Class: Roglew::Texture2d
- Inherits:
-
Object
- Object
- Roglew::Texture2d
- Defined in:
- lib/roglew/texture2d.rb
Instance Attribute Summary collapse
-
#handle ⇒ Object
readonly
Returns the value of attribute handle.
-
#id ⇒ Object
readonly
Returns the value of attribute id.
Class Method Summary collapse
Instance Method Summary collapse
- #bind(level = 0, deferred = nil, &block) ⇒ Object
-
#initialize(handle) ⇒ Texture2d
constructor
A new instance of Texture2d.
Constructor Details
#initialize(handle) ⇒ Texture2d
Returns a new instance of Texture2d.
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# File 'lib/roglew/texture2d.rb', line 7 def initialize(handle) @handle = handle @id = handle.bind { |context| context.gen_textures } ObjectSpace.define_finalizer(self, self.class.finalize(@handle, @id)) end |
Instance Attribute Details
#handle ⇒ Object (readonly)
Returns the value of attribute handle.
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# File 'lib/roglew/texture2d.rb', line 5 def handle @handle end |
#id ⇒ Object (readonly)
Returns the value of attribute id.
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# File 'lib/roglew/texture2d.rb', line 5 def id @id end |
Class Method Details
.finalize(handle, id) ⇒ Object
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# File 'lib/roglew/texture2d.rb', line 13 def self.finalize(handle, id) proc do #puts "releasing texture #{id}" handle.delete_textures [id] end end |
Instance Method Details
#bind(level = 0, deferred = nil, &block) ⇒ Object
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# File 'lib/roglew/texture2d.rb', line 20 def bind(level = 0, deferred = nil, &block) create_binding(deferred, GL::TEXTURE_2D, level, &block) end |