Class: Color
- Inherits:
-
Object
- Object
- Color
- Defined in:
- lib/scout/log/color_class.rb
Overview
Implements a color (r,g,b + a) with conversion to/from web format (eg #aabbcc), and with a number of utilities to lighten, darken and blend values.
Constant Summary collapse
- HEXVAL =
Table for conversion to hex
(('0'..'9').to_a).concat(('A'..'F').to_a).freeze
- BRIGHTNESS_DEFAULT =
Default value for #darken, #lighten etc.
0.2
- SOLARIZED =
{ :base03 => '#002b36', :base02 => '#073642', :base01 => '#586e75', :base00 => '#657b83', :base0 => '#839496', :base1 => '#93a1a1', :base2 => '#eee8d5', :base3 => '#fdf6e3', :yellow => '#b58900', :orange => '#cb4b16', :red => '#dc322f', :magenta => '#d33682', :violet => '#6c71c4', :blue => '#268bd2', :cyan => '#2aa198', :green => '#859900', }
- WHITE =
Some constants for general use
Color.new(255,255,255).freeze
- BLACK =
Color.new(0,0,0).freeze
Instance Attribute Summary collapse
-
#a ⇒ Object
Returns the value of attribute a.
-
#b ⇒ Object
Returns the value of attribute b.
-
#g ⇒ Object
Returns the value of attribute g.
-
#r ⇒ Object
Returns the value of attribute r.
Class Method Summary collapse
-
.blend(col1, col2, amt) ⇒ Object
Class-level version for explicit blends of two values, useful with constants.
-
.parse(*args) ⇒ Object
Attempt to read in a string and parse it into values.
Instance Method Summary collapse
-
#==(val) ⇒ Object
Test for equality, accepts string vals as well, eg Color.new(‘aaa’) == ‘#AAAAAA’ => true.
-
#blend(other, amt) ⇒ Object
Blend to a color amt % towards another color value, eg red.blend(blue, 0.5) will be purple, white.blend(black, 0.5) will be gray, etc.
-
#blend!(other, amt) ⇒ Object
In place version of #blend.
-
#darken(amt = BRIGHTNESS_DEFAULT) ⇒ Object
Darken a color towards full black.
-
#darken!(amt = BRIGHTNESS_DEFAULT) ⇒ Object
In place version of #darken.
-
#grayscale ⇒ Object
Convert to grayscale, using perception-based weighting.
-
#grayscale! ⇒ Object
In place version of #grayscale.
- #grayscale? ⇒ Boolean
-
#initialize(*args) ⇒ Color
constructor
Constructor.
- #inspect ⇒ Object
-
#lighten(amt = BRIGHTNESS_DEFAULT) ⇒ Object
Lighten color towards white.
-
#lighten!(amt = BRIGHTNESS_DEFAULT) ⇒ Object
In place version of #lighten.
- #opaque? ⇒ Boolean
-
#set(*args) ⇒ Object
All-purpose setter - pass in another Color, ‘#000000’, rgb vals…
- #to_rgb(add_hash = true) ⇒ Object
- #to_rgba(add_hash = true) ⇒ Object
- #to_s(add_hash = true) ⇒ Object
- #trans? ⇒ Boolean
Constructor Details
#initialize(*args) ⇒ Color
Constructor. Inits to white (#FFFFFF) by default, or accepts any params supported by #parse.
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# File 'lib/scout/log/color_class.rb', line 54 def initialize(*args) @r = 255 @g = 255 @b = 255 @a = 255 if args.size.between?(3,4) self.r = args[0] self.g = args[1] self.b = args[2] self.a = args[3] if args[3] else set(*args) end end |
Instance Attribute Details
#a ⇒ Object
Returns the value of attribute a.
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# File 'lib/scout/log/color_class.rb', line 26 def a @a end |
#b ⇒ Object
Returns the value of attribute b.
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# File 'lib/scout/log/color_class.rb', line 26 def b @b end |
#g ⇒ Object
Returns the value of attribute g.
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# File 'lib/scout/log/color_class.rb', line 26 def g @g end |
#r ⇒ Object
Returns the value of attribute r.
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# File 'lib/scout/log/color_class.rb', line 26 def r @r end |
Class Method Details
.blend(col1, col2, amt) ⇒ Object
Class-level version for explicit blends of two values, useful with constants
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# File 'lib/scout/log/color_class.rb', line 227 def self.blend(col1, col2, amt) col1 = Color.parse(col1) col2 = Color.parse(col2) col1.blend(col2, amt) end |
.parse(*args) ⇒ Object
Attempt to read in a string and parse it into values
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# File 'lib/scout/log/color_class.rb', line 96 def self.parse(*args) case args.size when 0 then return nil when 1 then val = args[0] # Trivial parse... :-) return val if val.is_a?(Color) # Single value, assume grayscale return Color.new(val, val, val) if val.is_a?(Numeric) # Assume string str = val.to_s.upcase str = str[/[0-9A-F]{3,8}/] || '' case str.size when 3, 4 then r, g, b, a = str.scan(/[0-9A-F]/) when 6,8 then r, g, b, a = str.scan(/[0-9A-F]{2}/) else return nil end return Color.new(r,g,b,a || 255) when 3,4 then return Color.new(*args) end nil end |
Instance Method Details
#==(val) ⇒ Object
Test for equality, accepts string vals as well, eg Color.new(‘aaa’) == ‘#AAAAAA’ => true
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# File 'lib/scout/log/color_class.rb', line 83 def ==(val) val = Color.parse(val) return false if val.nil? return r == val.r && g == val.g && b == val.b && a == val.a end |
#blend(other, amt) ⇒ Object
Blend to a color amt % towards another color value, eg red.blend(blue, 0.5) will be purple, white.blend(black, 0.5) will be gray, etc.
