Class: StudioGame::Player

Inherits:
Object
  • Object
show all
Includes:
Playable
Defined in:
lib/studio_game/player.rb

Overview

player class

Direct Known Subclasses

BerserkPlayer, ClumsyPlayer

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Methods included from Playable

#boost, #drain

Constructor Details

#initialize(name, health = 100) ⇒ Player

Returns a new instance of Player.



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# File 'lib/studio_game/player.rb', line 20

def initialize(name, health = 100)
  @name = name.capitalize
  @health = health
  @found_treasures = Hash.new(0)
end

Instance Attribute Details

#found_treasuresObject (readonly)

Returns the value of attribute found_treasures.



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# File 'lib/studio_game/player.rb', line 9

def found_treasures
  @found_treasures
end

#healthObject

Returns the value of attribute health.



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# File 'lib/studio_game/player.rb', line 10

def health
  @health
end

#nameObject

Returns the value of attribute name.



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# File 'lib/studio_game/player.rb', line 10

def name
  @name
end

Class Method Details

.from_csv(line) ⇒ Object



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# File 'lib/studio_game/player.rb', line 12

def self.from_csv(line)
  name, health = line.split(',')
  Player.new(name, Integer(health))
rescue ArgumentError
  puts "#{health} is just no valid health value love."
  Player.new(name)
end

Instance Method Details

#found_treasure(name, points) ⇒ Object



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# File 'lib/studio_game/player.rb', line 34

def found_treasure(name, points)
  @found_treasures[name] += points
end

#pointsObject



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# File 'lib/studio_game/player.rb', line 38

def points
  @found_treasures.values.sum
end

#scoreObject



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# File 'lib/studio_game/player.rb', line 30

def score
  @health + points
end

#to_sObject



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# File 'lib/studio_game/player.rb', line 26

def to_s
  "I'm #{@name} with a health = #{@health}, points = #{points}, and score = #{score}"
end