Class: Pixelart::GeneratorEx
- Inherits:
-
Object
- Object
- Pixelart::GeneratorEx
- Defined in:
- lib/punks/pixelart/generator.rb
Class Method Summary collapse
- .read(image_path = "./spritesheet.png", meta_path = "./spritesheet.csv", width: 24, height: 24, image_class: Image) ⇒ Object
-
.use(sheet, image_class: Image) ⇒ Object
check - allow more sheets - why? why not?.
Instance Method Summary collapse
- #generate_image(*values, style: nil, patch: nil) ⇒ Object (also: #generate)
-
#initialize(sheet, image_class:) ⇒ GeneratorEx
constructor
A new instance of GeneratorEx.
- #normalize_gender(str) ⇒ Object
- #normalize_key(str) ⇒ Object
- #normalize_name(str) ⇒ Object
- #normalize_size(str) ⇒ Object
- #spritesheet ⇒ Object (also: #sheet)
- #to_recs(*values, style: nil, patch: nil) ⇒ Object
Constructor Details
#initialize(sheet, image_class:) ⇒ GeneratorEx
Returns a new instance of GeneratorEx.
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# File 'lib/punks/pixelart/generator.rb', line 29 def initialize( sheet, image_class: ) @sheet = sheet @image_class = image_class puts " [punkfactory] using image class >#{@image_class.name}< for #{@sheet.image.tile_width}x#{@sheet.image.tile_height} images" end |
Class Method Details
.read(image_path = "./spritesheet.png", meta_path = "./spritesheet.csv", width: 24, height: 24, image_class: Image) ⇒ Object
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# File 'lib/punks/pixelart/generator.rb', line 5 def self.read( image_path="./spritesheet.png", ="./spritesheet.csv", width: 24, height: 24, image_class: Image ) sheet = SpritesheetEx.read( image_path, , width: width, height: height ) new( sheet, image_class: image_class ) end |
.use(sheet, image_class: Image) ⇒ Object
check - allow more sheets - why? why not?
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# File 'lib/punks/pixelart/generator.rb', line 17 def self.use( sheet, image_class: Image ) ### check - allow more sheets - why? why not? new( sheet, image_class: image_class ) end |
Instance Method Details
#generate_image(*values, style: nil, patch: nil) ⇒ Object Also known as: generate
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# File 'lib/punks/pixelart/generator.rb', line 109 def generate_image( *values, style: nil, patch: nil ) ## check: rename patch to more/extras/foreign or ... - why? why not? recs = to_recs( *values, style: style, patch: patch ) punk = @image_class.new( @sheet.image.tile_width, @sheet.image.tile_height ) recs.each do |rec| ## note: quick hack - allow "inline" raw images for now - why? why not? ## pass through as-is img = if rec.is_a?( Image ) rec else @sheet.image[ rec.id ] end punk.compose!( img ) end punk end |
#normalize_gender(str) ⇒ Object
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# File 'lib/punks/pixelart/generator.rb', line 24 def normalize_gender( str ) SpritesheetEx.normalize_gender( str ); end |
#normalize_key(str) ⇒ Object
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# File 'lib/punks/pixelart/generator.rb', line 23 def normalize_key( str ) SpritesheetEx.normalize_key( str ); end |
#normalize_name(str) ⇒ Object
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# File 'lib/punks/pixelart/generator.rb', line 26 def normalize_name( str ) SpritesheetEx.normalize_name( str ); end |
#normalize_size(str) ⇒ Object
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# File 'lib/punks/pixelart/generator.rb', line 25 def normalize_size( str ) SpritesheetEx.normalize_size( str ); end |
#spritesheet ⇒ Object Also known as: sheet
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# File 'lib/punks/pixelart/generator.rb', line 36 def spritesheet() @sheet; end |
#to_recs(*values, style: nil, patch: nil) ⇒ Object
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# File 'lib/punks/pixelart/generator.rb', line 40 def to_recs( *values, style: nil, patch: nil ) recs = [] archetype_name = values[0] if archetype_name.is_a?( Image ) archetype = archetype_name recs << archetype ### for now assume (support only) ## large & male (l/m) for "inline/patch" archetypes - why? why not? ## change male to unisex - why? why not? (note: for now unisex is not doing a backup lookup using male/female) attribute_gender = 'm' attribute_size = 'l' elsif patch && img=patch[ normalize_key(archetype_name) ] archetype = img recs << archetype if archetype_name.downcase.index( 'female' ) ## note: attribute lookup requires gender from archetype!!!! ## quick & dirty hack for now ## if name incl. female (automagically) switch to f(emale)/s(mall) attribute_gender = 'f' attribute_size = 's' else ## large & male (l/m) for "inline/patch" archetypes - why? why not? ## change male to unisex - why? why not? (note: for now unisex is not doing a backup lookup using male/female) attribute_gender = 'm' attribute_size = 'l' end else ## assume it's a string ### todo/fix: check for nil/not found!!!! ## todo/check/fix: assert meta record returned is archetype NOT attribute!!!! archetype = @sheet.( name: archetype_name ) if archetype.nil? puts "!! ERROR - archetype >#{archetype}< not found; sorry" exit 1 end recs << archetype attribute_gender = archetype.gender attribute_size = archetype.size end attribute_names = values[1..-1] attribute_names.each do |attribute_name| ## note: quick hack - allow "inline" raw images for now - why? why not? ## pass through as-is if attribute_name.is_a?( Image ) recs << attribute_name elsif patch && img=patch[ normalize_key(attribute_name) ] recs << img else rec = @sheet.( name: attribute_name, gender: attribute_gender, size: attribute_size, style: style ) if rec.nil? puts "!! ERROR - attribute >#{attribute_name}< for (#{attribute_gender}+#{attribute_size}) not found; sorry" exit 1 end recs << rec end end recs end |