Module: Api::ActionResult
- Defined in:
- lib/sc2ai/protocol/_meta_documentation.rb
Overview
Protobuf virtual enum.
Constant Summary collapse
- Success =
1
- NotSupported =
2
- Error =
3
- CantQueueThatOrder =
4
- Retry =
5
- Cooldown =
6
- QueueIsFull =
7
- RallyQueueIsFull =
8
- NotEnoughMinerals =
9
- NotEnoughVespene =
10
- NotEnoughTerrazine =
11
- NotEnoughCustom =
12
- NotEnoughFood =
13
- FoodUsageImpossible =
14
- NotEnoughLife =
15
- NotEnoughShields =
16
- NotEnoughEnergy =
17
- LifeSuppressed =
18
- ShieldsSuppressed =
19
- EnergySuppressed =
20
- NotEnoughCharges =
21
- CantAddMoreCharges =
22
- TooMuchMinerals =
23
- TooMuchVespene =
24
- TooMuchTerrazine =
25
- TooMuchCustom =
26
- TooMuchFood =
27
- TooMuchLife =
28
- TooMuchShields =
29
- TooMuchEnergy =
30
- MustTargetUnitWithLife =
31
- MustTargetUnitWithShields =
32
- MustTargetUnitWithEnergy =
33
- CantTrade =
34
- CantSpend =
35
- CantTargetThatUnit =
36
- CouldntAllocateUnit =
37
- UnitCantMove =
38
- TransportIsHoldingPosition =
39
- BuildTechRequirementsNotMet =
40
- CantFindPlacementLocation =
41
- CantBuildOnThat =
42
- CantBuildTooCloseToDropOff =
43
- CantBuildLocationInvalid =
44
- CantSeeBuildLocation =
45
- CantBuildTooCloseToCreepSource =
46
- CantBuildTooCloseToResources =
47
- CantBuildTooFarFromWater =
48
- CantBuildTooFarFromCreepSource =
49
- CantBuildTooFarFromBuildPowerSource =
50
- CantBuildOnDenseTerrain =
51
- CantTrainTooFarFromTrainPowerSource =
52
- CantLandLocationInvalid =
53
- CantSeeLandLocation =
54
- CantLandTooCloseToCreepSource =
55
- CantLandTooCloseToResources =
56
- CantLandTooFarFromWater =
57
- CantLandTooFarFromCreepSource =
58
- CantLandTooFarFromBuildPowerSource =
59
- CantLandTooFarFromTrainPowerSource =
60
- CantLandOnDenseTerrain =
61
- AddOnTooFarFromBuilding =
62
- MustBuildRefineryFirst =
63
- BuildingIsUnderConstruction =
64
- CantFindDropOff =
65
- CantLoadOtherPlayersUnits =
66
- NotEnoughRoomToLoadUnit =
67
- CantUnloadUnitsThere =
68
- CantWarpInUnitsThere =
69
- CantLoadImmobileUnits =
70
- CantRechargeImmobileUnits =
71
- CantRechargeUnderConstructionUnits =
72
- CantLoadThatUnit =
73
- NoCargoToUnload =
74
- LoadAllNoTargetsFound =
75
- NotWhileOccupied =
76
- CantAttackWithoutAmmo =
77
- CantHoldAnyMoreAmmo =
78
- TechRequirementsNotMet =
79
- MustLockdownUnitFirst =
80
- MustTargetUnit =
81
- MustTargetInventory =
82
- MustTargetVisibleUnit =
83
- MustTargetVisibleLocation =
84
- MustTargetWalkableLocation =
85
- MustTargetPawnableUnit =
86
- YouCantControlThatUnit =
87
- YouCantIssueCommandsToThatUnit =
88
- MustTargetResources =
89
- RequiresHealTarget =
90
- RequiresRepairTarget =
91
- NoItemsToDrop =
92
- CantHoldAnyMoreItems =
93
- CantHoldThat =
94
- TargetHasNoInventory =
95
- CantDropThisItem =
96
- CantMoveThisItem =
97
- CantPawnThisUnit =
98
- MustTargetCaster =
99
- CantTargetCaster =
100
- MustTargetOuter =
101
- CantTargetOuter =
102
- MustTargetYourOwnUnits =
103
- CantTargetYourOwnUnits =
104
- MustTargetFriendlyUnits =
105
- CantTargetFriendlyUnits =
106
- MustTargetNeutralUnits =
107
- CantTargetNeutralUnits =
108
- MustTargetEnemyUnits =
109
- CantTargetEnemyUnits =
110
- MustTargetAirUnits =
