Class: Raylib::Mesh
- Inherits:
-
FFI::Struct
- Object
- FFI::Struct
- Raylib::Mesh
- Defined in:
- lib/raylib_main.rb
Overview
Mesh, vertex data and vao/vbo
Instance Method Summary collapse
- #animNormals ⇒ Object
- #animNormals=(v) ⇒ Object
- #animVertices ⇒ Object
- #animVertices=(v) ⇒ Object
- #boneIds ⇒ Object
- #boneIds=(v) ⇒ Object
- #boneWeights ⇒ Object
- #boneWeights=(v) ⇒ Object
- #colors ⇒ Object
- #colors=(v) ⇒ Object
- #indices ⇒ Object
- #indices=(v) ⇒ Object
- #normals ⇒ Object
- #normals=(v) ⇒ Object
- #tangents ⇒ Object
- #tangents=(v) ⇒ Object
- #texcoords ⇒ Object
- #texcoords2 ⇒ Object
- #texcoords2=(v) ⇒ Object
- #texcoords=(v) ⇒ Object
- #triangleCount ⇒ Object
- #triangleCount=(v) ⇒ Object
- #vaoId ⇒ Object
- #vaoId=(v) ⇒ Object
- #vboId ⇒ Object
- #vboId=(v) ⇒ Object
- #vertexCount ⇒ Object
- #vertexCount=(v) ⇒ Object
- #vertices ⇒ Object
- #vertices=(v) ⇒ Object
Instance Method Details
#animNormals ⇒ Object
763 |
# File 'lib/raylib_main.rb', line 763 def animNormals = self[:animNormals] |
#animNormals=(v) ⇒ Object
764 |
# File 'lib/raylib_main.rb', line 764 def animNormals=(v) self[:animNormals] = v end |
#animVertices ⇒ Object
761 |
# File 'lib/raylib_main.rb', line 761 def animVertices = self[:animVertices] |
#animVertices=(v) ⇒ Object
762 |
# File 'lib/raylib_main.rb', line 762 def animVertices=(v) self[:animVertices] = v end |
#boneIds ⇒ Object
765 |
# File 'lib/raylib_main.rb', line 765 def boneIds = self[:boneIds] |
#boneIds=(v) ⇒ Object
766 |
# File 'lib/raylib_main.rb', line 766 def boneIds=(v) self[:boneIds] = v end |
#boneWeights ⇒ Object
767 |
# File 'lib/raylib_main.rb', line 767 def boneWeights = self[:boneWeights] |
#boneWeights=(v) ⇒ Object
768 |
# File 'lib/raylib_main.rb', line 768 def boneWeights=(v) self[:boneWeights] = v end |
#colors ⇒ Object
757 |
# File 'lib/raylib_main.rb', line 757 def colors = self[:colors] |
#colors=(v) ⇒ Object
758 |
# File 'lib/raylib_main.rb', line 758 def colors=(v) self[:colors] = v end |
#indices ⇒ Object
759 |
# File 'lib/raylib_main.rb', line 759 def indices = self[:indices] |
#indices=(v) ⇒ Object
760 |
# File 'lib/raylib_main.rb', line 760 def indices=(v) self[:indices] = v end |
#normals ⇒ Object
753 |
# File 'lib/raylib_main.rb', line 753 def normals = self[:normals] |
#normals=(v) ⇒ Object
754 |
# File 'lib/raylib_main.rb', line 754 def normals=(v) self[:normals] = v end |
#tangents ⇒ Object
755 |
# File 'lib/raylib_main.rb', line 755 def tangents = self[:tangents] |
#tangents=(v) ⇒ Object
756 |
# File 'lib/raylib_main.rb', line 756 def tangents=(v) self[:tangents] = v end |
#texcoords ⇒ Object
749 |
# File 'lib/raylib_main.rb', line 749 def texcoords = self[:texcoords] |
#texcoords2 ⇒ Object
751 |
# File 'lib/raylib_main.rb', line 751 def texcoords2 = self[:texcoords2] |
#texcoords2=(v) ⇒ Object
752 |
# File 'lib/raylib_main.rb', line 752 def texcoords2=(v) self[:texcoords2] = v end |
#texcoords=(v) ⇒ Object
750 |
# File 'lib/raylib_main.rb', line 750 def texcoords=(v) self[:texcoords] = v end |
#triangleCount ⇒ Object
745 |
# File 'lib/raylib_main.rb', line 745 def triangleCount = self[:triangleCount] |
#triangleCount=(v) ⇒ Object
746 |
# File 'lib/raylib_main.rb', line 746 def triangleCount=(v) self[:triangleCount] = v end |
#vaoId ⇒ Object
769 |
# File 'lib/raylib_main.rb', line 769 def vaoId = self[:vaoId] |
#vaoId=(v) ⇒ Object
770 |
# File 'lib/raylib_main.rb', line 770 def vaoId=(v) self[:vaoId] = v end |
#vboId ⇒ Object
771 |
# File 'lib/raylib_main.rb', line 771 def vboId = self[:vboId] |
#vboId=(v) ⇒ Object
772 |
# File 'lib/raylib_main.rb', line 772 def vboId=(v) self[:vboId] = v end |
#vertexCount ⇒ Object
743 |
# File 'lib/raylib_main.rb', line 743 def vertexCount = self[:vertexCount] |
#vertexCount=(v) ⇒ Object
744 |
# File 'lib/raylib_main.rb', line 744 def vertexCount=(v) self[:vertexCount] = v end |
#vertices ⇒ Object
747 |
# File 'lib/raylib_main.rb', line 747 def vertices = self[:vertices] |
#vertices=(v) ⇒ Object
748 |
# File 'lib/raylib_main.rb', line 748 def vertices=(v) self[:vertices] = v end |