Class: Api::RequestCreateGame
- Inherits:
-
Object
- Object
- Api::RequestCreateGame
- Defined in:
- lib/sc2ai/protocol/sc2api_pb.rb
Instance Attribute Summary collapse
-
#battlenet_map_name ⇒ Object
Returns the value of attribute battlenet_map_name.
-
#disable_fog ⇒ Object
optional field readers.
-
#local_map ⇒ Object
Returns the value of attribute local_map.
-
#Map ⇒ Object
readonly
oneof field readers.
-
#player_setup ⇒ Object
required field readers.
-
#random_seed ⇒ Object
Returns the value of attribute random_seed.
-
#realtime ⇒ Object
Returns the value of attribute realtime.
Class Method Summary collapse
Instance Method Summary collapse
- #_encode(buff) ⇒ Object
- #decode_from(buff, index, len) ⇒ Object
- #has_disable_fog? ⇒ Boolean
- #has_random_seed? ⇒ Boolean
- #has_realtime? ⇒ Boolean
-
#initialize(local_map: nil, battlenet_map_name: nil, player_setup: [], disable_fog: nil, random_seed: nil, realtime: nil) ⇒ RequestCreateGame
constructor
END writers for oneof fields.
- #to_h ⇒ Object
- #to_proto(_options = {}) ⇒ Object
Constructor Details
#initialize(local_map: nil, battlenet_map_name: nil, player_setup: [], disable_fog: nil, random_seed: nil, realtime: nil) ⇒ RequestCreateGame
END writers for oneof fields
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9491 def initialize( local_map: nil, battlenet_map_name: nil, player_setup: [], disable_fog: nil, random_seed: nil, realtime: nil ) @_bitmask = 0 @Map = nil # oneof field if local_map == nil @local_map = nil else @Map = :local_map @local_map = local_map end if battlenet_map_name == nil @battlenet_map_name = "" else @Map = :battlenet_map_name @battlenet_map_name = battlenet_map_name end @player_setup = player_setup if disable_fog == nil @disable_fog = false else @_bitmask |= 0x0000000000000001 @disable_fog = disable_fog end if random_seed == nil @random_seed = 0 else unless 0 <= random_seed && random_seed <= 4_294_967_295 raise RangeError, "Value (#{random_seed}) for field random_seed is out of bounds (0..4294967295)" end @_bitmask |= 0x0000000000000002 @random_seed = random_seed end if realtime == nil @realtime = false else @_bitmask |= 0x0000000000000004 @realtime = realtime end end |
Instance Attribute Details
#battlenet_map_name ⇒ Object
Returns the value of attribute battlenet_map_name.
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9450 def battlenet_map_name @battlenet_map_name end |
#disable_fog ⇒ Object
optional field readers
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9438 def disable_fog @disable_fog end |
#local_map ⇒ Object
Returns the value of attribute local_map.
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9448 def local_map @local_map end |
#Map ⇒ Object (readonly)
oneof field readers
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9446 def Map @Map end |
#player_setup ⇒ Object
required field readers
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9434 def player_setup @player_setup end |
#random_seed ⇒ Object
Returns the value of attribute random_seed.
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9440 def random_seed @random_seed end |
#realtime ⇒ Object
Returns the value of attribute realtime.
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9442 def realtime @realtime end |
Class Method Details
.decode(buff) ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9425 def self.decode(buff) allocate.decode_from(buff.b, 0, buff.bytesize) end |
.encode(obj) ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9429 def self.encode(obj) obj._encode("".b) end |
Instance Method Details
#_encode(buff) ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 10358 def _encode(buff) val = @local_map if val buff << 0x0a # Save the buffer size before appending the submessage current_len = buff.bytesize # Write a single dummy byte to later store encoded length buff << 42 # "*" val._encode(buff) # Calculate the submessage's size = buff.bytesize - current_len - 1 # Hope the size fits in one byte byte = & 0x7F >>= 7 byte |= 0x80 if > 0 buff.setbyte(current_len, byte) # If the sub message was bigger if > 0 current_len += 1 # compute how much we need to shift encoded_int_len = 0 remaining_size = while remaining_size != 0 remaining_size >>= 7 encoded_int_len += 1 end # Make space in the string with dummy bytes buff.bytesplice(current_len, 0, "*********", 0, encoded_int_len) # Overwrite the dummy bytes with the encoded length while != 0 byte = & 0x7F >>= 7 byte |= 0x80 if > 0 buff.setbyte(current_len, byte) current_len += 1 end end buff end val = @battlenet_map_name if ((len = val.bytesize) > 0) buff << 0x12 while len != 0 byte = len & 0x7F len >>= 7 byte |= 0x80 if len > 0 buff << byte end buff << (val.ascii_only? ? val : val.b) end list = @player_setup if list.size > 0 list.each do |item| val = item if val buff << 0x1a # Save the buffer size before appending the