Class: Skia::Shader
Instance Attribute Summary
Attributes inherited from Base
Class Method Summary collapse
- .linear_gradient(start_point, end_point, colors, positions = nil, tile_mode: :clamp, matrix: nil) ⇒ Object
- .radial_gradient(center, radius, colors, positions = nil, tile_mode: :clamp, matrix: nil) ⇒ Object
- .sweep_gradient(center, colors, positions = nil, tile_mode: :clamp, start_angle: 0.0, end_angle: 360.0, matrix: nil) ⇒ Object
- .two_point_conical_gradient(start_point, start_radius, end_point, end_radius, colors, positions = nil, tile_mode: :clamp, matrix: nil) ⇒ Object
- .wrap(ptr) ⇒ Object
Instance Method Summary collapse
-
#initialize(ptr) ⇒ Shader
constructor
A new instance of Shader.
Methods inherited from Base
#null?, release_callback, #to_ptr
Constructor Details
#initialize(ptr) ⇒ Shader
Returns a new instance of Shader.
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# File 'lib/skia/shader.rb', line 5 def initialize(ptr) super(ptr, :sk_shader_unref) end |
Class Method Details
.linear_gradient(start_point, end_point, colors, positions = nil, tile_mode: :clamp, matrix: nil) ⇒ Object
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# File 'lib/skia/shader.rb', line 15 def self.linear_gradient(start_point, end_point, colors, positions = nil, tile_mode: :clamp, matrix: nil) points = FFI::MemoryPointer.new(Native::SKPoint, 2) start_struct = start_point.to_struct end_struct = end_point.to_struct points[0].write_bytes(start_struct.to_ptr.read_bytes(Native::SKPoint.size)) points[1].write_bytes(end_struct.to_ptr.read_bytes(Native::SKPoint.size)) color_values = colors.map { |c| c.is_a?(Color) ? c.to_i : c } colors_ptr = FFI::MemoryPointer.new(:uint32, color_values.size) colors_ptr.write_array_of_uint32(color_values) positions_ptr = nil if positions positions_ptr = FFI::MemoryPointer.new(:float, positions.size) positions_ptr.write_array_of_float(positions.map(&:to_f)) end matrix_ptr = matrix&.to_struct ptr = Native.sk_shader_new_linear_gradient( points, colors_ptr, positions_ptr, color_values.size, tile_mode, matrix_ptr ) raise Error, 'Failed to create linear gradient shader' if ptr.nil? || ptr.null? new(ptr) end |
.radial_gradient(center, radius, colors, positions = nil, tile_mode: :clamp, matrix: nil) ⇒ Object
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# File 'lib/skia/shader.rb', line 47 def self.radial_gradient(center, radius, colors, positions = nil, tile_mode: :clamp, matrix: nil) center_struct = center.to_struct color_values = colors.map { |c| c.is_a?(Color) ? c.to_i : c } colors_ptr = FFI::MemoryPointer.new(:uint32, color_values.size) colors_ptr.write_array_of_uint32(color_values) positions_ptr = nil if positions positions_ptr = FFI::MemoryPointer.new(:float, positions.size) positions_ptr.write_array_of_float(positions.map(&:to_f)) end matrix_ptr = matrix&.to_struct ptr = Native.sk_shader_new_radial_gradient( center_struct, radius.to_f, colors_ptr, positions_ptr, color_values.size, tile_mode, matrix_ptr ) raise Error, 'Failed to create radial gradient shader' if ptr.nil? || ptr.null? new(ptr) end |
.sweep_gradient(center, colors, positions = nil, tile_mode: :clamp, start_angle: 0.0, end_angle: 360.0, matrix: nil) ⇒ Object
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# File 'lib/skia/shader.rb', line 76 def self.sweep_gradient(center, colors, positions = nil, tile_mode: :clamp, start_angle: 0.0, end_angle: 360.0, matrix: nil) center_struct = center.to_struct color_values = colors.map { |c| c.is_a?(Color) ? c.to_i : c } colors_ptr = FFI::MemoryPointer.new(:uint32, color_values.size) colors_ptr.write_array_of_uint32(color_values) positions_ptr = nil if positions positions_ptr = FFI::MemoryPointer.new(:float, positions.size) positions_ptr.write_array_of_float(positions.map(&:to_f)) end matrix_ptr = matrix&.to_struct ptr = Native.sk_shader_new_sweep_gradient( center_struct, colors_ptr, positions_ptr, color_values.size, tile_mode, start_angle.to_f, end_angle.to_f, matrix_ptr ) raise Error, 'Failed to create sweep gradient shader' if ptr.nil? || ptr.null? new(ptr) end |
.two_point_conical_gradient(start_point, start_radius, end_point, end_radius, colors, positions = nil, tile_mode: :clamp, matrix: nil) ⇒ Object
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# File 'lib/skia/shader.rb', line 107 def self.two_point_conical_gradient(start_point, start_radius, end_point, end_radius, colors, positions = nil, tile_mode: :clamp, matrix: nil) unless Native.function_available?(:sk_shader_new_two_point_conical_gradient) raise UnsupportedOperationError, 'Shader.two_point_conical_gradient is not supported by the current libSkiaSharp build' end start_struct = start_point.to_struct end_struct = end_point.to_struct color_values = colors.map { |c| c.is_a?(Color) ? c.to_i : c } colors_ptr = FFI::MemoryPointer.new(:uint32, color_values.size) colors_ptr.write_array_of_uint32(color_values) positions_ptr = nil if positions positions_ptr = FFI::MemoryPointer.new(:float, positions.size) positions_ptr.write_array_of_float(positions.map(&:to_f)) end matrix_ptr = matrix&.to_struct ptr = Native.sk_shader_new_two_point_conical_gradient( start_struct, start_radius.to_f, end_struct, end_radius.to_f, colors_ptr, positions_ptr, color_values.size, tile_mode, matrix_ptr ) raise Error, 'Failed to create two-point conical gradient shader' if ptr.nil? || ptr.null? new(ptr) end |
.wrap(ptr) ⇒ Object
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# File 'lib/skia/shader.rb', line 9 def self.wrap(ptr) return nil if ptr.nil? || ptr.null? new(ptr) end |