Class: Shotstack::AudioAsset

Inherits:
Object
  • Object
show all
Defined in:
lib/shotstack/models/audio_asset.rb

Overview

The AudioAsset is used to add sound effects and audio at specific intervals on the timeline. The src must be a publicly accessible URL to an audio resource such as an mp3 file.

Defined Under Namespace

Classes: EnumAttributeValidator

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(attributes = {}) ⇒ AudioAsset

Initializes the object

Parameters:

  • attributes (Hash) (defaults to: {})

    Model attributes in the form of hash



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# File 'lib/shotstack/models/audio_asset.rb', line 96

def initialize(attributes = {})
  if (!attributes.is_a?(Hash))
    fail ArgumentError, "The input argument (attributes) must be a hash in `Shotstack::AudioAsset` initialize method"
  end

  # check to see if the attribute exists and convert string to symbol for hash key
  attributes = attributes.each_with_object({}) { |(k, v), h|
    if (!self.class.attribute_map.key?(k.to_sym))
      fail ArgumentError, "`#{k}` is not a valid attribute in `Shotstack::AudioAsset`. Please check the name to make sure it's valid. List of attributes: " + self.class.attribute_map.keys.inspect
    end
    h[k.to_sym] = v
  }

  if attributes.key?(:'type')
    self.type = attributes[:'type']
  else
    self.type = 'audio'
  end

  if attributes.key?(:'src')
    self.src = attributes[:'src']
  else
    self.src = nil
  end

  if attributes.key?(:'trim')
    self.trim = attributes[:'trim']
  end

  if attributes.key?(:'volume')
    self.volume = attributes[:'volume']
  end

  if attributes.key?(:'speed')
    self.speed = attributes[:'speed']
  end

  if attributes.key?(:'effect')
    self.effect = attributes[:'effect']
  end
end

Instance Attribute Details

#effectObject

The effect to apply to the audio asset <ul> <li>‘fadeIn` - fade volume in only</li> <li>`fadeOut` - fade volume out only</li> <li>`fadeInFadeOut` - fade volume in and out</li> </ul>



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# File 'lib/shotstack/models/audio_asset.rb', line 35

def effect
  @effect
end

#speedObject

Adjust the playback speed of the audio clip between 0 (paused) and 10 (10x normal speed), where 1 is normal speed (defaults to 1). Adjusting the speed will also adjust the duration of the clip and may require you to adjust the Clip length. For example, if you set speed to 0.5, the clip will need to be 2x as long to play the entire audio (i.e. original length / 0.5). If you set speed to 2, the clip will need to be half as long to play the entire audio (i.e. original length / 2).



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# File 'lib/shotstack/models/audio_asset.rb', line 32

def speed
  @speed
end

#srcObject

The audio source URL. The URL must be publicly accessible or include credentials.



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# File 'lib/shotstack/models/audio_asset.rb', line 23

def src
  @src
end

#trimObject

The start trim point of the audio clip, in seconds (defaults to 0). Audio will start from the in trim point. The audio will play until the file ends or the Clip length is reached.



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# File 'lib/shotstack/models/audio_asset.rb', line 26

def trim
  @trim
end

#typeObject

The type of asset - set to ‘audio` for audio assets.



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# File 'lib/shotstack/models/audio_asset.rb', line 20

def type
  @type
end

#volumeObject

Set the volume for the audio clip between 0 and 1 where 0 is muted and 1 is full volume (defaults to 1).



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# File 'lib/shotstack/models/audio_asset.rb', line 29

def volume
  @volume
end

Class Method Details

._deserialize(type, value) ⇒ Object

Deserializes the data based on type

Parameters:

  • string

    type Data type

  • string

    value Value to be deserialized

Returns:

  • (Object)

    Deserialized data



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# File 'lib/shotstack/models/audio_asset.rb', line 255

def self._deserialize(type, value)
  case type.to_sym
  when :Time
    Time.parse(value)
  when :Date
    Date.parse(value)
  when :String
    value.to_s
  when :Integer
    value.to_i
  when :Float
    value.to_f
  when :Boolean
    if value.to_s =~ /\A(true|t|yes|y|1)\z/i
      true
    else
      false
    end
  when :Object
    # generic object (usually a Hash), return directly
    value
  when /\AArray<(?<inner_type>.+)>\z/
    inner_type = Regexp.last_match[:inner_type]
    value.map { |v| _deserialize(inner_type, v) }
  when /\AHash<(?<k_type>.+?), (?<v_type>.+)>\z/
    k_type = Regexp.last_match[:k_type]
    v_type = Regexp.last_match[:v_type]
    {}.tap do |hash|
      value.each do |k, v|
        hash[_deserialize(k_type, k)] = _deserialize(v_type, v)
      end
    end
  else # model
    # models (e.g. Pet) or oneOf
    klass = Shotstack.const_get(type)
    klass.respond_to?(:openapi_any_of) || klass.respond_to?(:openapi_one_of) ? klass.build(value) : klass.build_from_hash(value)
  end
end

.acceptable_attributesObject

Returns all the JSON keys this model knows about



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# File 'lib/shotstack/models/audio_asset.rb', line 72

def self.acceptable_attributes
  attribute_map.values
end

.attribute_mapObject

Attribute mapping from ruby-style variable name to JSON key.



