Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/Game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/Game.rb', line 12

def initialize(title)
@title = title
@players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/Game.rb', line 10

def title
  @title
end

Instance Method Details

#add_player(a_player) ⇒ Object



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# File 'lib/studio_game/Game.rb', line 24

def add_player (a_player)
@players.push(a_player)
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/Game.rb', line 55

def high_score_entry(player)
		formatted_name = player.name.ljust(25,'.')
		"#{formatted_name}#{player.score}"
end

#load_players(from_file = "bin/villians.csv") ⇒ Object



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# File 'lib/studio_game/Game.rb', line 17

def load_players(from_file="bin/villians.csv")
		CSV.foreach(ARGV.shift || from_file) do |row|
 player = Player.new(row[0], row[1].to_i)
 add_player(player)
		end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/Game.rb', line 28

def play(rounds)
		1.upto(rounds) do |round|
		puts "\nROUND #{round}"
		puts "\nThere are #{@players.count} lactose-intolerant players in #{@title}. \nLet's drink some milk!"
 @players.each do |b|
 puts b
 end
 
 treasures = TreasureTrove::TREASURES
 puts "\nThere are #{treasures.size} treasures to be found:"
 treasures.each do |t|
 puts "A #{t.name} is worth #{t.points} points."
 end
		
 puts "\n"
 @players.each do |b|
 GameTurn.take_turn(b)
 puts b.follow_up
 end
 
		end  
end


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# File 'lib/studio_game/Game.rb', line 51

def print_name_and_health(player)
		puts "#{player.name} (#{player.health})"
end


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# File 'lib/studio_game/Game.rb', line 69

def print_stats
		puts "\n#{@title} Statistics:"
		puts "\n"
		strong, wimpy = @players.partition { |p| p.strong? }
		
		puts "There are #{strong.size} strong players that don't shart that often:"
		strong.sort.each do |b|
		print_name_and_health(b)
		end
		
		puts "\nThere are #{wimpy.size} wimpy players that shart on a regular basis:"
		wimpy.sort.each do |b|
		print_name_and_health(b)
		end
		
		puts "\n#{title} High Scores:"
		@players.sort.each do |b|
		high_score_entry(b)
		end
		
		@players.each do |b|
		puts "\n#{b.name}'s point totals:"
 b.each_treasure_found do |t|
 puts "#{t.points} total #{t.name} points"
 end
		puts "#{b.points} grand total points"
		end
		
		puts "\nTotal Points Possible: #{total_points}"
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/Game.rb', line 60

def save_high_scores(to_file="high_scores.txt")
		File.open(to_file, "w") do |file|
		file.puts "#{@title} - High Scores:"
 @players.sort.each do |b|
 file.puts high_score_entry(b)
 end
		end
end

#total_pointsObject



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# File 'lib/studio_game/Game.rb', line 100

def total_points
@players.reduce(0) { |sum, player| sum + player.points}
# all_points = @players.map { |player| player.points}
# @players.map(&:points).inject(&:+)
# @players.inject(0) { |sum, player| sum + player.points}
#& = Proc.new{}
end