Class: ScoutApm::ScoredItemSet
- Inherits:
-
Object
- Object
- ScoutApm::ScoredItemSet
- Includes:
- Enumerable
- Defined in:
- lib/scout_apm/scored_item_set.rb
Constant Summary collapse
- ARBITRARILY_LARGE =
A number larger than any score we will actually get.
100000000
- DEFAULT_MAX_SIZE =
Without otherwise saying, default the size to this
10
Instance Attribute Summary collapse
-
#items ⇒ Object
readonly
Returns the value of attribute items.
-
#max_size ⇒ Object
readonly
Returns the value of attribute max_size.
Instance Method Summary collapse
-
#<<(new_item) ⇒ Object
This function is a large if statement, with a few branches.
- #each ⇒ Object
-
#initialize(max_size = DEFAULT_MAX_SIZE) ⇒ ScoredItemSet
constructor
A new instance of ScoredItemSet.
Constructor Details
#initialize(max_size = DEFAULT_MAX_SIZE) ⇒ ScoredItemSet
Returns a new instance of ScoredItemSet.
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# File 'lib/scout_apm/scored_item_set.rb', line 20 def initialize(max_size = DEFAULT_MAX_SIZE) @items = {} @max_size = max_size end |
Instance Attribute Details
#items ⇒ Object (readonly)
Returns the value of attribute items.
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# File 'lib/scout_apm/scored_item_set.rb', line 18 def items @items end |
#max_size ⇒ Object (readonly)
Returns the value of attribute max_size.
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# File 'lib/scout_apm/scored_item_set.rb', line 17 def max_size @max_size end |
Instance Method Details
#<<(new_item) ⇒ Object
This function is a large if statement, with a few branches. See inline comments for each branch.
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# File 'lib/scout_apm/scored_item_set.rb', line 32 def <<(new_item) return if new_item.name == :unknown # If we have this item in the hash already, compare the new & old ones, and store # the new one only if it's higher score. if items.has_key?(new_item.name) if new_item.score > items[new_item.name].first store!(new_item) end # If the set is full, then we have to see if we evict anything to store # this one elsif full? smallest_name, smallest_score = items.inject([nil, ARBITRARILY_LARGE]) do |(memo_name, memo_score), (name, (stored_score, _))| if stored_score < memo_score [name, stored_score] else [memo_name, memo_score] end end if smallest_score < new_item.score items.delete(smallest_name) store!(new_item) end # Set isn't full, and we've not seen this new_item, so go ahead and store it. else store!(new_item) end end |
#each ⇒ Object
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# File 'lib/scout_apm/scored_item_set.rb', line 25 def each items.each do |(_, (_, item))| yield item end end |