Class: RNDK::Radio
Instance Attribute Summary
Attributes inherited from Widget
#BXAttr, #HZChar, #LLChar, #LRChar, #ULChar, #URChar, #VTChar, #accepts_focus, #binding_list, #border_size, #box, #exit_type, #has_focus, #is_visible, #screen, #screen_index, #supported_signals, #widget_type
Instance Method Summary collapse
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#activate(actions = []) ⇒ Object
This actually manages the radio widget.
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#AvailableWidth ⇒ Object
Determine how many characters we can shift to the right before all the items have been scrolled off the screen.
- #create_items(items, box_width) ⇒ Object
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#destroy ⇒ Object
This function destroys the radio widget.
- #destroyInfo ⇒ Object
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#draw ⇒ Object
This function draws the radio widget.
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#draw_items(box) ⇒ Object
This redraws the radio items.
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#erase ⇒ Object
This function erases the radio widget.
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#fixCursorPosition ⇒ Object
Put the cursor on the currently-selected item.
- #focus ⇒ Object
- #getChoiceCharacter ⇒ Object
- #getCurrentItem ⇒ Object
- #getHighlight ⇒ Object
- #getItems(items) ⇒ Object
- #getLeftBrace ⇒ Object
- #getRightBrace ⇒ Object
- #getSelectedItem ⇒ Object
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#initialize(screen, config = {}) ⇒ Radio
constructor
A new instance of Radio.
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#inject(input) ⇒ Object
This injects a single character into the widget.
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#move(x, y, relative, refresh_flag) ⇒ Object
This moves the radio field to the given location.
- #ScreenPOS(n, scrollbar_adj) ⇒ Object
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#set(highlight, choice_char, box) ⇒ Object
This sets various attributes of the radio items.
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#set_bg_color(attrib) ⇒ Object
This sets the background attribute of the widget.
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#set_current_item(item) ⇒ Object
This sets the current highlighted item of the widget.
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#set_highlight(highlight) ⇒ Object
This sets the highlight bar of the radio items.
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#set_items(items) ⇒ Object
This sets the radio items items.
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#setChoiceCharacter(character) ⇒ Object
This sets the character to use when selecting na item in the items.
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#setLeftBrace(character) ⇒ Object
This sets the character to use to drw the left side of the choice box on the items.
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#setRightBrace(character) ⇒ Object
This sets the character to use to draw the right side of the choice box on the items.
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#setSelectedItem(item) ⇒ Object
This sets the selected item of the widget.
- #unfocus ⇒ Object
- #updateViewWidth(widest) ⇒ Object
- #WidestItem ⇒ Object
Methods inherited from Scroller
#get_current_item, #max_view_size, #scroll_begin, #scroll_down, #scroll_end, #scroll_left, #scroll_page_down, #scroll_page_up, #scroll_right, #scroll_up, #set_position, #set_view_size
Methods inherited from Widget
#Screen_XPOS, #Screen_YPOS, #after_processing, #before_processing, #bind_key, #bind_signal, #bindable_widget, #clean_bindings, #clean_title, #draw_title, #get_box, #getch, #is_bound?, #position, #refresh_data, #run_key_binding, #run_signal_binding, #save_data, #setBXattr, #setHZchar, #setLLchar, #setLRchar, #setULchar, #setURchar, #setVTchar, #set_box, #set_exit_type, #set_title, #unbind_key, #valid?, #valid_type?
Constructor Details
#initialize(screen, config = {}) ⇒ Radio
Returns a new instance of Radio.
