Class: Visualization_msgs::MarkerArray
- Inherits:
-
ROS::Message
- Object
- ROS::Message
- Visualization_msgs::MarkerArray
- Defined in:
- lib/visualization_msgs/MarkerArray.rb
Constant Summary collapse
- @@struct_C =
::ROS::Struct.new("C")
- @@struct_l2 =
::ROS::Struct.new("l2")
- @@struct_l3 =
::ROS::Struct.new("l3")
- @@struct_f4 =
::ROS::Struct.new("f4")
- @@struct_d4 =
::ROS::Struct.new("d4")
- @@struct_L2 =
::ROS::Struct.new("L2")
- @@struct_d3 =
::ROS::Struct.new("d3")
- @@struct_L =
::ROS::Struct.new("L")
- @@slot_types =
['visualization_msgs/Marker[]']
Instance Attribute Summary collapse
-
#markers ⇒ Object
Returns the value of attribute markers.
Class Method Summary collapse
Instance Method Summary collapse
-
#_get_types ⇒ String
internal API method.
-
#deserialize(str) ⇒ Object
unpack serialized message in str into this message instance @param [String] str: byte array of serialized message.
- #has_header? ⇒ Boolean
-
#initialize(args = {}) ⇒ MarkerArray
constructor
Constructor.
- #message_definition ⇒ Object
-
#serialize(buff) ⇒ Object
serialize message into buffer.
Constructor Details
#initialize(args = {}) ⇒ MarkerArray
Constructor. You can set the default values using keyword operators.
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# File 'lib/visualization_msgs/MarkerArray.rb', line 150 def initialize(args={}) # message fields cannot be None, assign default values for those that are if args[:markers] @markers = args[:markers] else @markers = [] end end |
Instance Attribute Details
#markers ⇒ Object
Returns the value of attribute markers.
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# File 'lib/visualization_msgs/MarkerArray.rb', line 133 def markers @markers end |
Class Method Details
.md5sum ⇒ Object
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# File 'lib/visualization_msgs/MarkerArray.rb', line 16 def self.md5sum "90da67007c26525f655c1c269094e39f" end |
.type ⇒ Object
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# File 'lib/visualization_msgs/MarkerArray.rb', line 20 def self.type "visualization_msgs/MarkerArray" end |
Instance Method Details
#_get_types ⇒ String
internal API method
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# File 'lib/visualization_msgs/MarkerArray.rb', line 161 def _get_types @slot_types end |
#deserialize(str) ⇒ Object
unpack serialized message in str into this message instance
@param [String] str: byte array of serialized
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# File 'lib/visualization_msgs/MarkerArray.rb', line 230 def deserialize(str) begin end_point = 0 start = end_point end_point += 4 (length,) = @@struct_L.unpack(str[start..(end_point-1)]) @markers = [] length.times do val1 = Visualization_msgs::Marker.new _v35 = val1.header start = end_point end_point += ROS::Struct::calc_size('L') (_v35.seq,) = @@struct_L.unpack(str[start..(end_point-1)]) _v36 = _v35.stamp _x = _v36 start = end_point end_point += ROS::Struct::calc_size('L2') (_x.secs, _x.nsecs,) = @@struct_L2.unpack(str[start..(end_point-1)]) start = end_point end_point += 4 (length,) = @@struct_L.unpack(str[start..(end_point-1)]) start = end_point end_point += length _v35.frame_id = str[start..(end_point-1)] start = end_point end_point += 4 (length,) = @@struct_L.unpack(str[start..(end_point-1)]) start = end_point end_point += length val1.ns = str[start..(end_point-1)] _x = val1 start = end_point end_point += ROS::Struct::calc_size('l3') (_x.id, _x.type, _x.action,) = @@struct_l3.unpack(str[start..(end_point-1)]) _v37 = val1.pose _v38 = _v37.position _x = _v38 start = end_point end_point += ROS::Struct::calc_size('d3') (_x.x, _x.y, _x.z,) = @@struct_d3.unpack(str[start..