Class: Shotstack::Output
- Inherits:
-
Object
- Object
- Shotstack::Output
- Defined in:
- lib/shotstack/models/output.rb
Overview
The output format, render range and type of media to generate.
Defined Under Namespace
Classes: EnumAttributeValidator
Instance Attribute Summary collapse
-
#aspect_ratio ⇒ Object
The aspect ratio (shape) of the video or image.
-
#destinations ⇒ Object
Returns the value of attribute destinations.
-
#format ⇒ Object
The output format and type of media file to generate.
-
#fps ⇒ Object
Override the default frames per second.
-
#poster ⇒ Object
Returns the value of attribute poster.
-
#quality ⇒ Object
Adjust the output quality of the video, image or audio.
-
#range ⇒ Object
Returns the value of attribute range.
-
#repeat ⇒ Object
Loop settings for gif files.
-
#resolution ⇒ Object
The output resolution of the video or image.
-
#scale_to ⇒ Object
Override the resolution and scale the video or image to render at a different size.
-
#size ⇒ Object
Returns the value of attribute size.
-
#thumbnail ⇒ Object
Returns the value of attribute thumbnail.
Class Method Summary collapse
-
.acceptable_attributes ⇒ Object
Returns all the JSON keys this model knows about.
-
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
-
.build_from_hash(attributes) ⇒ Object
Builds the object from hash.
-
.openapi_nullable ⇒ Object
List of attributes with nullable: true.
-
.openapi_types ⇒ Object
Attribute type mapping.
Instance Method Summary collapse
-
#==(o) ⇒ Object
Checks equality by comparing each attribute.
-
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type.
-
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash.
-
#build_from_hash(attributes) ⇒ Object
Builds the object from hash.
- #eql?(o) ⇒ Boolean
-
#hash ⇒ Integer
Calculates hash code according to all attributes.
-
#initialize(attributes = {}) ⇒ Output
constructor
Initializes the object.
-
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons.
-
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility).
-
#to_hash ⇒ Hash
Returns the object in the form of hash.
-
#to_s ⇒ String
Returns the string representation of the object.
-
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid.
Constructor Details
#initialize(attributes = {}) ⇒ Output
Initializes the object
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# File 'lib/shotstack/models/output.rb', line 121 def initialize(attributes = {}) if (!attributes.is_a?(Hash)) fail ArgumentError, "The input argument (attributes) must be a hash in `Shotstack::Output` initialize method" end # check to see if the attribute exists and convert string to symbol for hash key attributes = attributes.each_with_object({}) { |(k, v), h| if (!self.class.attribute_map.key?(k.to_sym)) fail ArgumentError, "`#{k}` is not a valid attribute in `Shotstack::Output`. Please check the name to make sure it's valid. List of attributes: " + self.class.attribute_map.keys.inspect end h[k.to_sym] = v } if attributes.key?(:'format') self.format = attributes[:'format'] end if attributes.key?(:'resolution') self.resolution = attributes[:'resolution'] end if attributes.key?(:'aspect_ratio') self.aspect_ratio = attributes[:'aspect_ratio'] end if attributes.key?(:'size') self.size = attributes[:'size'] end if attributes.key?(:'fps') self.fps = attributes[:'fps'] end if attributes.key?(:'scale_to') self.scale_to = attributes[:'scale_to'] end if attributes.key?(:'quality') self.quality = attributes[:'quality'] else self.quality = 'medium' end if attributes.key?(:'repeat') self.repeat = attributes[:'repeat'] else self.repeat = true end if attributes.key?(:'range') self.range = attributes[:'range'] end if attributes.key?(:'poster') self.poster = attributes[:'poster'] end if attributes.key?(:'thumbnail') self.thumbnail = attributes[:'thumbnail'] end if attributes.key?(:'destinations') if (value = attributes[:'destinations']).is_a?(Array) self.destinations = value end end end |
Instance Attribute Details
#aspect_ratio ⇒ Object
The aspect ratio (shape) of the video or image. Useful for social media output formats. Options are: <ul> <li>‘16:9` - regular landscape/horizontal aspect ratio (default)</li> <li>`9:16` - vertical/portrait aspect ratio</li> <li>`1:1` - square aspect ratio</li> <li>`4:5` - short vertical/portrait aspect ratio</li> <li>`4:3` - legacy TV aspect ratio</li> </ul>
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# File 'lib/shotstack/models/output.rb', line 26 def aspect_ratio @aspect_ratio end |
#destinations ⇒ Object
Returns the value of attribute destinations.
