Class: Raylib::RlRenderBatch
- Inherits:
-
FFI::Struct
- Object
- FFI::Struct
- Raylib::RlRenderBatch
- Defined in:
- lib/rlgl.rb
Overview
rlRenderBatch type
Instance Method Summary collapse
- #bufferCount ⇒ Object
- #bufferCount=(v) ⇒ Object
- #currentBuffer ⇒ Object
- #currentBuffer=(v) ⇒ Object
- #currentDepth ⇒ Object
- #currentDepth=(v) ⇒ Object
- #drawCounter ⇒ Object
- #drawCounter=(v) ⇒ Object
- #draws ⇒ Object
- #draws=(v) ⇒ Object
- #vertexBuffer ⇒ Object
- #vertexBuffer=(v) ⇒ Object
Instance Method Details
#bufferCount ⇒ Object
299 |
# File 'lib/rlgl.rb', line 299 def bufferCount = self[:bufferCount] |
#bufferCount=(v) ⇒ Object
300 |
# File 'lib/rlgl.rb', line 300 def bufferCount=(v) self[:bufferCount] = v end |
#currentBuffer ⇒ Object
301 |
# File 'lib/rlgl.rb', line 301 def currentBuffer = self[:currentBuffer] |
#currentBuffer=(v) ⇒ Object
302 |
# File 'lib/rlgl.rb', line 302 def currentBuffer=(v) self[:currentBuffer] = v end |
#currentDepth ⇒ Object
309 |
# File 'lib/rlgl.rb', line 309 def currentDepth = self[:currentDepth] |
#currentDepth=(v) ⇒ Object
310 |
# File 'lib/rlgl.rb', line 310 def currentDepth=(v) self[:currentDepth] = v end |
#drawCounter ⇒ Object
307 |
# File 'lib/rlgl.rb', line 307 def drawCounter = self[:drawCounter] |
#drawCounter=(v) ⇒ Object
308 |
# File 'lib/rlgl.rb', line 308 def drawCounter=(v) self[:drawCounter] = v end |
#draws ⇒ Object
305 |
# File 'lib/rlgl.rb', line 305 def draws = self[:draws] |
#draws=(v) ⇒ Object
306 |
# File 'lib/rlgl.rb', line 306 def draws=(v) self[:draws] = v end |
#vertexBuffer ⇒ Object
303 |
# File 'lib/rlgl.rb', line 303 def vertexBuffer = self[:vertexBuffer] |
#vertexBuffer=(v) ⇒ Object
304 |
# File 'lib/rlgl.rb', line 304 def vertexBuffer=(v) self[:vertexBuffer] = v end |