Class: KeyboardInput
- Inherits:
-
Object
- Object
- KeyboardInput
- Defined in:
- lib/keyboard_input.rb
Overview
does the jruby check inline
Instance Method Summary collapse
- #get_line_printout ⇒ Object
- #getch ⇒ Object
- #handle_keystroke(ch) ⇒ Object
- #handle_keystrokes_forever ⇒ Object
-
#initialize(fella) ⇒ KeyboardInput
constructor
A new instance of KeyboardInput.
- #start_thread ⇒ Object
Constructor Details
#initialize(fella) ⇒ KeyboardInput
Returns a new instance of KeyboardInput.
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# File 'lib/keyboard_input.rb', line 24 def initialize fella @fella = fella end |
Instance Method Details
#get_line_printout ⇒ Object
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# File 'lib/keyboard_input.rb', line 35 def get_line_printout status = @fella.status # some scary hard coded values here...LODO curses? " " * 20 + "\b"*150 + status end |
#getch ⇒ Object
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# File 'lib/keyboard_input.rb', line 41 def getch @getch ||= Win32API.new('crtdll', '_getch', [], 'L') @getch.call end |
#handle_keystroke(ch) ⇒ Object
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# File 'lib/keyboard_input.rb', line 55 def handle_keystroke ch string = "" << ch @fella.keyboard_input(string) end |
#handle_keystrokes_forever ⇒ Object
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# File 'lib/keyboard_input.rb', line 46 def handle_keystrokes_forever raise 'only jruby supported, as it looks just too messy in normal ruby' unless OS.java? while(ch = getch) exit if ch == 3 # ctrl+c # lodo handle arrow keys, too, which is a bit more complicated... handle_keystroke ch end end |
#start_thread ⇒ Object
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# File 'lib/keyboard_input.rb', line 28 def start_thread Thread.new { loop { print get_line_printout sleep 0.1 } } end |