Class: Model::TileCollection
- Inherits:
-
Object
- Object
- Model::TileCollection
- Defined in:
- lib/tic_tac_toe/model/tile_collection.rb
Instance Attribute Summary collapse
-
#dimensions ⇒ Object
readonly
Returns the value of attribute dimensions.
Instance Method Summary collapse
- #available_tiles ⇒ Object
- #available_tiles? ⇒ Boolean
- #clone(tiles = nil) ⇒ Object
- #each(&block) ⇒ Object
-
#equivalents ⇒ Object
Any given TicTacToe board has 8 equivalent boards, which are generated by flipping and rotating a board.
- #find_tile(row, col) ⇒ Object
- #id ⇒ Object
-
#initialize(tiles, dimensions) ⇒ TileCollection
constructor
A new instance of TileCollection.
- #rows ⇒ Object
Constructor Details
#initialize(tiles, dimensions) ⇒ TileCollection
Returns a new instance of TileCollection.
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# File 'lib/tic_tac_toe/model/tile_collection.rb', line 6 def initialize(tiles, dimensions) raise ArgumentError, 'empty tiles array' if tiles.empty? raise ArgumentError, 'dimensions do not match tiles length' if tiles.length != dimensions**2 @dimensions = dimensions @tiles = tiles.each_with_index do |tile, i| tile.col = col_index(i) tile.row = row_index(i) end end |
Instance Attribute Details
#dimensions ⇒ Object (readonly)
Returns the value of attribute dimensions.
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# File 'lib/tic_tac_toe/model/tile_collection.rb', line 4 def dimensions @dimensions end |
Instance Method Details
#available_tiles ⇒ Object
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# File 'lib/tic_tac_toe/model/tile_collection.rb', line 46 def available_tiles @tiles.find_all(&:available?) end |
#available_tiles? ⇒ Boolean
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# File 'lib/tic_tac_toe/model/tile_collection.rb', line 50 def available_tiles? available_tiles.count.positive? end |
#clone(tiles = nil) ⇒ Object
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# File 'lib/tic_tac_toe/model/tile_collection.rb', line 77 def clone(tiles = nil) tiles ||= clone_tiles self.class.new(tiles, dimensions) end |
#each(&block) ⇒ Object
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# File 'lib/tic_tac_toe/model/tile_collection.rb', line 25 def each(&block) @tiles.each(&block) end |
#equivalents ⇒ Object
Any given TicTacToe board has 8 equivalent boards, which are generated by flipping and rotating a board.
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# File 'lib/tic_tac_toe/model/tile_collection.rb', line 59 def equivalents next_tile_collections = [] i = 4 next_tc = self while i.positive? rotated = next_tc.rotate next_tile_collections << rotated next_tile_collections << rotated.flip next_tc = rotated i -= 1 end next_tile_collections end |
#find_tile(row, col) ⇒ Object
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# File 'lib/tic_tac_toe/model/tile_collection.rb', line 54 def find_tile(row, col) @tiles[index(row.to_i, col.to_i)] end |
#id ⇒ Object
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# File 'lib/tic_tac_toe/model/tile_collection.rb', line 18 def id @tiles.each_with_object('') do |tile, str| str << tile.piece_name str end end |
#rows ⇒ Object
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# File 'lib/tic_tac_toe/model/tile_collection.rb', line 29 def rows return @rows unless @rows.nil? i = 0 @rows = [] while i < @tiles.count j = i + 3 @rows << @tiles[i...j] i = j end @rows end |