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# File 'lib/shotstack/models/output.rb', line 48 def destinations @destinations end |
#format ⇒ Object
The output format and type of media file to generate. <ul> <li>‘mp4` - mp4 video file</li> <li>`gif` - animated gif</li> <li>`jpg` - jpg image file</li> <li>`png` - png image file</li> <li>`bmp` - bmp image file</li> <li>`mp3` - mp3 audio file (audio only)</li> </ul>
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# File 'lib/shotstack/models/output.rb', line 20 def format @format end |
#fps ⇒ Object
Override the default frames per second. Useful for when the source footage is recorded at 30fps, i.e. on mobile devices. Lower frame rates can be used to add cinematic quality (24fps) or to create smaller file size/faster render times or animated gifs (12 or 15fps). Default is 25fps. <ul> <li>‘12` - 12fps</li> <li>`15` - 15fps</li> <li>`24` - 24fps</li> <li>`23.976` - 23.976fps</li> <li>`25` - 25fps</li> <li>`29.97` - 29.97fps</li> <li>`30` - 30fps</li> </ul>
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# File 'lib/shotstack/models/output.rb', line 31 def fps @fps end |
#poster ⇒ Object
Returns the value of attribute poster.
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# File 'lib/shotstack/models/output.rb', line 44 def poster @poster end |
#quality ⇒ Object
Adjust the output quality of the video, image or audio. Adjusting quality affects render speed, download speeds and storage requirements due to file size. The default ‘medium` provides the most optimized choice for all three factors. <ul> <li>`low` - slightly reduced quality, smaller file size</li> <li>`medium` - optimized quality, render speeds and file size</li> <li>`high` - slightly increased quality, larger file size</li> </ul>
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# File 'lib/shotstack/models/output.rb', line 37 def quality @quality end |
#range ⇒ Object
Returns the value of attribute range.
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# File 'lib/shotstack/models/output.rb', line 42 def range @range end |
#repeat ⇒ Object
Loop settings for gif files. Set to ‘true` to loop, `false` to play only once.
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# File 'lib/shotstack/models/output.rb', line 40 def repeat @repeat end |
#resolution ⇒ Object
The output resolution of the video or image. <ul> <li>‘preview` - 512px x 288px @ 15fps</li> <li>`mobile` - 640px x 360px @ 25fps</li> <li>`sd` - 1024px x 576px @ 25fps</li> <li>`hd` - 1280px x 720px @ 25fps</li> <li>`1080` - 1920px x 1080px @ 25fps</li> </ul>
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# File 'lib/shotstack/models/output.rb', line 23 def resolution @resolution end |
#scale_to ⇒ Object
Override the resolution and scale the video or image to render at a different size. When using scaleTo the asset should be edited at the resolution dimensions, i.e. use font sizes that look best at HD, then use scaleTo to output the file at SD and the text will be scaled to the correct size. This is useful if you want to create multiple asset sizes. <ul> <li>‘preview` - 512px x 288px @ 15fps</li> <li>`mobile` - 640px x 360px @ 25fps</li> <li>`sd` - 1024px x 576px @25fps</li> <li>`hd` - 1280px x 720px @25fps</li> <li>`1080` - 1920px x 1080px @25fps</li> </ul>
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# File 'lib/shotstack/models/output.rb', line 34 def scale_to @scale_to end |
#size ⇒ Object
Returns the value of attribute size.