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# File 'lib/scout/log/color_class.rb', line 209 def blend(other, amt) other = Color.parse(other) return Color.new(self) if amt <= 0 || other.nil? return Color.new(other) if amt >= 1.0 val = Color.new(self) val.r += ((other.r - val.r)*amt).to_i val.g += ((other.g - val.g)*amt).to_i val.b += ((other.b - val.b)*amt).to_i val end |
#blend!(other, amt) ⇒ Object
In place version of #blend
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# File 'lib/scout/log/color_class.rb', line 221 def blend!(other, amt) set(blend(other, amt)) self end |
#darken(amt = BRIGHTNESS_DEFAULT) ⇒ Object
Darken a color towards full black. 0.0 is a no-op, 1.0 will return #000000
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# File 'lib/scout/log/color_class.rb', line 178 def darken(amt = BRIGHTNESS_DEFAULT) return self if amt <= 0 return BLACK if amt >= 1.0 val = Color.new(self) val.r -= (val.r * amt).to_i val.g -= (val.g * amt).to_i val.b -= (val.b * amt).to_i val end |
#darken!(amt = BRIGHTNESS_DEFAULT) ⇒ Object
In place version of #darken
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# File 'lib/scout/log/color_class.rb', line 189 def darken!(amt = BRIGHTNESS_DEFAULT) set(darken(amt)) self end |
#grayscale ⇒ Object
Convert to grayscale, using perception-based weighting
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# File 'lib/scout/log/color_class.rb', line 195 def grayscale val = Color.new(self) val.r = val.g = val.b = (0.2126 * val.r + 0.7152 * val.g + 0.0722 * val.b) val end |
#grayscale! ⇒ Object
In place version of #grayscale
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# File 'lib/scout/log/color_class.rb', line 202 def grayscale! set(grayscale) self end |
#grayscale? ⇒ Boolean
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# File 'lib/scout/log/color_class.rb', line 156 def grayscale? @r == @g && @g == @b end |
#inspect ⇒ Object
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# File 'lib/scout/log/color_class.rb', line 132 def inspect to_s(true) end |
#lighten(amt = BRIGHTNESS_DEFAULT) ⇒ Object
Lighten color towards white. 0.0 is a no-op, 1.0 will return #FFFFFF
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# File 'lib/scout/log/color_class.rb', line 161 def lighten(amt = BRIGHTNESS_DEFAULT) return self if amt <= 0 return WHITE if amt >= 1.0 val = Color.new(self) val.r += ((255-val.r) * amt).to_i val.g += ((255-val.g) * amt).to_i val.b += ((255-val.b) * amt).to_i val end |
#lighten!(amt = BRIGHTNESS_DEFAULT) ⇒ Object
In place version of #lighten
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# File 'lib/scout/log/color_class.rb', line 172 def lighten!(amt = BRIGHTNESS_DEFAULT) set(lighten(amt)) self end |
#opaque? ⇒ Boolean
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# File 'lib/scout/log/color_class.rb', line 148 def opaque? @a == 255 end |
#set(*args) ⇒ Object
All-purpose setter - pass in another Color, ‘#000000’, rgb vals… whatever
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# File 'lib/scout/log/color_class.rb', line 71 def set(*args) val = Color.parse(*args) unless val.nil? self.r = val.r self.g = val.g self.b = val.b self.a = val.a end self end |
#to_rgb(add_hash = true) ⇒ Object
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# File 'lib/scout/log/color_class.rb', line 140 def to_rgb(add_hash = true) (add_hash ? '#' : '') + to_hex(r) + to_hex(g) + to_hex(b) end |
#to_rgba(add_hash = true) ⇒ Object
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# File 'lib/scout/log/color_class.rb', line 144 def to_rgba(add_hash = true) to_rgb(add_hash) + to_hex(a) end |
#to_s(add_hash = true) ⇒ Object
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# File 'lib/scout/log/color_class.rb', line 136 def to_s(add_hash = true) trans? ? to_rgba(add_hash) : to_rgb(add_hash) end |
#trans? ⇒ Boolean
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# File 'lib/scout/log/color_class.rb', line 152 def trans? @a != 255 end |