Class: Rubyvis::Layout::Pack
Overview
Implements a hierarchical layout using circle-packing. The meaning of the exported mark prototypes changes slightly in the space-filling implementation:<ul>
<li>node
- for rendering nodes; typically a Rubyvis::Dot.
<p><li>link
- unsupported; undefined. Links are encoded implicitly in the arrangement of the space-filling nodes.
<p><li>label
- for rendering node labels; typically a Rubyvis::Label.
</ul>The pack layout support dynamic sizing for leaf nodes, if a #size psuedo-property is specified. The default size function returns 1, causing all leaf nodes to be sized equally, and all internal nodes to be sized by the number of leaf nodes they have as descendants.
<p>The size function can be used in conjunction with the order property, which allows the nodes to the sorted by the computed size. Note: for sorting based on other data attributes, simply use the default null
for the order property, and sort the nodes beforehand using the pv.Dom operator.
<p>For more details on how to use this layout, see Rubyvis::Layout::Hierarchy.
>“Visualization of large hierarchical data by circle packing”</a> by W. Wang,
-
Wang, G. Dai, and H. Wang, ACM CHI 2006.
/
Instance Attribute Summary
Attributes inherited from Network
#_id, #link, #node, #node_label
Attributes inherited from Panel
Attributes inherited from Mark
#_properties, #binds, #child_index, #parent, #proto, #root, #scale, #scene, #target
Class Method Summary collapse
-
.defaults ⇒ Object
Default properties for circle-packing layouts.
Instance Method Summary collapse
- #bound(n) ⇒ Object
- #build_implied(s) ⇒ Object
-
#initialize ⇒ Pack
constructor
A new instance of Pack.
- #insert(a, b) ⇒ Object
- #intersects(a, b) ⇒ Object
- #pack_circle(nodes) ⇒ Object
- #pack_tree(n) ⇒ Object
- #place(a, b, c) ⇒ Object
- #radii(nodes) ⇒ Object
-
#size(f) ⇒ Object
Specifies the sizing function.
- #splice(a, b) ⇒ Object
- #transform(n, x, y, k) ⇒ Object
Methods inherited from Hierarchy
#hierarchy_build_implied, #links
Methods inherited from Network
#_link, #_node, #_node_label, #build_properties, #network_build_implied, #nodes, #reset
Methods inherited from Rubyvis::Layout
Arc, Cluster, Grid, Hierarchy, Horizon, Indent, Matrix, Network, Pack, Partition, Stack, Tree, Treemap, attr_accessor_dsl, #build_properties, #layout_build_implied, #layout_build_properties
Methods inherited from Panel
#add, #anchor, #bind, #build_instance, #children_inspect, #panel_build_implied, #to_svg, #type
Methods inherited from Bar
Methods inherited from Mark
#add, #anchor, #area, attr_accessor_dsl, #bar, #bind, #build, #build_instance, #build_properties, #context, #context_apply, #context_clear, #cousin, #delete_index, #dot, #event, #execute, #first, #image, index, #index, index=, #index=, #index_defined?, #instance, #instances, #label, #last, #layout_arc, #layout_cluster, #layout_grid, #layout_horizon, #layout_indent, #layout_matrix, #layout_pack, #layout_partition, #layout_partition_fill, #layout_stack, #layout_tree, #layout_treemap, #line, #margin, #mark_anchor, #mark_bind, #mark_build_implied, #mark_build_instance, #mark_build_properties, #mark_extend, mark_method, #panel, #properties, properties, property_method, #property_value, #render, #rule, scene, scene=, #sibling, stack, stack=, #type, #wedge
Constructor Details
#initialize ⇒ Pack
Returns a new instance of Pack.
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# File 'lib/rubyvis/layout/pack.rb', line 41 def initialize super @node. shape_radius(lambda {|n| n.radius }). stroke_style("rgb(31, 119, 180)"). fill_style("rgba(31, 119, 180, 0.25)") @node_label.text_align("center") @link=nil @radius = lambda { 1 } end |
Class Method Details
.defaults ⇒ Object
Default properties for circle-packing layouts. The default spacing parameter is 1 and the default order is “ascending”.
