Class: RubyCurses::MenuBar

Inherits:
Object show all
Defined in:
lib/rbcurse/core/widgets/rmenu.rb

Overview

An application related menubar. Currently, I am adding this to a form. But should this not be application specific ? It should popup no matter which window you are on ?? XXX

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(&block) ⇒ MenuBar

Returns a new instance of MenuBar.



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 677

def initialize &block
  @window = nil
  @text = "menubar"
  @items = []
  init_vars
  @visible = false
  @cols = Ncurses.COLS-1
  instance_eval &block if block_given?
end

Instance Attribute Details

#_object_createdObject

2011-10-7 if visible then Form will call this



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 676

def _object_created
  @_object_created
end

#active_indexObject

Returns the value of attribute active_index.



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 672

def active_index
  @active_index
end

#bgcolorObject

2011-09-25 V1.3.1



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 675

def bgcolor
  @bgcolor
end

#colorObject

2011-09-25 V1.3.1



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 675

def color
  @color
end

#itemsObject (readonly)

Returns the value of attribute items.



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 666

def items
  @items
end

#panelObject (readonly)

Returns the value of attribute panel.



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 668

def panel
  @panel
end

#selectedObject (readonly)

Returns the value of attribute selected.



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 669

def selected
  @selected
end

#stateObject

normal, selected, highlighted



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 673

def state
  @state
end

#textObject (readonly)

temp 2011-09-24 V1.3.1



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 670

def text
  @text
end

#toggle_keyObject

key used to popup, should be set prior to attaching to form



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 674

def toggle_key
  @toggle_key
end

#visibleObject

Returns the value of attribute visible.



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 671

def visible
  @visible
end

#windowObject (readonly)

Returns the value of attribute window.



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 667

def window
  @window
end

Instance Method Details

#add(menu) ⇒ Object Also known as: <<

add a precreated menu



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 694

def add menu
  #$log.debug "YYYY inside MB: add #{menu.text}  "
  @items << menu
  return self
end

#create_window_menubarObject



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 875

def create_window_menubar
  @layout = { :height => 1, :width => 0, :top => 0, :left => 0 } 
  @win = VER::Window.new(@layout)
  @window = @win
  att = get_attrib @attr
  @win.bkgd(Ncurses.COLOR_PAIR(5)); # <---- FIXME
  len = @window.width
  len = Ncurses.COLS-0 if len == 0
  # print a bar across the screen , which hopefully will not go blank in some terms
  @window.attron(Ncurses.COLOR_PAIR(@color_pair) | att)
  @window.mvhline(0, 0, 1, len)
  @window.attroff(Ncurses.COLOR_PAIR(@color_pair) | att)
  @panel = @win.panel
  return @window
end

#current_menuObject



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 813

def current_menu
  @items[@active_index]
end

#destroyObject



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 890

def destroy
  $log.debug "DESTRY menubar "

  # when we close, but keep visible, we don't want menu to still be hightlighted
  # added on 2011-12-12 
  menu = @items[@active_index]
  menu.on_leave # hide its window, if open

  @items.each do |item|
    item.destroy
  end
  # TODO the current menu should not be highlighted
  return if @keep_visible
  @visible = false
  panel = @window.panel
  Ncurses::Panel.del_panel(panel.pointer) if !panel.nil?   
  @window.delwin if !@window.nil?
  @window = nil
end

#focusableObject



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 690

def focusable
  false
end

#handle_keysObject

menubar LEFT, RIGHT, DOWN



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 747

def handle_keys
  @selected = false
  @repaint_required = true # added 2011-12-12 otherwise keeps repainting and you see a flicker
  @toggle_key ||= 27 # default switch off with ESC, if nothing else defined
  set_menu 0
  begin
  catch(:menubarclose) do
  while((ch = @window.getchar()) != @toggle_key )
   #$log.debug "menuubar inside handle_keys :  #{ch}"  if ch != -1
    case ch
    when -1
      next
    when KEY_DOWN
      #$log.debug "insdie keyDOWN :  #{ch}" 
      if !@selected
        current_menu.fire
      else
        current_menu.handle_key ch
      end
        
