Class: QuakeLogParser::LineHandler
- Inherits:
-
Object
- Object
- QuakeLogParser::LineHandler
- Defined in:
- lib/quake-log-parser/line_handler.rb
Instance Method Summary collapse
- #handle_new_game(_line) ⇒ Object
- #handle_new_kill(line) ⇒ Object
- #handle_new_player(line) ⇒ Object
-
#initialize ⇒ LineHandler
constructor
A new instance of LineHandler.
- #results ⇒ Object
Constructor Details
#initialize ⇒ LineHandler
Returns a new instance of LineHandler.
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# File 'lib/quake-log-parser/line_handler.rb', line 5 def initialize @games = [] end |
Instance Method Details
#handle_new_game(_line) ⇒ Object
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# File 'lib/quake-log-parser/line_handler.rb', line 9 def handle_new_game(_line) new_id = @games.size + 1 @games << QuakeLogParser::Game.new(id: new_id) QuakeLogParser::Logger.log("Game ##{current_game.id}: New game") end |
#handle_new_kill(line) ⇒ Object
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# File 'lib/quake-log-parser/line_handler.rb', line 21 def handle_new_kill(line) killer, killed, means_of_death = extract_kill_infos_from(line) means_of_death.chomp! current_game.add_kill(QuakeLogParser::Kill.new(killer: killer, killed: killed, mean_of_death: means_of_death)) previous_total_kills = current_game.total_kills current_game.add_total_kill previous_means_of_death = current_game.means_of_death[means_of_death] || 0 current_game.add_means_of_death(means_of_death) = "Game ##{current_game.id}: New kill. Game total_kills was from #{previous_total_kills} to #{current_game.total_kills} | Game total kills by means_of_death #{means_of_death} was from #{previous_means_of_death} to #{current_game.means_of_death[means_of_death]}" if killer == '<world>' player = current_game.players[killed] player_previous_kills = player.kills player.subtract_kill QuakeLogParser::Logger.log("#{} | Player #{player.name} lost a kill because it was killed by <world> with #{means_of_death} | Player #{player.name} total kills was from #{player_previous_kills} to #{player.kills}") else player = current_game.players[killer] player_previous_kills = player.kills player.add_kill QuakeLogParser::Logger.log("#{} | Player #{player.name} won a kill because killed #{killed} with #{means_of_death} - Player #{player.name} total kills was from #{player_previous_kills} to #{player.kills}") end end |
#handle_new_player(line) ⇒ Object
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# File 'lib/quake-log-parser/line_handler.rb', line 15 def handle_new_player(line) player = Player.new(name: extract_player_name_from(line)) current_game.add_player(player) QuakeLogParser::Logger.log("Game ##{current_game.id}: New player #{player.name}") end |
#results ⇒ Object
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# File 'lib/quake-log-parser/line_handler.rb', line 49 def results data = {} @games.each do |game| data["game_#{game.id}"] = { total_kills: game.total_kills, players: game.players.keys, kills: game.kills.map do |kill| { killer: kill.killer, killed: kill.killed, mean_of_death: kill.mean_of_death } end, kills_by_players: Hash[ game.players .sort_by { |_player_name, player| player.kills } .reverse .collect { |_player_name, player| [player.name, player.kills] } ], kills_by_means: Hash[ game.means_of_death .sort_by { |_mean, count| count } .reverse .collect { |mean, count| [mean, count] } ] } end data end |