Method: Sequel::ShardedThreadedConnectionPool#add_servers
- Defined in:
- lib/sequel/connection_pool/sharded_threaded.rb
#add_servers(servers) ⇒ Object
Adds new servers to the connection pool. Allows for dynamic expansion of the potential replicas/shards at runtime. servers argument should be an array of symbols.
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# File 'lib/sequel/connection_pool/sharded_threaded.rb', line 35 def add_servers(servers) sync do servers.each do |server| unless @servers.has_key?(server) @servers[server] = server @available_connections[server] = [] allocated = {} allocated.compare_by_identity @allocated[server] = allocated @waiters[server] = ConditionVariable.new end end end end |