submessage current_len = buff.bytesize # Write a single dummy byte to later store encoded length buff << 42 # "*" val._encode(buff) # Calculate the submessage's size = buff.bytesize - current_len - 1 # Hope the size fits in one byte byte = & 0x7F >>= 7 byte |= 0x80 if > 0 buff.setbyte(current_len, byte) # If the sub message was bigger if > 0 current_len += 1 # compute how much we need to shift encoded_int_len = 0 remaining_size = while remaining_size != 0 remaining_size >>= 7 encoded_int_len += 1 end # Make space in the string with dummy bytes buff.bytesplice(current_len, 0, "*********", 0, encoded_int_len) # Overwrite the dummy bytes with the encoded length while != 0 byte = & 0x7F >>= 7 byte |= 0x80 if > 0 buff.setbyte(current_len, byte) current_len += 1 end end buff end end end val = @disable_fog if val == true buff << 0x20 buff << 1 elsif val == false # Default value, encode nothing else raise "bool values should be true or false" end val = @random_seed if val != 0 buff << 0x28 while val != 0 byte = val & 0x7F val >>= 7 byte |= 0x80 if val > 0 buff << byte end end val = @realtime if val == true buff << 0x30 buff << 1 elsif val == false # Default value, encode nothing else raise "bool values should be true or false" end buff end |
#decode_from(buff, index, len) ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9560 def decode_from(buff, index, len) @_bitmask = 0 @Map = nil # oneof field @local_map = nil @battlenet_map_name = "" @player_setup = [] @disable_fog = false @random_seed = 0 @realtime = false return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 found = true while true # If we have looped around since the last found tag this one is # unexpected, so discard it and continue. if !found wire_type = tag & 0x7 case wire_type when 0 i = 0 while true newbyte = buff.getbyte(index) index += 1 break if newbyte.nil? || newbyte < 0x80 i += 1 break if i > 9 end when 1 index += 8 when 2 ## PULL_BYTES value = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end buff.byteslice(index, value) index += value ## END PULL_BYTES when 5 index += 4 else raise "unknown wire type #{wire_type}" end return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end found = false if tag == 0xa found = true ## PULL_MESSAGE ## PULL_UINT64 msg_len = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 @local_map = Api::LocalMap.allocate.decode_from(buff, index, index += msg_len) ## END PULL_MESSAGE @Map = :local_map return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end if tag == 0x12 found = true ## PULL_STRING value = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end @battlenet_map_name = buff.byteslice(index, value).force_encoding(Encoding::UTF_8) index += value ## END PULL_STRING @Map = :battlenet_map_name return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end if tag == 0x1a found = true ## DECODE REPEATED list = @player_setup while true ## PULL_MESSAGE ## PULL_UINT64 msg_len = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 list << Api::PlayerSetup.allocate.decode_from( buff, index, index += msg_len ) ## END PULL_MESSAGE return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 break unless tag == 0x1a end ## END DECODE REPEATED return self if index >= len end if tag == 0x20 found = true ## PULL BOOLEAN @disable_fog = (buff.getbyte(index) == 1) index += 1 ## END PULL BOOLEAN @_bitmask |= 0x0000000000000001 return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end if tag == 0x28 found = true ## PULL_UINT64 @random_seed = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 @_bitmask |= 0x0000000000000002 return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end if tag == 0x30 found = true ## PULL BOOLEAN @realtime = (buff.getbyte(index) == 1) index += 1 ## END PULL BOOLEAN @_bitmask |= 0x0000000000000004 return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end return self if index >= len end end |
#has_disable_fog? ⇒ Boolean
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9548 def has_disable_fog? (@_bitmask & 0x0000000000000001) == 0x0000000000000001 end |
#has_random_seed? ⇒ Boolean
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9552 def has_random_seed? (@_bitmask & 0x0000000000000002) == 0x0000000000000002 end |
#has_realtime? ⇒ Boolean
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9556 def has_realtime? (@_bitmask & 0x0000000000000004) == 0x0000000000000004 end |
#to_h ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 10510 def to_h result = {} send("Map").tap { |f| result[f.to_sym] = send(f) if f } result["player_setup".to_sym] = @player_setup result["disable_fog".to_sym] = @disable_fog result["random_seed".to_sym] = @random_seed result["realtime".to_sym] = @realtime result end |
#to_proto(_options = {}) ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 9544 def to_proto( = {}) self.class.encode(self) end |