      @selected = true
    when KEY_ENTER, 10, 13, 32
      @selected = true
        #$log.debug " mb insdie ENTER :  #{current_menu}" 
        ret = current_menu.handle_key ch
        #$log.debug "ret = #{ret}  mb insdie ENTER :  #{current_menu}" 
        #break; ## 2008-12-29 18:00  This will close after firing
        #anything
        break if ret == :CLOSE
    when KEY_UP
      #$log.debug " mb insdie keyUPP :  #{ch}" 
      current_menu.handle_key ch
    when KEY_LEFT
      #$log.debug " mb insdie KEYLEFT :  #{ch}" 
      ret = current_menu.handle_key ch
      prev_menu if ret == :UNHANDLED
      #display_items if @selected
    when KEY_RIGHT
      #$log.debug " mb insdie KEYRIGHT :  #{ch}" 
      ret = current_menu.handle_key ch
      next_menu if ret == :UNHANDLED
    when ?\C-g.getbyte(0) # abort
      throw :menubarclose
    else
      #$log.debug " mb insdie ELSE :  #{ch}" 
      ret = current_menu.handle_key ch
      if ret == :UNHANDLED
        Ncurses.beep 
      else
        break  # we handled a menu action, close menubar (THIS WORKS FOR MNEMONICS ONLY and always)
      end
    end
    Ncurses::Panel.update_panels();
    Ncurses.doupdate();

    @window.wrefresh
  end
  end # catch
  ensure
    #ensure is required becos one can throw a :close
    $log.debug " DESTROY IN ENSURE"
    current_menu.clear_menus #@@menus = [] # added 2009-01-23 13:21 
    @repaint_required = false
    destroy  # Note that we destroy the menu bar upon exit
  end
end

#hideObject



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 835

def hide
  @visible = false
  @window.hide if !@window.nil? # seems to cause auto-firing when we resume toggle 2011-09-26 
end

#init_varsObject



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 686

def init_vars
  @active_index = 0
  @repaint_required = true
end

#keep_visible(flag = nil) ⇒ Object



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 740

def keep_visible flag=nil
  return @keep_visible unless flag
  @keep_visible = flag
  @visible = flag
  self
end

add a menu through the block, this would happen through instance eval 2010-09-10 12:07 added while simplifying the interface this calls add so you get the MB back, not a ref to the menu created NOTE



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 704

def menu text, &block
  #$log.debug "YYYY inside MB: menu text #{text} "
  m = Menu.new text, &block 
  m.color = @color
  m.bgcolor = @bgcolor
  add m
  return m
end

#next_menuObject



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 712

def next_menu
  #$log.debug "next meu: #{@active_index}  " 
  if @active_index < @items.length-1
    set_menu @active_index + 1
  else
    set_menu 0
  end
end

#prev_menuObject



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 720

def prev_menu
  #$log.debug "prev meu: #{@active_index} " 
  if @active_index > 0
    set_menu @active_index-1
  else
    set_menu @items.length-1
  end
end

#repaintObject

menubar TODO: check for menu to be flush right (only for last one). TODO: repaint only if needed



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 850

def repaint
  return if !@visible
  return unless @repaint_required
  @repaint_required = false
  @color_pair = get_color($reversecolor, @color, @bgcolor)
  @window ||= create_window_menubar
  #@window.printstring( 0, 0, "%-*s" % [@cols," "], @color_pair) # this becomes blank in some terms
  c = 1; r = 0;
  @items.each do |item|
    item.row = r; item.col = c; item.coffset = c; item.parent = self
    item.color = @color
    item.bgcolor = @bgcolor
    @window.printstring( r, c, " %s " % item.text, @color_pair)
    # 2011-09-26 V1.3.1 quick dirty highlighting of first menu on menubar
    # on opening since calling highlight was giving bug in parent.width
    #if c == 1
      #att =  Ncurses::A_REVERSE
      #@window.mvchgat(y=r, x=c+1, item.text.length+1, att, @color_pair, nil)
    #end
    c += (item.text.length + 2)
  end
  #@items[0].on_enter # 2011-09-25 V1.3.1  caused issues when toggling, first item fired on DOWN
  @items[0].highlight unless @keep_visible # 2011-09-26 V1.3.1   fixed to take both cases into account
  @window.wrefresh
end

#set_menu(index) ⇒ Object



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 728

def set_menu index
  #$log.debug "set meu: #{@active_index} #{index}" 
  menu = @items[@active_index]
  menu.on_leave # hide its window, if open
  @active_index = index
  menu = @items[@active_index]
  menu.on_enter #display window, if previous was displayed
  @window.wmove menu.row, menu.col
#     menu.show
#     menu.window.wrefresh # XXX we need this
end

#showObject



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 839

def show
  @visible = true
  if @window.nil?
    repaint  # XXX FIXME
  else
    @window.show 
  end
end

#toggleObject

called by set_menu_bar in widget.rb (class Form).



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# File 'lib/rbcurse/core/widgets/rmenu.rb', line 817

def toggle
  # added keeping it visible, 2011-10-7 being tested in dbdemo
  if @keep_visible
    init_vars
    show
    @items[0].highlight
    @window.ungetch(KEY_DOWN)
    return
  end
  #@items.each { |i| $log.debug " ITEM DDD : #{i.text}" }
  @visible = !@visible
  if !@visible
    hide
  else
    init_vars
    show
  end
end