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# File 'lib/rndk/radio.rb', line 7 def initialize(screen, config={}) super() @widget_type = :radio @supported_signals += [:before_input, :after_input] x = 0 y = 0 splace = RNDK::RIGHT width = 0 height = 0 title = "radio" items = [] choice_char = '#'.ord | RNDK::Color[:reverse] default = 0 highlight = RNDK::Color[:reverse] box = true shadow = false config.each do |key, val| x = val if key == :x y = val if key == :y splace = val if key == :splace width = val if key == :width height = val if key == :height title = val if key == :title items = val if key == :items choice_char = val if key == :choice_char default = val if key == :default highlight = val if key == :highlight box = val if key == :box shadow = val if key == :shadow end items_size = items.size parent_width = Ncurses.getmaxx(screen.window) parent_height = Ncurses.getmaxy(screen.window) box_width = width box_height = height widest_item = 0 self.set_box box # If the height is a negative value, height will be ROWS-height, # otherwise the height will be the given height. box_height = RNDK.(parent_height, height, 0) # If the width is a negative value, the width will be COLS-width, # otherwise the width will be the given width. box_width = RNDK.(parent_width, width, 5) box_width = self.set_title(title, box_width) # Set the box height. if @title_lines > box_height box_height = @title_lines + [items_size, 8].min + 2 * @border_size end # Adjust the box width if there is a scroll bar. if splace == RNDK::LEFT || splace == RNDK::RIGHT box_width += 1 @scrollbar = true else = false end # Make sure we didn't extend beyond the dimensions of the window @box_width = [box_width, parent_width].min @box_height = [box_height, parent_height].min self.set_view_size(items_size) # Each item in the needs to be converted to chtype array widest_item = self.create_items(items, @box_width) if widest_item > 0 self.updateViewWidth(widest_item) elsif items_size > 0 self.destroy return nil end # Rejustify the x and y positions if we need to. xtmp = [x] ytmp = [y] RNDK.alignxy(screen.window, xtmp, ytmp, @box_width, @box_height) xpos = xtmp[0] ypos = ytmp[0] # Make the radio window @win = Ncurses.newwin(@box_height, @box_width, ypos, xpos) # Is the window nil? if @win.nil? self.destroy return nil end # Turn on the keypad. Ncurses.keypad(@win, true) # Create the scrollbar window. if splace == RNDK::RIGHT @scrollbar_win = Ncurses.subwin(@win, self.max_view_size, 1, self.Screen_YPOS(ypos), xpos + @box_width - @border_size - 1) elsif splace == RNDK::LEFT @scrollbar_win = Ncurses.subwin(@win, self.max_view_size, 1, self.Screen_YPOS(ypos), self.Screen_XPOS(xpos)) else @scrollbar_win = nil end # Set the rest of the variables @screen = screen @parent = screen.window @scrollbar_placement = splace @widest_item = widest_item @left_char = 0 @selected_item = 0 @highlight = highlight @choice_char = choice_char.ord @left_box_char = '['.ord @right_box_char = ']'.ord @default = default @input_window = @win @accepts_focus = true @shadow = shadow self.set_current_item(0) # Do we need to create the shadow? if shadow @shadow_win = Ncurses.newwin(box_height, box_width + 1, ypos + 1, xpos + 1) end # Setup the key bindings self.bind_key('g') { self.scroll_begin } self.bind_key('1') { self.scroll_begin } self.bind_key('G') { self.scroll_end } self.bind_key('<') { self.scroll_begin } self.bind_key('>') { self.scroll_end } screen.register(@widget_type, self) end |
Instance Method Details
#activate(actions = []) ⇒ Object
This actually manages the radio widget.
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# File 'lib/rndk/radio.rb', line 162 def activate(actions=[]) # Draw the radio items. self.draw if actions.nil? || actions.size == 0 while true self.fixCursorPosition input = self.getch # Inject the character into the widget. ret = self.inject(input) if @exit_type != :EARLY_EXIT return ret end end else actions.each do |action| ret = self.inject(action) if @exit_type != :EARLY_EXIT return ret end end end # Set the exit type and return self.set_exit_type(0) return -1 end |
#AvailableWidth ⇒ Object
Determine how many characters we can shift to the right before all the items have been scrolled off the screen.
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# File 'lib/rndk/radio.rb', line 526 def AvailableWidth @box_width - 2 * @border_size - 3 end |
#create_items(items, box_width) ⇒ Object
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# File 'lib/rndk/radio.rb', line 487 def create_items(items, box_width) status = false widest_item = 0 if items.size >= 0 new_items = [] new_len = [] new_pos = [] # Each item in the needs to be converted to chtype array status = true box_width -= 2 + @border_size (0...items.size).each do |j| lentmp = [] postmp = [] new_items << RNDK.char2Chtype(items[j], lentmp, postmp) new_len << lentmp[0] new_pos << postmp[0] if new_items[j].nil? || new_items[j].size == 0 status = false break end new_pos[j] = RNDK.justifyString(box_width, new_len[j], new_pos[j]) + 3 widest_item = [widest_item, new_len[j]].max end if status self.destroyInfo @item = new_items @item_len = new_len @item_pos = new_pos end end @items_size = items.size return (if status then widest_item else 0 end) end |
#destroy ⇒ Object
This function destroys the radio widget.
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# File 'lib/rndk/radio.rb', line 364 def destroy self.clean_title self.destroyInfo # Clean up the windows. RNDK.window_delete(@scrollbar_win) RNDK.window_delete(@shadow_win) RNDK.window_delete(@win) # Clean up the key bindings. self.clean_bindings # Unregister this widget. @screen.unregister self end |
#destroyInfo ⇒ Object
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# File 'lib/rndk/radio.rb', line 359 def destroyInfo @item = '' end |
#draw ⇒ Object
This function draws the radio widget.
