Class: EventMachine::StreamObject
- Inherits:
-
Selectable
- Object
- Selectable
- EventMachine::StreamObject
- Defined in:
- lib/pr_eventmachine.rb
Direct Known Subclasses
Instance Attribute Summary
Attributes inherited from Selectable
Instance Method Summary collapse
-
#eventable_read ⇒ Object
Proper nonblocking I/O was added to Ruby 1.8.4 in May 2006.
-
#eventable_write ⇒ Object
Provisional implementation.
-
#get_outbound_data_size ⇒ Object
#get_outbound_data_size.
-
#get_peername ⇒ Object
#get_peername This is defined in the normal way on connected stream objects.
- #heartbeat ⇒ Object
-
#initialize(io) ⇒ StreamObject
constructor
A new instance of StreamObject.
-
#schedule_close(after_writing) ⇒ Object
#schedule_close The application wants to close the connection.
-
#select_for_reading? ⇒ Boolean
If we have to close, or a close-after-writing has been requested, then don’t read any more data.
-
#select_for_writing? ⇒ Boolean
If we have to close, don’t select for writing.
-
#send_data(data) ⇒ Object
#send_data.
Methods inherited from Selectable
#close_scheduled?, #set_inactivity_timeout
Constructor Details
#initialize(io) ⇒ StreamObject
Returns a new instance of StreamObject.
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# File 'lib/pr_eventmachine.rb', line 510 def initialize io super io @outbound_q = [] end |
Instance Method Details
#eventable_read ⇒ Object
Proper nonblocking I/O was added to Ruby 1.8.4 in May 2006. If we have it, then we can read multiple times safely to improve performance. The last-activity clock ASSUMES that we only come here when we have selected readable. TODO, coalesce multiple reads into a single event. TODO, do the function check somewhere else and cache it.
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# File 'lib/pr_eventmachine.rb', line 544 def eventable_read @last_activity = Reactor.instance.current_loop_time begin if io.respond_to?(:read_nonblock) 10.times { data = io.read_nonblock(4096) EventMachine::event_callback uuid, ConnectionData, data } else data = io.sysread(4096) EventMachine::event_callback uuid, ConnectionData, data end rescue Errno::EAGAIN, Errno::EWOULDBLOCK # no-op rescue Errno::ECONNRESET, Errno::ECONNREFUSED, EOFError @close_scheduled = true EventMachine::event_callback uuid, ConnectionUnbound, nil end end |
#eventable_write ⇒ Object
Provisional implementation. Will be re-implemented in subclasses. TODO: Complete this implementation. As it stands, this only writes a single packet per cycle. Highly inefficient, but required unless we’re running on a Ruby with proper nonblocking I/O (Ruby 1.8.4 built from sources from May 25, 2006 or newer). We need to improve the loop so it writes multiple times, however not more than a certain number of bytes per cycle, otherwise one busy connection could hog output buffers and slow down other connections. Also we should coalesce small writes. URGENT TODO: Coalesce small writes. They are a performance killer. The last-activity recorder ASSUMES we’ll only come here if we’ve selected writable.
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# File 'lib/pr_eventmachine.rb', line 577 def eventable_write # coalesce the outbound array here, perhaps @last_activity = Reactor.instance.current_loop_time while data = @outbound_q.shift do begin data = data.to_s w = if io.respond_to?(:write_nonblock) io.write_nonblock data else io.syswrite data end if w < data.length @outbound_q.unshift data[w..-1] break end rescue Errno::EAGAIN @outbound_q.unshift data rescue EOFError, Errno::ECONNRESET, Errno::ECONNREFUSED @close_scheduled = true @outbound_q.clear end end end |
#get_outbound_data_size ⇒ Object
#get_outbound_data_size
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# File 'lib/pr_eventmachine.rb', line 630 def get_outbound_data_size @outbound_q.inject(0) {|memo,obj| memo += (obj || "").length} end |
#get_peername ⇒ Object
#get_peername This is defined in the normal way on connected stream objects. Return an object that is suitable for passing to Socket#unpack_sockaddr_in or variants. We could also use a convenience method that did the unpacking automatically.
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# File 'lib/pr_eventmachine.rb', line 625 def get_peername io.getpeername end |
#heartbeat ⇒ Object
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# File 'lib/pr_eventmachine.rb', line 634 def heartbeat if @inactivity_timeout and @inactivity_timeout > 0 and (@last_activity + @inactivity_timeout) < Reactor.instance.current_loop_time schedule_close true end end |
#schedule_close(after_writing) ⇒ Object
#schedule_close The application wants to close the connection.
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# File 'lib/pr_eventmachine.rb', line 613 def schedule_close after_writing if after_writing @close_requested = true else @close_scheduled = true end end |
#select_for_reading? ⇒ Boolean
If we have to close, or a close-after-writing has been requested, then don’t read any more data.
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# File 'lib/pr_eventmachine.rb', line 517 def select_for_reading? true unless (@close_scheduled || @close_requested) end |
#select_for_writing? ⇒ Boolean
If we have to close, don’t select for writing. Otherwise, see if the protocol is ready to close. If not, see if he has data to send. If a close-after-writing has been requested and the outbound queue is empty, convert the status to close_scheduled.
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# File 'lib/pr_eventmachine.rb', line 526 def select_for_writing? unless @close_scheduled if @outbound_q.empty? @close_scheduled = true if @close_requested false else true end end end |
#send_data(data) ⇒ Object
#send_data
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# File 'lib/pr_eventmachine.rb', line 604 def send_data data # TODO, coalesce here perhaps by being smarter about appending to @outbound_q.last? unless @close_scheduled or @close_requested or !data or data.length <= 0 @outbound_q << data.to_s end end |