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# File 'lib/shotstack/models/audio_asset.rb', line 60

def self.attribute_map
  {
    :'type' => :'type',
    :'src' => :'src',
    :'trim' => :'trim',
    :'volume' => :'volume',
    :'speed' => :'speed',
    :'effect' => :'effect'
  }
end

.build_from_hash(attributes) ⇒ Object

Builds the object from hash

Parameters:

  • attributes (Hash)

    Model attributes in the form of hash

Returns:

  • (Object)

    Returns the model itself



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# File 'lib/shotstack/models/audio_asset.rb', line 231

def self.build_from_hash(attributes)
  return nil unless attributes.is_a?(Hash)
  attributes = attributes.transform_keys(&:to_sym)
  transformed_hash = {}
  openapi_types.each_pair do |key, type|
    if attributes.key?(attribute_map[key]) && attributes[attribute_map[key]].nil?
      transformed_hash["#{key}"] = nil
    elsif type =~ /\AArray<(.*)>/i
      # check to ensure the input is an array given that the attribute
      # is documented as an array but the input is not
      if attributes[attribute_map[key]].is_a?(Array)
        transformed_hash["#{key}"] = attributes[attribute_map[key]].map { |v| _deserialize($1, v) }
      end
    elsif !attributes[attribute_map[key]].nil?
      transformed_hash["#{key}"] = _deserialize(type, attributes[attribute_map[key]])
    end
  end
  new(transformed_hash)
end

.openapi_nullableObject

List of attributes with nullable: true



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# File 'lib/shotstack/models/audio_asset.rb', line 89

def self.openapi_nullable
  Set.new([
  ])
end

.openapi_typesObject

Attribute type mapping.



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# File 'lib/shotstack/models/audio_asset.rb', line 77

def self.openapi_types
  {
    :'type' => :'String',
    :'src' => :'String',
    :'trim' => :'Float',
    :'volume' => :'Float',
    :'speed' => :'Float',
    :'effect' => :'String'
  }
end

Instance Method Details

#==(o) ⇒ Object

Checks equality by comparing each attribute.

Parameters:

  • Object (Object)

    to be compared



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# File 'lib/shotstack/models/audio_asset.rb', line 205

def ==(o)
  return true if self.equal?(o)
  self.class == o.class &&
      type == o.type &&
      src == o.src &&
      trim == o.trim &&
      volume == o.volume &&
      speed == o.speed &&
      effect == o.effect
end

#_to_hash(value) ⇒ Hash

Outputs non-array value in the form of hash For object, use to_hash. Otherwise, just return the value

Parameters:

  • value (Object)

    Any valid value

Returns:

  • (Hash)

    Returns the value in the form of hash



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# File 'lib/shotstack/models/audio_asset.rb', line 326

def _to_hash(value)
  if value.is_a?(Array)
    value.compact.map { |v| _to_hash(v) }
  elsif value.is_a?(Hash)
    {}.tap do |hash|
      value.each { |k, v| hash[k] = _to_hash(v) }
    end
  elsif value.respond_to? :to_hash
    value.to_hash
  else
    value
  end
end

#eql?(o) ⇒ Boolean

Parameters:

  • Object (Object)

    to be compared

Returns:

  • (Boolean)

See Also:

  • `==` method


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# File 'lib/shotstack/models/audio_asset.rb', line 218

def eql?(o)
  self == o
end

#hashInteger

Calculates hash code according to all attributes.

Returns:

  • (Integer)

    Hash code



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# File 'lib/shotstack/models/audio_asset.rb', line 224

def hash
  [type, src, trim, volume, speed, effect].hash
end

#list_invalid_propertiesObject

Show invalid properties with the reasons. Usually used together with valid?

Returns:

  • Array for valid properties with the reasons



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# File 'lib/shotstack/models/audio_asset.rb', line 140

def list_invalid_properties
  warn '[DEPRECATED] the `list_invalid_properties` method is obsolete'
  invalid_properties = Array.new
  if @type.nil?
    invalid_properties.push('invalid value for "type", type cannot be nil.')
  end

  if @src.nil?
    invalid_properties.push('invalid value for "src", src cannot be nil.')
  end

  if !@speed.nil? && @speed > 10
    invalid_properties.push('invalid value for "speed", must be smaller than or equal to 10.')
  end

  if !@speed.nil? && @speed < 0
    invalid_properties.push('invalid value for "speed", must be greater than or equal to 0.')
  end

  invalid_properties
end

#to_bodyHash

to_body is an alias to to_hash (backward compatibility)

Returns:

  • (Hash)

    Returns the object in the form of hash



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# File 'lib/shotstack/models/audio_asset.rb', line 302

def to_body
  to_hash
end

#to_hashHash

Returns the object in the form of hash

Returns:

  • (Hash)

    Returns the object in the form of hash



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# File 'lib/shotstack/models/audio_asset.rb', line 308

def to_hash
  hash = {}
  self.class.attribute_map.each_pair do |attr, param|
    value = self.send(attr)
    if value.nil?
      is_nullable = self.class.openapi_nullable.include?(attr)
      next if !is_nullable || (is_nullable && !instance_variable_defined?(:"@#{attr}"))
    end

    hash[param] = _to_hash(value)
  end
  hash
end

#to_sString

Returns the string representation of the object

Returns:

  • (String)

    String presentation of the object



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# File 'lib/shotstack/models/audio_asset.rb', line 296

def to_s
  to_hash.to_s
end

#valid?Boolean

Check to see if the all the properties in the model are valid

Returns:

  • (Boolean)

    true if the model is valid



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# File 'lib/shotstack/models/audio_asset.rb', line 164

def valid?
  warn '[DEPRECATED] the `valid?` method is obsolete'
  return false if @type.nil?
  return false if @src.nil?
  return false if !@speed.nil? && @speed > 10
  return false if !@speed.nil? && @speed < 0
  effect_validator = EnumAttributeValidator.new('String', ["fadeIn", "fadeOut", "fadeInFadeOut"])
  return false unless effect_validator.valid?(@effect)
  true
end