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# File 'lib/rubyvis/layout/pack.rb', line 84 def self.defaults Rubyvis::Layout::Pack.new.mark_extend(Rubyvis::Layout::Hierarchy.defaults). spacing(1). order("ascending") end |
Instance Method Details
#bound(n) ⇒ Object
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# File 'lib/rubyvis/layout/pack.rb', line 154 def bound(n) @x_min = [n.x - n.radius, @x_min].min @x_max = [n.x + n.radius, @x_max].max @y_min = [n.y - n.radius, @y_min].min @y_max = [n.y + n.radius, @y_max].max end |
#build_implied(s) ⇒ Object
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# File 'lib/rubyvis/layout/pack.rb', line 313 def build_implied(s) return nil if hierarchy_build_implied(s) @s=s nodes = s.nodes root = nodes[0] radii(nodes) # Recursively compute the layout. #/ root.x = 0 root.y = 0 root.radius = pack_tree(root) w = self.width h = self.height k = 1.0 / [2.0 * root.radius / w, 2.0 * root.radius / h].max transform(root, w / 2.0, h / 2.0, k) end |
#insert(a, b) ⇒ Object
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# File 'lib/rubyvis/layout/pack.rb', line 160 def insert(a,b) c = a.n a.n = b b._p = a b.n = c c._p = b end |
#intersects(a, b) ⇒ Object
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# File 'lib/rubyvis/layout/pack.rb', line 171 def intersects(a, b) dx = b.x - a.x dy = b.y - a.y dr = a.radius + b.radius (dr * dr - dx * dx - dy * dy) > 0.001 # within epsilon end |
#pack_circle(nodes) ⇒ Object
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# File 'lib/rubyvis/layout/pack.rb', line 211 def pack_circle(nodes) @x_min = Infinity @x_max = -Infinity @y_min = Infinity @y_max = -Infinity a=b=c=j=k=nil # Create first node. a = nodes[0]; a.x = -a.radius a.y = 0 bound(a) # Create second node. #/ if (nodes.size > 1) b = nodes[1] b.x = b.radius b.y = 0 bound(b) # Create third node and build chain. if (nodes.size > 2) c = nodes[2] place(a, b, c) bound(c) insert(a, c) a._p = c insert(c, b) b = a.n # Now iterate through the rest. i=3 while(i < nodes.size) do c=nodes[i] place(a, b, c) # Search for the closest intersection. #/ isect = 0 s1 = 1 s2 = 1 j=b.n while(j!=b) do if (intersects(j, c)) isect=1 break end j=j.n s1+=1 end if isect==1 k=a._p while(k!=j._p) do if(intersects(k,c)) if(s2 < s1) isect=-1 j=k end break end k=k._p s2+=1 end end # Update node chain. #/ if (isect == 0) insert(a, c) b = c bound(c) elsif (isect > 0) splice(a, j) b = j i-=1 elsif (isect < 0) splice(j, b) a = j i-=1 end i+=1 end end end # Re-center the circles and return the encompassing radius. #/ cx = (@x_min + @x_max) / 2.0 cy = (@y_min + @y_max) / 2.0 cr = 0 nodes.each do |n| n.x -= cx n.y -= cy cr = [cr, n.radius + Math.sqrt(n.x * n.x + n.y * n.y)].max end cr + @s.spacing end |
#pack_tree(n) ⇒ Object
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# File 'lib/rubyvis/layout/pack.rb', line 132 def pack_tree(n) nodes = [] c=n.first_child while(c) c.radius=pack_tree(c) if c.first_child c.n=c._p=c nodes.push(c) c=c.next_sibling end # Sort. case @s.order when "ascending" nodes.sort {|a,b| a.radius<=>b.radius} when 'descending' nodes.sort {|a,b| b.radius<=>a.radius} when 'reverse' nodes.reverse end return pack_circle(nodes) end |
#place(a, b, c) ⇒ Object
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# File 'lib/rubyvis/layout/pack.rb', line 179 def place(a, b, c) da = b.radius + c.radius db = a.radius + c.radius dx = b.x - a.x dy = b.y - a.y dc = Math.sqrt(dx * dx + dy * dy) cos = (db * db + dc * dc - da * da) / (2.0 * db * dc) theta = Math.acos(cos) x = cos * db h = Math.sin(theta) * db dx = dx/dc dy = dy/dc c.x = a.x + x * dx + h * dy c.y = a.y + x * dy - h * dx end |
#radii(nodes) ⇒ Object
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# File 'lib/rubyvis/layout/pack.rb', line 121 def radii(nodes) stack=Mark.stack stack.unshift(nil) nodes.each {|c| if !c.first_child stack[0]=c c.radius = @radius.js_apply(self, stack) end } stack.shift end |
#size(f) ⇒ Object
Specifies the sizing function. By default, a sizing function is disabled and all nodes are given constant size. The sizing function is invoked for each leaf node in the tree (passed to the constructor).
<p>For example, if the tree data structure represents a file system, with files as leaf nodes, and each file has a bytes
attribute, you can specify a size function as:
<pre> .size(function(d) d.bytes)</pre>
As with other properties, a size function may specify additional arguments to access the data associated with the layout and any enclosing panels.
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# File 'lib/rubyvis/layout/pack.rb', line 110 def size(f) if f.is_a? Proc @radius=lambda {|*args| Math.sqrt(f.js_apply(self,args))} else f=Math.sqrt(f) @radius=lambda {f} end self end |
#splice(a, b) ⇒ Object
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# File 'lib/rubyvis/layout/pack.rb', line 167 def splice(a, b) a.n = b b._p = a end |
#transform(n, x, y, k) ⇒ Object
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# File 'lib/rubyvis/layout/pack.rb', line 196 def transform(n, x, y, k) c=n.first_child while(c) do c.x += n.x c.y += n.y transform(c, x, y, k) c=c.next_sibling end n.x = x + k * n.x n.y = y + k * n.y n.radius *= k n.mid_angle=0 # Undefined on protovis end |