Class: Roglew::Texture2dContext
- Inherits:
-
Object
- Object
- Roglew::Texture2dContext
show all
- Defined in:
- lib/roglew/extensions/GL_EXT_framebuffer_object.rb,
lib/roglew/texture2d_context.rb
Overview
TODO refactor this to only exist by using RenderContext#create_texture2d
Defined Under Namespace
Modules: Parameters1, Parameters2, Parameters3, Parameters4, Parameters5, Parameters6
Instance Attribute Summary collapse
Instance Method Summary
collapse
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#border_color(r, g, b, a) ⇒ Object
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#generate_mipmapEXT ⇒ Object
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#initialize(texture, deferred, target, level, &block) ⇒ Texture2dContext
constructor
A new instance of Texture2dContext.
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#mag_filter=(v) ⇒ Object
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#min_filter=(v) ⇒ Object
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#parameter(pname, *values) ⇒ Object
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#tex_image_2d(width, height, internalFormat, format, type, data = nil) ⇒ Object
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#tex_subimage_2d(x, y, width, height, format, type, data = nil) ⇒ Object
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#wrap_s=(v) ⇒ Object
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#wrap_t=(v) ⇒ Object
Constructor Details
#initialize(texture, deferred, target, level, &block) ⇒ Texture2dContext
Returns a new instance of Texture2dContext.
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# File 'lib/roglew/texture2d_context.rb', line 10
def initialize(texture, deferred, target, level, &block)
@target, @level = target, level
load_version_modules texture.handle.version
load_extensions texture.handle.loaded_extensions
super(texture, deferred, &block)
end
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Instance Attribute Details
#level ⇒ Object
Returns the value of attribute level.
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# File 'lib/roglew/texture2d_context.rb', line 5
def level
@level
end
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Instance Method Details
#border_color(r, g, b, a) ⇒ Object
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# File 'lib/roglew/texture2d_context.rb', line 31
def border_color(r, g, b, a) parameter(GL::TEXTURE_BORDER_COLOR, r, g, b, a) end
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#generate_mipmapEXT ⇒ Object
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# File 'lib/roglew/extensions/GL_EXT_framebuffer_object.rb', line 60
def generate_mipmapEXT
glGenerateMipmapEXT(@target)
end
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#mag_filter=(v) ⇒ Object
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# File 'lib/roglew/texture2d_context.rb', line 32
def mag_filter=(v) parameter(GL::TEXTURE_MAG_FILTER, v) end
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#min_filter=(v) ⇒ Object
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# File 'lib/roglew/texture2d_context.rb', line 33
def min_filter=(v) parameter(GL::TEXTURE_MIN_FILTER, v) end
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#parameter(pname, *values) ⇒ Object
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# File 'lib/roglew/texture2d_context.rb', line 19
def parameter(pname, *values)
tex_parameter(@target, pname, *values)
end
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#tex_image_2d(width, height, internalFormat, format, type, data = nil) ⇒ Object
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# File 'lib/roglew/texture2d_context.rb', line 23
def tex_image_2d(width, height, internalFormat, format, type, data = nil)
glTexImage2D(@target, @level, internalFormat, width, height, 0, format, type, data)
end
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#tex_subimage_2d(x, y, width, height, format, type, data = nil) ⇒ Object
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# File 'lib/roglew/texture2d_context.rb', line 27
def tex_subimage_2d(x, y, width, height, format, type, data = nil)
glTexSubImage2D(@target, @level, x, y, width, height, format, type, data)
end
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#wrap_s=(v) ⇒ Object
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# File 'lib/roglew/texture2d_context.rb', line 34
def wrap_s=(v) parameter(GL::TEXTURE_WRAP_S, v) end
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#wrap_t=(v) ⇒ Object
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# File 'lib/roglew/texture2d_context.rb', line 35
def wrap_t=(v) parameter(GL::TEXTURE_WRAP_T, v) end
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