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# File 'lib/rndk/radio.rb', line 269 def draw # Do we need to draw in the shadow? Draw.drawShadow(@shadow_win) unless @shadow_win.nil? self.draw_title @win # Draw in the radio items. self.draw_items @box end |
#draw_items(box) ⇒ Object
This redraws the radio items.
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# File 'lib/rndk/radio.rb', line 280 def draw_items(box) = if @scrollbar_placement == RNDK::LEFT then 1 else 0 end screen_pos = 0 # Draw the items (0...@view_size).each do |j| k = j + @current_top if k < @items_size xpos = self.Screen_XPOS(0) ypos = self.Screen_YPOS(j) screen_pos = self.ScreenPOS(k, ) # Draw the empty string. Draw.writeBlanks(@win, xpos, ypos, RNDK::HORIZONTAL, 0, @box_width - @border_size) # Draw the line. Draw.writeChtype(@win, if screen_pos >= 0 then screen_pos else 1 end, ypos, @item[k], RNDK::HORIZONTAL, if screen_pos >= 0 then 0 else 1 - screen_pos end, @item_len[k]) # Draw the selected choice xpos += Ncurses.mvwaddch(@win, ypos, xpos, @left_box_char) Ncurses.mvwaddch(@win, ypos, xpos + 1, if k == @selected_item then @choice_char else ' '.ord end) Ncurses.mvwaddch(@win, ypos, xpos + 2, @right_box_char) end end # Highlight the current item if @has_focus k = @current_item if k < @items_size screen_pos = self.ScreenPOS(k, ) ypos = self.Screen_YPOS(@current_high) Draw.writeChtypeAttrib(@win, if screen_pos >= 0 then screen_pos else 1 + end, ypos, @item[k], @highlight, RNDK::HORIZONTAL, if screen_pos >= 0 then 0 else 1 - screen_pos end, @item_len[k]) end end if @scrollbar @toggle_pos = (@current_item * @step).floor @toggle_pos = [@toggle_pos, Ncurses.getmaxy(@scrollbar_win) - 1].min Ncurses.mvwvline(@scrollbar_win, 0, 0, Ncurses::ACS_CKBOARD, Ncurses.getmaxy(@scrollbar_win)) Ncurses.mvwvline(@scrollbar_win, @toggle_pos, 0, ' '.ord | RNDK::Color[:reverse], @toggle_size) end # Box it if needed. if box Draw.drawObjBox(@win, self) end self.fixCursorPosition end |
#erase ⇒ Object
This function erases the radio widget
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# File 'lib/rndk/radio.rb', line 381 def erase if self.valid? RNDK.window_erase(@win) RNDK.window_erase(@shadow_win) end end |
#fixCursorPosition ⇒ Object
Put the cursor on the currently-selected item.
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# File 'lib/rndk/radio.rb', line 152 def fixCursorPosition = if @scrollbar_placement == RNDK::LEFT then 1 else 0 end ypos = self.Screen_YPOS(@current_item - @current_top) xpos = self.Screen_XPOS(0) + Ncurses.wmove(@input_window, ypos, xpos) Ncurses.wrefresh @input_window end |
#focus ⇒ Object
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# File 'lib/rndk/radio.rb', line 479 def focus self.draw_items(@box) end |
#getChoiceCharacter ⇒ Object
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# File 'lib/rndk/radio.rb', line 436 def getChoiceCharacter return @choice_char end |
#getCurrentItem ⇒ Object
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# File 'lib/rndk/radio.rb', line 466 def getCurrentItem return @current_item end |
#getHighlight ⇒ Object
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# File 'lib/rndk/radio.rb', line 427 def getHighlight return @highlight end |
#getItems(items) ⇒ Object
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# File 'lib/rndk/radio.rb', line 415 def getItems(items) (0...@items_size).each do |j| items << RNDK.chtype2Char(@item[j]) end return @items_size end |
#getLeftBrace ⇒ Object
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# File 'lib/rndk/radio.rb', line 446 def getLeftBrace return @left_box_char end |
#getRightBrace ⇒ Object
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# File 'lib/rndk/radio.rb', line 456 def getRightBrace return @right_box_char end |
#getSelectedItem ⇒ Object
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# File 'lib/rndk/radio.rb', line 475 def getSelectedItem return @selected_item end |
#inject(input) ⇒ Object
This injects a single character into the widget.