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# File 'lib/shotstack/models/output.rb', line 28 def size @size end |
#thumbnail ⇒ Object
Returns the value of attribute thumbnail.
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# File 'lib/shotstack/models/output.rb', line 46 def thumbnail @thumbnail end |
Class Method Details
.acceptable_attributes ⇒ Object
Returns all the JSON keys this model knows about
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# File 'lib/shotstack/models/output.rb', line 91 def self.acceptable_attributes attribute_map.values end |
.attribute_map ⇒ Object
Attribute mapping from ruby-style variable name to JSON key.
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# File 'lib/shotstack/models/output.rb', line 73 def self.attribute_map { :'format' => :'format', :'resolution' => :'resolution', :'aspect_ratio' => :'aspectRatio', :'size' => :'size', :'fps' => :'fps', :'scale_to' => :'scaleTo', :'quality' => :'quality', :'repeat' => :'repeat', :'range' => :'range', :'poster' => :'poster', :'thumbnail' => :'thumbnail', :'destinations' => :'destinations' } end |
.build_from_hash(attributes) ⇒ Object
Builds the object from hash
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# File 'lib/shotstack/models/output.rb', line 313 def self.build_from_hash(attributes) new.build_from_hash(attributes) end |
.openapi_nullable ⇒ Object
List of attributes with nullable: true
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# File 'lib/shotstack/models/output.rb', line 114 def self.openapi_nullable Set.new([ ]) end |
.openapi_types ⇒ Object
Attribute type mapping.
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# File 'lib/shotstack/models/output.rb', line 96 def self.openapi_types { :'format' => :'String', :'resolution' => :'String', :'aspect_ratio' => :'String', :'size' => :'Size', :'fps' => :'Float', :'scale_to' => :'String', :'quality' => :'String', :'repeat' => :'Boolean', :'range' => :'Range', :'poster' => :'Poster', :'thumbnail' => :'Thumbnail', :'destinations' => :'Array<Destinations>' } end |
Instance Method Details
#==(o) ⇒ Object
Checks equality by comparing each attribute.
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# File 'lib/shotstack/models/output.rb', line 281 def ==(o) return true if self.equal?(o) self.class == o.class && format == o.format && resolution == o.resolution && aspect_ratio == o.aspect_ratio && size == o.size && fps == o.fps && scale_to == o.scale_to && quality == o.quality && repeat == o.repeat && range == o.range && poster == o.poster && thumbnail == o.thumbnail && destinations == o.destinations end |
#_deserialize(type, value) ⇒ Object
Deserializes the data based on type
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# File 'lib/shotstack/models/output.rb', line 343 def _deserialize(type, value) case type.to_sym when :Time Time.parse(value) when :Date Date.parse(value) when :String value.to_s when :Integer value.to_i when :Float value.to_f when :Boolean if value.to_s =~ /\A(true|t|yes|y|1)\z/i true else false end when :Object # generic object (usually a Hash), return directly value when /\AArray<(?<inner_type>.+)>\z/ inner_type = Regexp.last_match[:inner_type] value.map { |v| _deserialize(inner_type, v) } when /\AHash<(?<k_type>.+?), (?<v_type>.+)>\z/ k_type = Regexp.last_match[:k_type] v_type = Regexp.last_match[:v_type] {}.tap do |hash| value.each do |k, v| hash[_deserialize(k_type, k)] = _deserialize(v_type, v) end end else # model # models (e.g. Pet) or oneOf klass = Shotstack.const_get(type) klass.respond_to?(:openapi_one_of) ? klass.build(value) : klass.build_from_hash(value) end end |
#_to_hash(value) ⇒ Hash
Outputs non-array value in the form of hash For object, use to_hash. Otherwise, just return the value
