Class: StudioGame::Game
- Inherits:
-
Object
- Object
- StudioGame::Game
- Defined in:
- lib/studio_game/game.rb
Instance Method Summary collapse
- #add_player(player) ⇒ Object
- #high_score_entry(player) ⇒ Object
-
#initialize(name) ⇒ Game
constructor
A new instance of Game.
- #load_players(from_file) ⇒ Object
- #play(rounds) ⇒ Object
- #print_name_and_health(player) ⇒ Object
- #print_stats ⇒ Object
- #save_high_scores(to_file = "high_scores.txt") ⇒ Object
- #total_points ⇒ Object
Constructor Details
#initialize(name) ⇒ Game
Returns a new instance of Game.
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# File 'lib/studio_game/game.rb', line 8 def initialize(name) @name = name @players = [] end |
Instance Method Details
#add_player(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 34 def add_player(player) @players << player end |
#high_score_entry(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 29 def high_score_entry(player) formatted_name = player.name.ljust(20, ".") "#{formatted_name} #{player.score}" end |
#load_players(from_file) ⇒ Object
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# File 'lib/studio_game/game.rb', line 13 def load_players(from_file) CSV.foreach(from_file) do |row| player = Player.new(row[0], row[1].to_i) add_player(player) end end |
#play(rounds) ⇒ Object
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# File 'lib/studio_game/game.rb', line 42 def play(rounds) puts "" puts "There #{@players.size} players in #{@name}:" puts @players 1.upto(rounds) do |round| if block_given? break if yield end puts "\nRound #{round}:" @players.each do |player| GameTurn.take_turn(player) puts player end end def print_name_and_health(player) puts "#{player.name} (#{player.health})" end def print_stats strong_players = @players.select {|player| player.strong?} wimpy_players = @players.reject {|player| player.strong?} puts "\n#{@name} Statistcis:" puts "\n #{strong_players.size} strong players:" strong_players.each do |player| print_name_and_health(player) end puts "\n #{wimpy_players.size} wimply players:" wimpy_players.each do |player| print_name_and_health(player) end puts "\n #{@name} High Scores:" @players.sort.each do |player| puts high_score_entry(player) end @players.sort.each do |player| puts "\n#{player.name}'s points totals:" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end puts "#{player.points} grand total points" end puts "\n#{total_points} total points from treasure found" end end |
#print_name_and_health(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 58 def print_name_and_health(player) puts "#{player.name} (#{player.health})" end |
#print_stats ⇒ Object
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# File 'lib/studio_game/game.rb', line 62 def print_stats strong_players = @players.select {|player| player.strong?} wimpy_players = @players.reject {|player| player.strong?} puts "\n#{@name} Statistcis:" puts "\n #{strong_players.size} strong players:" strong_players.each do |player| print_name_and_health(player) end puts "\n #{wimpy_players.size} wimply players:" wimpy_players.each do |player| print_name_and_health(player) end puts "\n #{@name} High Scores:" @players.sort.each do |player| puts high_score_entry(player) end @players.sort.each do |player| puts "\n#{player.name}'s points totals:" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end puts "#{player.points} grand total points" end puts "\n#{total_points} total points from treasure found" end |
#save_high_scores(to_file = "high_scores.txt") ⇒ Object
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# File 'lib/studio_game/game.rb', line 20 def save_high_scores(to_file="high_scores.txt") File.open(to_file, "w") do |file| file.puts "#{@title} High Scores:" @players.sort.each do |player| file.puts high_score_entry(player) end end end |
#total_points ⇒ Object
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# File 'lib/studio_game/game.rb', line 38 def total_points @players.reduce(0) { |sum, player| sum + player.points} end |