Class: StudioGame::ClumsyPlayer
- Defined in:
- lib/studio_game/clumsy_player.rb
Overview
subclass of the player class, this is a clumsy player. he gets half points for for each treasure he finds
Instance Attribute Summary collapse
-
#boost_factor ⇒ Object
readonly
Returns the value of attribute boost_factor.
Attributes inherited from Player
Instance Method Summary collapse
- #found_treasure(treasure) ⇒ Object
-
#initialize(name, health = 100, boost_factor = 1) ⇒ ClumsyPlayer
constructor
A new instance of ClumsyPlayer.
- #w00t ⇒ Object
Methods inherited from Player
#<=>, #each_found_treasure, from_csv, #points, #score, #to_s
Methods included from Playable
Constructor Details
#initialize(name, health = 100, boost_factor = 1) ⇒ ClumsyPlayer
Returns a new instance of ClumsyPlayer.
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# File 'lib/studio_game/clumsy_player.rb', line 12 def initialize(name, health = 100, boost_factor = 1) super(name, health) @boost_factor = boost_factor end |
Instance Attribute Details
#boost_factor ⇒ Object (readonly)
Returns the value of attribute boost_factor.
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# File 'lib/studio_game/clumsy_player.rb', line 10 def boost_factor @boost_factor end |
Instance Method Details
#found_treasure(treasure) ⇒ Object
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# File 'lib/studio_game/clumsy_player.rb', line 21 def found_treasure(treasure) damaged_treasure = Treasure.new(treasure.name, treasure.points / 2.0) super(damaged_treasure) end |
#w00t ⇒ Object
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# File 'lib/studio_game/clumsy_player.rb', line 17 def w00t @boost_factor.times { super } end |