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# File 'lib/shotstack/models/output.rb', line 414 def _to_hash(value) if value.is_a?(Array) value.compact.map { |v| _to_hash(v) } elsif value.is_a?(Hash) {}.tap do |hash| value.each { |k, v| hash[k] = _to_hash(v) } end elsif value.respond_to? :to_hash value.to_hash else value end end |
#build_from_hash(attributes) ⇒ Object
Builds the object from hash
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# File 'lib/shotstack/models/output.rb', line 320 def build_from_hash(attributes) return nil unless attributes.is_a?(Hash) self.class.openapi_types.each_pair do |key, type| if attributes[self.class.attribute_map[key]].nil? && self.class.openapi_nullable.include?(key) self.send("#{key}=", nil) elsif type =~ /\AArray<(.*)>/i # check to ensure the input is an array given that the attribute # is documented as an array but the input is not if attributes[self.class.attribute_map[key]].is_a?(Array) self.send("#{key}=", attributes[self.class.attribute_map[key]].map { |v| _deserialize($1, v) }) end elsif !attributes[self.class.attribute_map[key]].nil? self.send("#{key}=", _deserialize(type, attributes[self.class.attribute_map[key]])) end end self end |
#eql?(o) ⇒ Boolean
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# File 'lib/shotstack/models/output.rb', line 300 def eql?(o) self == o end |
#hash ⇒ Integer
Calculates hash code according to all attributes.
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# File 'lib/shotstack/models/output.rb', line 306 def hash [format, resolution, aspect_ratio, size, fps, scale_to, quality, repeat, range, poster, thumbnail, destinations].hash end |
#list_invalid_properties ⇒ Object
Show invalid properties with the reasons. Usually used together with valid?
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# File 'lib/shotstack/models/output.rb', line 191 def list_invalid_properties invalid_properties = Array.new if @format.nil? invalid_properties.push('invalid value for "format", format cannot be nil.') end invalid_properties end |
#to_body ⇒ Hash
to_body is an alias to to_hash (backward compatibility)
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# File 'lib/shotstack/models/output.rb', line 390 def to_body to_hash end |
#to_hash ⇒ Hash
Returns the object in the form of hash
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# File 'lib/shotstack/models/output.rb', line 396 def to_hash hash = {} self.class.attribute_map.each_pair do |attr, param| value = self.send(attr) if value.nil? is_nullable = self.class.openapi_nullable.include?(attr) next if !is_nullable || (is_nullable && !instance_variable_defined?(:"@#{attr}")) end hash[param] = _to_hash(value) end hash end |
#to_s ⇒ String
Returns the string representation of the object
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# File 'lib/shotstack/models/output.rb', line 384 def to_s to_hash.to_s end |
#valid? ⇒ Boolean
Check to see if the all the properties in the model are valid
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# File 'lib/shotstack/models/output.rb', line 202 def valid? return false if @format.nil? format_validator = EnumAttributeValidator.new('String', ["mp4", "gif", "mp3", "jpg", "png", "bmp"]) return false unless format_validator.valid?(@format) resolution_validator = EnumAttributeValidator.new('String', ["preview", "mobile", "sd", "hd", "1080"]) return false unless resolution_validator.valid?(@resolution) aspect_ratio_validator = EnumAttributeValidator.new('String', ["16:9", "9:16", "1:1", "4:5", "4:3"]) return false unless aspect_ratio_validator.valid?(@aspect_ratio) fps_validator = EnumAttributeValidator.new('Float', [12, 15, 23.976, 24, 25, 29.97, 30]) return false unless fps_validator.valid?(@fps) scale_to_validator = EnumAttributeValidator.new('String', ["preview", "mobile", "sd", "hd", "1080"]) return false unless scale_to_validator.valid?(@scale_to) quality_validator = EnumAttributeValidator.new('String', ["low", "medium", "high"]) return false unless quality_validator.valid?(@quality) true end |