(end_point-1)]) _v39 = _v37.orientation _x = _v39 start = end_point end_point += ROS::Struct::calc_size('d4') (_x.x, _x.y, _x.z, _x.w,) = @@struct_d4.unpack(str[start..(end_point-1)]) _v40 = val1.scale _x = _v40 start = end_point end_point += ROS::Struct::calc_size('d3') (_x.x, _x.y, _x.z,) = @@struct_d3.unpack(str[start..(end_point-1)]) _v41 = val1.color _x = _v41 start = end_point end_point += ROS::Struct::calc_size('f4') (_x.r, _x.g, _x.b, _x.a,) = @@struct_f4.unpack(str[start..(end_point-1)]) _v42 = val1.lifetime _x = _v42 start = end_point end_point += ROS::Struct::calc_size('l2') (_x.secs, _x.nsecs,) = @@struct_l2.unpack(str[start..(end_point-1)]) start = end_point end_point += ROS::Struct::calc_size('C') (val1.frame_locked,) = @@struct_C.unpack(str[start..(end_point-1)]) val1.frame_locked = bool(val1.frame_locked) start = end_point end_point += 4 (length,) = @@struct_L.unpack(str[start..(end_point-1)]) val1.points = [] length.times do val2 = Geometry_msgs::Point.new _x = val2 start = end_point end_point += ROS::Struct::calc_size('d3') (_x.x, _x.y, _x.z,) = @@struct_d3.unpack(str[start..(end_point-1)]) val1.points.push(val2) end start = end_point end_point += 4 (length,) = @@struct_L.unpack(str[start..(end_point-1)]) val1.colors = [] length.times do val2 = Std_msgs::ColorRGBA.new _x = val2 start = end_point end_point += ROS::Struct::calc_size('f4') (_x.r, _x.g, _x.b, _x.a,) = @@struct_f4.unpack(str[start..(end_point-1)]) val1.colors.push(val2) end start = end_point end_point += 4 (length,) = @@struct_L.unpack(str[start..(end_point-1)]) start = end_point end_point += length val1.text = str[start..(end_point-1)] start = end_point end_point += 4 (length,) = @@struct_L.unpack(str[start..(end_point-1)]) start = end_point end_point += length val1.mesh_resource = str[start..(end_point-1)] start = end_point end_point += ROS::Struct::calc_size('C') (val1.,) = @@struct_C.unpack(str[start..(end_point-1)]) val1. = bool(val1.) @markers.push(val1) end return self rescue => exception raise "message DeserializationError: #{exception}" #most likely buffer underfill end end |
#has_header? ⇒ Boolean
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# File 'lib/visualization_msgs/MarkerArray.rb', line 24 def has_header? false end |
#message_definition ⇒ Object
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# File 'lib/visualization_msgs/MarkerArray.rb', line 28 def "Marker[] markers ================================================================================ MSG: visualization_msgs/Marker # See http://www.ros.org/wiki/rviz/DisplayTypes/Marker and http://www.ros.org/wiki/rviz/Tutorials/Markers%3A%20Basic%20Shapes for more information on using this message with rviz uint8 ARROW=0 uint8 CUBE=1 uint8 SPHERE=2 uint8 CYLINDER=3 uint8 LINE_STRIP=4 uint8 LINE_LIST=5 uint8 CUBE_LIST=6 uint8 SPHERE_LIST=7 uint8 POINTS=8 uint8 TEXT_VIEW_FACING=9 uint8 MESH_RESOURCE=10 uint8 TRIANGLE_LIST=11 uint8 ADD=0 uint8 MODIFY=0 uint8 DELETE=2 Header header # header for time/frame information string ns # Namespace to place this object in... used in conjunction with id to create a unique name for the object int32 id # object ID useful in conjunction with the namespace for manipulating and deleting the object later int32 type # Type of object int32 action # 0 add/modify an object, 1 (deprecated), 2 deletes an object geometry_msgs/Pose pose # Pose of the object geometry_msgs/Vector3 scale # Scale of the object 1,1,1 means default (usually 1 meter square) std_msgs/ColorRGBA color # Color [0.0-1.0] duration lifetime # How long the object should last before being automatically deleted. 