Module: SDL2::Haptic::FEATURES
Overview
Different haptic features a device can have
Constant Summary collapse
- CONSTANT =
Constant haptic effect
(1<<0)
- SINE =
Periodic haptic effect that simulates sine waves.
(1<<1)
- LEFTRIGHT =
Haptic effect for direct control over high/low frequency motors.
(1<<2)
- TRIANGLE =
Peridodic haptic effect that simulates triangular waves.
(1<<3)
- SAWTOOTHUP =
Periodic haptic effect that simulates saw tooth up waves.
(1<<4)
- SAWTOOTHDOWN =
Periodic haptic effect that simulates saw tooth down waves.
(1<<5)
- RAMP =
Ramp haptic effect
(1<<6)
- SPRING =
Condition haptic effect that simulates a spring. Effect is based on axes position.
(1<<7)
- DAMPER =
Condition haptic effect that simulates dampening. Effect is based on the axes velocity.
(1<<8)
- INERTIA =
Condition haptic effect that simulates inertia. Effect is based on the axes acceleration.
(1<<9)
- FRICTION =
Condition haptic effect that simulates friction. Effect is based on the axes movement.
(1<<10)
- CUSTOM =
Custom effect is supported.
(1<<11)
- GAIN =
Device supports setting the global gain.
(1<<12)
- AUTOCENTER =
Device supports setting autocenter
(1<<13)
- STATUS =
Device can be queried for effect status
(1<<14)
- PAUSE =
Device can be paused
(1<<15)