Class: Sequel::ConnectionPool
- Extended by:
- ClassMethods
- Defined in:
- lib/sequel/connection_pool.rb
Overview
The base connection pool class, which all other connection pools are based on. This class is not instantiated directly, but subclasses should at the very least implement the following API:
- initialize(Hash, &block)
-
The
block
is used as the connection proc, which should accept a single symbol argument. - hold(Symbol, &block)
-
Yield a connection object (obtained from calling the block passed to
initialize
) to the current block. For sharded connection pools, the Symbol passed is the shard/server to use. - disconnect(Symbol, &block)
-
Disconnect the connection object. If a block is given, pass the connection option to it, otherwise use the
:disconnection_proc
option in the hash passed to initialize. For sharded connection pools, the Symbol passed is the shard/server to use. - servers
-
An array of shard/server symbols for all shards/servers that this connection pool recognizes.
- size
-
an integer representing the total number of connections in the pool, or for the given shard/server if sharding is supported.
For sharded connection pools, the sharded API adds the following methods:
- add_servers(Array of Symbols)
-
start recognizing all shards/servers specified by the array of symbols.
- remove_servers(Array of Symbols)
-
no longer recognize all shards/servers specified by the array of symbols.
Direct Known Subclasses
ShardedSingleConnectionPool, SingleConnectionPool, ThreadedConnectionPool
Defined Under Namespace
Modules: ClassMethods
Constant Summary collapse
- DEFAULT_SERVER =
The default server to use
:default
- CONNECTION_POOL_MAP =
A map of [single threaded, sharded] values to symbols or ConnectionPool subclasses.
{[true, false] => :single, [true, true] => :sharded_single, [false, false] => :threaded, [false, true] => :sharded_threaded}
Instance Method Summary collapse
-
#created_count(*args) ⇒ Object
Alias for
size
, not aliased directly for ease of subclass implementation. -
#initialize(opts = {}, &block) ⇒ ConnectionPool
constructor
Instantiates a connection pool with the given options.
-
#servers ⇒ Object
An array of symbols for all shards/servers, which is a single
:default
by default.
Methods included from ClassMethods
Constructor Details
#initialize(opts = {}, &block) ⇒ ConnectionPool
Instantiates a connection pool with the given options. The block is called with a single symbol (specifying the server/shard to use) every time a new connection is needed. The following options are respected for all connection pools:
- :after_connect
-
The proc called after each new connection is made, with the connection object, useful for customizations that you want to apply to all connections.
- :disconnection_proc
-
The proc called when removing connections from the pool, which is passed the connection to disconnect.
70 71 72 73 74 |
# File 'lib/sequel/connection_pool.rb', line 70 def initialize(opts={}, &block) raise(Sequel::Error, "No connection proc specified") unless @connection_proc = block @disconnection_proc = opts[:disconnection_proc] @after_connect = opts[:after_connect] end |
Instance Method Details
#created_count(*args) ⇒ Object
Alias for size
, not aliased directly for ease of subclass implementation
77 78 79 |
# File 'lib/sequel/connection_pool.rb', line 77 def created_count(*args) size(*args) end |
#servers ⇒ Object
An array of symbols for all shards/servers, which is a single :default
by default.
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# File 'lib/sequel/connection_pool.rb', line 82 def servers [:default] end |