0 means forever bool frame_locked # If this marker should be frame-locked, i.e. retransformed into its frame every timestep #Only used if the type specified has some use for them (eg. POINTS, LINE_STRIP, ...) geometry_msgs/Point[] points #Only used if the type specified has some use for them (eg. POINTS, LINE_STRIP, ...) #number of colors must either be 0 or equal to the number of points #NOTE: alpha is not yet used std_msgs/ColorRGBA[] colors # NOTE: only used for text markers string text # NOTE: only used for MESH_RESOURCE markers string mesh_resource bool mesh_use_embedded_materials ================================================================================ MSG: std_msgs/Header # Standard metadata for higher-level stamped data types. # This is generally used to communicate timestamped data # in a particular coordinate frame. # # sequence ID: consecutively increasing ID uint32 seq #Two-integer timestamp that is expressed as: # * stamp.secs: seconds (stamp_secs) since epoch # * stamp.nsecs: nanoseconds since stamp_secs # time-handling sugar is provided by the client library time stamp #Frame this data is associated with # 0: no frame # 1: global frame string frame_id ================================================================================ MSG: geometry_msgs/Pose # A representation of pose in free space, composed of postion and orientation. Point position Quaternion orientation ================================================================================ MSG: geometry_msgs/Point # This contains the position of a point in free space float64 x float64 y float64 z ================================================================================ MSG: geometry_msgs/Quaternion # This represents an orientation in free space in quaternion form. float64 x float64 y float64 z float64 w ================================================================================ MSG: geometry_msgs/Vector3 # This represents a vector in free space. float64 x float64 y float64 z ================================================================================ MSG: std_msgs/ColorRGBA float32 r float32 g float32 b float32 a " end |
#serialize(buff) ⇒ Object
serialize message into buffer
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# File 'lib/visualization_msgs/MarkerArray.rb', line 167 def serialize(buff) begin length = @markers.length buff.write(@@struct_L.pack(length)) for val1 in @markers _v27 = val1.header buff.write(@@struct_L.pack(_v27.seq)) _v28 = _v27.stamp _x = _v28 buff.write(@@struct_L2.pack(_x.secs, _x.nsecs)) _x = _v27.frame_id length = _x.length buff.write([length, _x].pack("La#{length}")) _x = val1.ns length = _x.length buff.write([length, _x].pack("La#{length}")) _x = val1 buff.write(@@struct_l3.pack(_x.id, _x.type, _x.action)) _v29 = val1.pose _v30 = _v29.position _x = _v30 buff.write(@@struct_d3.pack(_x.x, _x.y, _x.z)) _v31 = _v29.orientation _x = _v31 buff.write(@@struct_d4.pack(_x.x, _x.y, _x.z, _x.w)) _v32 = val1.scale _x = _v32 buff.write(@@struct_d3.pack(_x.x, _x.y, _x.z)) _v33 = val1.color _x = _v33 buff.write(@@struct_f4.pack(_x.r, _x.g, _x.b, _x.a)) _v34 = val1.lifetime _x = _v34 buff.write(@@struct_l2.pack(_x.secs, _x.nsecs)) buff.write(@@struct_C.pack(val1.frame_locked)) length = val1.points.length buff.write(@@struct_L.pack(length)) for val2 in val1.points _x = val2 buff.write(@@struct_d3.pack(_x.x, _x.y, _x.z)) end length = val1.colors.length buff.write(@@struct_L.pack(length)) for val2 in val1.colors _x = val2 buff.write(@@struct_f4.pack(_x.r, _x.g, _x.b, _x.a)) end _x = val1.text length = _x.length buff.write([length, _x].pack("La#{length}")) _x = val1.mesh_resource length = _x.length buff.write([length, _x].pack("La#{length}")) buff.write(@@struct_C.pack(val1.)) end rescue => exception raise "some erro in serialize: #{exception}" end end |