Class: RunLoop::CoreSimulator
- Inherits:
-
Object
- Object
- RunLoop::CoreSimulator
- Defined in:
- lib/run_loop/core_simulator.rb
Overview
A class to manage interactions with CoreSimulators.
Constant Summary collapse
- DEFAULT_OPTIONS =
These options control various aspects of an app’s life cycle on the iOS Simulator.
You can override these values if they do not work in your environment.
For cucumber users, the best place to override would be in your features/support/env.rb.
For example:
{ # In most cases 30 seconds is a reasonable amount of time to wait for an # install. When testing larger apps, on slow machines, or in CI, this # value may need to be higher. 120 is the default for CI. :install_app_timeout => RunLoop::Environment.ci? ? 120 : 30, :uninstall_app_timeout => RunLoop::Environment.ci? ? 120 : 30, :launch_app_timeout => RunLoop::Environment.ci? ? 120 : 30, :wait_for_state_timeout => RunLoop::Environment.ci? ? 120 : 30 }
Instance Method Summary collapse
-
#app_is_installed? ⇒ Boolean
Is this app installed?.
-
#initialize(device, app, options = {}) ⇒ CoreSimulator
constructor
A new instance of CoreSimulator.
-
#install ⇒ Object
Install the app.
-
#launch ⇒ Object
Launch the app on the simulator.
-
#launch_simulator ⇒ Object
Launch the simulator indicated by device.
-
#reset_app_sandbox ⇒ Object
Resets the app sandbox.
-
#uninstall_app_and_sandbox ⇒ Object
Uninstalls the app and clears the sandbox.
Constructor Details
#initialize(device, app, options = {}) ⇒ CoreSimulator
Returns a new instance of CoreSimulator.
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# File 'lib/run_loop/core_simulator.rb', line 321 def initialize(device, app, ={}) defaults = { :quit_sim_on_init => true } merged = defaults.merge() @app = app @device = device @xcode = merged[:xcode] if merged[:quit_sim_on_init] RunLoop::CoreSimulator.quit_simulator end # stdio.pipe - can cause problems finding the SHA of a simulator rm_instruments_pipe end |
Instance Method Details
#app_is_installed? ⇒ Boolean
Is this app installed?
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# File 'lib/run_loop/core_simulator.rb', line 468 def app_is_installed? !installed_app_bundle_dir.nil? end |
#install ⇒ Object
Install the app.
-
If the app is not installed, it is installed.
-
Does nothing, if the app is the same as the one that is installed.
-
Installs the app if it is different from the installed app.
The app sandbox is not touched.
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# File 'lib/run_loop/core_simulator.rb', line 454 def install installed_app_bundle = installed_app_bundle_dir # App is not installed. Use simctl interface to install. if !installed_app_bundle installed_app_bundle = install_app_with_simctl else ensure_app_same end installed_app_bundle end |
#launch ⇒ Object
Launch the app on the simulator.
-
If the app is not installed, it is installed.
-
If the app is different from the app that is installed, it is installed.
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# File 'lib/run_loop/core_simulator.rb', line 397 def launch install # If the app is the same, install will not launch the simulator. # In order to launch the app, the simulator needs to be running. # launch_simulator ensures that the sim is launched and will not # relaunch it. launch_simulator tries = RunLoop::Environment.ci? ? 5 : 3 last_error = nil RunLoop.log_debug("Trying #{tries} times to launch #{app.bundle_identifier} on #{device}") tries.times do |try| # Terminates CoreSimulatorService on failures. hash = attempt_to_launch_app_with_simctl exit_status = hash[:exit_status] if exit_status != 0 # Last argument is how long to sleep after an error. last_error = handle_failed_app_launch(hash, try, tries, 0.5) else last_error = nil break end end if last_error raise RuntimeError, %Q[Could not launch #{app.bundle_identifier} on #{device} #{last_error} ] end wait_for_app_launch end |
#launch_simulator ⇒ Object
Launch the simulator indicated by device.
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# File 'lib/run_loop/core_simulator.rb', line 354 def launch_simulator if running_simulator_pid != nil # There is a running simulator. # Did we launch it? if running_simulator_pid == RunLoop::CoreSimulator.simulator_pid # Nothing to do, we already launched the simulator. return else # We did not launch this simulator; quit it. RunLoop::CoreSimulator.quit_simulator end end args = ['open', '-g', '-a', sim_app_path, '--args', '-CurrentDeviceUDID', device.udid] RunLoop.log_debug("Launching #{device} with:") RunLoop.log_unix_cmd("xcrun #{args.join(' ')}") start_time = Time.now pid = Process.spawn('xcrun', *args) Process.detach(pid) = { :timeout => 5, :raise_on_timeout => true } RunLoop::ProcessWaiter.new(sim_name, ).wait_for_any device.simulator_wait_for_stable_state elapsed = Time.now - start_time RunLoop.log_debug("Took #{elapsed} seconds to launch the simulator") # Keep track of the pid so we can know if we have already launched this sim. RunLoop::CoreSimulator.simulator_pid = running_simulator_pid true end |
#reset_app_sandbox ⇒ Object
Resets the app sandbox.
Does nothing if the app is not installed.
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# File 'lib/run_loop/core_simulator.rb', line 475 def reset_app_sandbox return true if !app_is_installed? RunLoop::CoreSimulator.wait_for_simulator_state(device, "Shutdown") reset_app_sandbox_internal end |
#uninstall_app_and_sandbox ⇒ Object
Uninstalls the app and clears the sandbox.
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# File 'lib/run_loop/core_simulator.rb', line 484 def uninstall_app_and_sandbox return true if !app_is_installed? launch_simulator args = ['simctl', 'uninstall', device.udid, app.bundle_identifier] timeout = DEFAULT_OPTIONS[:uninstall_app_timeout] xcrun.run_command_in_context(args, log_cmd: true, timeout: timeout) device.simulator_wait_for_stable_state true end |