, this method throws.

When all steps combined have not finished during the specified ‘timeout`, this method throws a `TimeoutError`. Passing zero timeout disables this.



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# File 'lib/playwright_api/locator.rb', line 1063

def set_checked(
      checked,
      force: nil,
      noWaitAfter: nil,
      position: nil,
      timeout: nil,
      trial: nil)
  wrap_impl(@impl.set_checked(unwrap_impl(checked), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
end

#set_input_files(files, noWaitAfter: nil, timeout: nil) ⇒ Object Also known as: input_files=

Upload file or multiple files into ‘<input type=file>`. For inputs with a `[webkitdirectory]` attribute, only a single directory path is supported.

Usage

“‘python sync # Select one file page.get_by_label(“Upload file”).set_input_files(’myfile.pdf’)

# Select multiple files page.get_by_label(“Upload files”).set_input_files([‘file1.txt’, ‘file2.txt’])

# Select a directory page.get_by_label(“Upload directory”).set_input_files(‘mydir’)

# Remove all the selected files page.get_by_label(“Upload file”).set_input_files([])

# Upload buffer from memory page.get_by_label(“Upload file”).set_input_files(

files=[
    {"name": "test.txt", "mimeType": "text/plain", "buffer": b"this is a test"}
],

) “‘

Details

Sets the value of the file input to these file paths or files. If some of the ‘filePaths` are relative paths, then they are resolved relative to the current working directory. For empty array, clears the selected files.

This method expects ‘Locator` to point to an [input element](developer.mozilla.org/en-US/docs/Web/HTML/Element/input). However, if the element is inside the `<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), targets the control instead.



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# File 'lib/playwright_api/locator.rb', line 1108

def set_input_files(files, noWaitAfter: nil, timeout: nil)
  wrap_impl(@impl.set_input_files(unwrap_impl(files), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#tap_point(force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object

Perform a tap gesture on the element matching the locator.

Details

This method taps the element by performing the following steps:

  1. Wait for [actionability](../actionability.md) checks on the element, unless ‘force` option is set.

  2. Scroll the element into view if needed.

  3. Use [‘property: Page.touchscreen`] to tap the center of the element, or the specified `position`.

If the element is detached from the DOM at any moment during the action, this method throws.

When all steps combined have not finished during the specified ‘timeout`, this method throws a `TimeoutError`. Passing zero timeout disables this.

NOTE: ‘element.tap()` requires that the `hasTouch` option of the browser context be set to true.



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# File 'lib/playwright_api/locator.rb', line 1129

def tap_point(
      force: nil,
      modifiers: nil,
      noWaitAfter: nil,
      position: nil,
      timeout: nil,
      trial: nil)
  wrap_impl(@impl.tap_point(force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
end

#text_content(timeout: nil) ⇒ Object

Returns the [‘node.textContent`](developer.mozilla.org/en-US/docs/Web/API/Node/textContent).

NOTE: If you need to assert text on the page, prefer [‘method: LocatorAssertions.toHaveText`] to avoid flakiness. See [assertions guide](../test-assertions.md) for more details.



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# File 'lib/playwright_api/locator.rb', line 1143

def text_content(timeout: nil)
  wrap_impl(@impl.text_content(timeout: unwrap_impl(timeout)))
end

#to_sObject



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# File 'lib/playwright_api/locator.rb', line 1212

def to_s
  wrap_impl(@impl.to_s)
end

#type(text, delay: nil, noWaitAfter: nil, timeout: nil) ⇒ Object

Deprecated.

In most cases, you should use [‘method: Locator.fill`] instead. You only need to press keys one by one if there is special keyboard handling on the page - in this case use [`method: Locator.pressSequentially`].

Focuses the element, and then sends a ‘keydown`, `keypress`/`input`, and `keyup` event for each character in the text.

To press a special key, like ‘Control` or `ArrowDown`, use [`method: Locator.press`].

Usage



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# File 'lib/playwright_api/locator.rb', line 1155

def type(text, delay: nil, noWaitAfter: nil, timeout: nil)
  wrap_impl(@impl.type(unwrap_impl(text), delay: unwrap_impl(delay), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout)))
end

#uncheck(force: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object

Ensure that checkbox or radio element is unchecked.

Usage

“‘python sync page.get_by_role(“checkbox”).uncheck() “`

Details

This method unchecks the element by performing the following steps:

  1. Ensure that element is a checkbox or a radio input. If not, this method throws. If the element is already unchecked, this method returns immediately.

  2. Wait for [actionability](../actionability.md) checks on the element, unless ‘force` option is set.

  3. Scroll the element into view if needed.

  4. Use [‘property: Page.mouse`] to click in the center of the element.

  5. Ensure that the element is now unchecked. If not, this method throws.

If the element is detached from the DOM at any moment during the action, this method throws.

When all steps combined have not finished during the specified ‘timeout`, this method throws a `TimeoutError`. Passing zero timeout disables this.



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# File 'lib/playwright_api/locator.rb', line 1181

def uncheck(
      force: nil,
      noWaitAfter: nil,
      position: nil,
      timeout: nil,
      trial: nil)
  wrap_impl(@impl.uncheck(force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
end

#visible?(timeout: nil) ⇒ Boolean

Returns whether the element is [visible](../actionability.md#visible).

NOTE: If you need to assert that element is visible, prefer [‘method: LocatorAssertions.toBeVisible`] to avoid flakiness. See [assertions guide](../test-assertions.md) for more details.

Usage

“‘python sync visible = page.get_by_role(“button”).is_visible() “`

Returns:

  • (Boolean)


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# File 'lib/playwright_api/locator.rb', line 815

def visible?(timeout: nil)
  wrap_impl(@impl.visible?(timeout: unwrap_impl(timeout)))
end

#wait_for(state: nil, timeout: nil) ⇒ Object

Returns when element specified by locator satisfies the ‘state` option.

If target element already satisfies the condition, the method returns immediately. Otherwise, waits for up to ‘timeout` milliseconds until the condition is met.

Usage

“‘python sync order_sent = page.locator(“#order-sent”) order_sent.wait_for() “`



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# File 'lib/playwright_api/locator.rb', line 1202

def wait_for(state: nil, timeout: nil)
  wrap_impl(@impl.wait_for(state: unwrap_impl(state), timeout: unwrap_impl(timeout)))
end