111
- CantTargetAirUnits =
112
- MustTargetGroundUnits =
113
- CantTargetGroundUnits =
114
- MustTargetStructures =
115
- CantTargetStructures =
116
- MustTargetLightUnits =
117
- CantTargetLightUnits =
118
- MustTargetArmoredUnits =
119
- CantTargetArmoredUnits =
120
- MustTargetBiologicalUnits =
121
- CantTargetBiologicalUnits =
122
- MustTargetHeroicUnits =
123
- CantTargetHeroicUnits =
124
- MustTargetRoboticUnits =
125
- CantTargetRoboticUnits =
126
- MustTargetMechanicalUnits =
127
- CantTargetMechanicalUnits =
128
- MustTargetPsionicUnits =
129
- CantTargetPsionicUnits =
130
- MustTargetMassiveUnits =
131
- CantTargetMassiveUnits =
132
- MustTargetMissile =
133
- CantTargetMissile =
134
- MustTargetWorkerUnits =
135
- CantTargetWorkerUnits =
136
- MustTargetEnergyCapableUnits =
137
- CantTargetEnergyCapableUnits =
138
- MustTargetShieldCapableUnits =
139
- CantTargetShieldCapableUnits =
140
- MustTargetFlyers =
141
- CantTargetFlyers =
142
- MustTargetBuriedUnits =
143
- CantTargetBuriedUnits =
144
- MustTargetCloakedUnits =
145
- CantTargetCloakedUnits =
146
- MustTargetUnitsInAStasisField =
147
- CantTargetUnitsInAStasisField =
148
- MustTargetUnderConstructionUnits =
149
- CantTargetUnderConstructionUnits =
150
- MustTargetDeadUnits =
151
- CantTargetDeadUnits =
152
- MustTargetRevivableUnits =
153
- CantTargetRevivableUnits =
154
- MustTargetHiddenUnits =
155
- CantTargetHiddenUnits =
156
- CantRechargeOtherPlayersUnits =
157
- MustTargetHallucinations =
158
- CantTargetHallucinations =
159
- MustTargetInvulnerableUnits =
160
- CantTargetInvulnerableUnits =
161
- MustTargetDetectedUnits =
162
- CantTargetDetectedUnits =
163
- CantTargetUnitWithEnergy =
164
- CantTargetUnitWithShields =
165
- MustTargetUncommandableUnits =
166
- CantTargetUncommandableUnits =
167
- MustTargetPreventDefeatUnits =
168
- CantTargetPreventDefeatUnits =
169
- MustTargetPreventRevealUnits =
170
- CantTargetPreventRevealUnits =
171
- MustTargetPassiveUnits =
172
- CantTargetPassiveUnits =
173
- MustTargetStunnedUnits =
174
- CantTargetStunnedUnits =
175
- MustTargetSummonedUnits =
176
- CantTargetSummonedUnits =
177
- MustTargetUser1 =
178
- CantTargetUser1 =
179
- MustTargetUnstoppableUnits =
180
- CantTargetUnstoppableUnits =
181
- MustTargetResistantUnits =
182
- CantTargetResistantUnits =
183
- MustTargetDazedUnits =
184
- CantTargetDazedUnits =
185
- CantLockdown =
186
- CantMindControl =
187
- MustTargetDestructibles =
188
- CantTargetDestructibles =
189
- MustTargetItems =
190
- CantTargetItems =
191
- NoCalldownAvailable =
192
- WaypointListFull =
193
- MustTargetRace =
194
- CantTargetRace =
195
- MustTargetSimilarUnits =
196
- CantTargetSimilarUnits =
197
- CantFindEnoughTargets =
198
- AlreadySpawningLarva =
199
- CantTargetExhaustedResources =
200
- CantUseMinimap =
201
- CantUseInfoPanel =
202
- OrderQueueIsFull =
203
- CantHarvestThatResource =
204
- HarvestersNotRequired =
205
- AlreadyTargeted =
206
- CantAttackWeaponsDisabled =
207
- CouldntReachTarget =
208
- TargetIsOutOfRange =
209
- TargetIsTooClose =
210
- TargetIsOutOfArc =
211
- CantFindTeleportLocation =
212
- InvalidItemClass =
213
- CantFindCancelOrder =
214