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# File 'lib/rndk/radio.rb', line 192 def inject input pp_return = true ret = false complete = false # Set the exit type self.set_exit_type(0) # Draw the widget items self.draw_items(@box) # Check if there is a pre-process function to be called. keep_going = self.run_signal_binding(:before_input, input) if keep_going # Check for a predefined key binding. if self.is_bound? input self.run_key_binding input #complete = true else case input when Ncurses::KEY_UP then self.scroll_up when Ncurses::KEY_DOWN then self.scroll_down when Ncurses::KEY_RIGHT then self.scroll_right when Ncurses::KEY_LEFT then self.scroll_left when Ncurses::KEY_HOME then self.scroll_begin when Ncurses::KEY_END then self.scroll_end when Ncurses::KEY_PPAGE, RNDK::BACKCHAR self.scroll_page_up when Ncurses::KEY_NPAGE, RNDK::FORCHAR self.scroll_page_down when '$'.ord @left_char = @max_left_char when '|'.ord @left_char = 0 when ' '.ord @selected_item = @current_item when RNDK::KEY_ESC self.set_exit_type(input) ret = false complete = true when Ncurses::ERR self.set_exit_type(input) complete = true when RNDK::KEY_TAB, RNDK::KEY_RETURN, Ncurses::KEY_ENTER self.set_exit_type(input) ret = @selected_item complete = true when RNDK::REFRESH @screen.erase @screen.refresh end end # Should we call a post-process? self.run_signal_binding(:after_input) if not complete end if not complete self.draw_items(@box) self.set_exit_type(0) end self.fixCursorPosition @return_data = ret return ret end |
#move(x, y, relative, refresh_flag) ⇒ Object
This moves the radio field to the given location.
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# File 'lib/rndk/radio.rb', line 262 def move(x, y, relative, refresh_flag) windows = [@win, @scrollbar_win, @shadow_win] self.move_specific(x, y, relative, refresh_flag, windows, ) end |
#ScreenPOS(n, scrollbar_adj) ⇒ Object
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# File 'lib/rndk/radio.rb', line 541 def ScreenPOS(n, ) @item_pos[n] - @left_char + + @border_size end |
#set(highlight, choice_char, box) ⇒ Object
This sets various attributes of the radio items.
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# File 'lib/rndk/radio.rb', line 389 def set(highlight, choice_char, box) self.set_highlight(highlight) self.setChoiceCHaracter(choice_char) self.set_box(box) end |
#set_bg_color(attrib) ⇒ Object
This sets the background attribute of the widget.
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# File 'lib/rndk/radio.rb', line 354 def set_bg_color(attrib) Ncurses.wbkgd(@win, attrib) Ncurses.wbkgd(@scrollbar_win, attrib) unless @scrollbar_win.nil? end |
#set_current_item(item) ⇒ Object
This sets the current highlighted item of the widget
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# File 'lib/rndk/radio.rb', line 461 def set_current_item(item) self.set_position(item) @selected_item = item end |
#set_highlight(highlight) ⇒ Object
This sets the highlight bar of the radio items.
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# File 'lib/rndk/radio.rb', line 423 def set_highlight(highlight) @highlight = highlight end |
#set_items(items) ⇒ Object
This sets the radio items items.
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# File 'lib/rndk/radio.rb', line 396 def set_items(items) widest_item = self.create_items(items, @box_width) return if widest_item <= 0 # Clean up the display. (0...@view_size).each do |j| Draw.writeBlanks(@win, self.Screen_XPOS(0), self.Screen_YPOS(j), RNDK::HORIZONTAL, 0, @box_width - @border_size) end self.set_view_size(items_size) self.set_current_item(0) @left_char = 0 @selected_item = 0 self.updateViewWidth(widest_item) end |
#setChoiceCharacter(character) ⇒ Object
This sets the character to use when selecting na item in the items.
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# File 'lib/rndk/radio.rb', line 432 def setChoiceCharacter(character) @choice_char = character end |
#setLeftBrace(character) ⇒ Object
This sets the character to use to drw the left side of the choice box on the items
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# File 'lib/rndk/radio.rb', line 442 def setLeftBrace(character) @left_box_char = character end |
#setRightBrace(character) ⇒ Object
This sets the character to use to draw the right side of the choice box on the items
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# File 'lib/rndk/radio.rb', line 452 def setRightBrace(character) @right_box_char = character end |
#setSelectedItem(item) ⇒ Object
This sets the selected item of the widget
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# File 'lib/rndk/radio.rb', line 471 def setSelectedItem(item) @selected_item = item end |
#unfocus ⇒ Object
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# File 'lib/rndk/radio.rb', line 483 def unfocus self.draw_items(@box) end |
#updateViewWidth(widest) ⇒ Object
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# File 'lib/rndk/radio.rb', line 530 def updateViewWidth(widest) @max_left_char = if @box_width > widest then 0 else widest - self.AvailableWidth end end |
#WidestItem ⇒ Object
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# File 'lib/rndk/radio.rb', line 537 def WidestItem @max_left_char + self.AvailableWidth end |