Module: Spade::Runtime::Bundle
- Defined in:
- lib/spade/runtime/bundle.rb
Class Method Summary collapse
Class Method Details
.gen_spade_boot(rootdir, opts = {}) ⇒ Object
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# File 'lib/spade/runtime/bundle.rb', line 76 def gen_spade_boot(rootdir, opts={}) verbose = opts[:verbose] spade_path = File.join(rootdir, Spade::SPADE_DIR, 'packages', '*') known_packages = Dir.glob(spade_path).map do |path| package_name = File.basename path info = JSON.load File.read(File.join(path, 'package.json')) info["sync"] = true info["root"] = "#{Spade::SPADE_DIR}/packages/#{package_name}" info["files"] = package_file_list(path) info end if File.exists? File.join(rootdir, 'package.json') info = JSON.load File.read(File.join(rootdir, 'package.json')) else info = { "name" => File.basename(rootdir), "directories" => { "lib" => "lib" } } end info["root"] = '.' info["sync"] = true info["files"] = package_file_list('.') packages = resolve_dependencies(info, known_packages) %[// GENERATED: #{Time.now.to_s} // This file is automatically generated by spade. To update run // 'spade update'. To use this file, reference it in your HTML file. Base // sure that your base URL is to the top level directory containing all of // your files. /*globals spade */ //@ begin boot (function() { // load spade itself var script = document.createElement('script'); script.src = "#{Spade::SPADE_DIR}/boot/spade.js"; script.onload = function() { // Register remaining packages with spade #{packages.map{|p| %[spade.register("#{p["name"]}", #{JSON.pretty_generate(p)});\n] } * "\n"} // find the main module to run var main = null; var scripts = document.scripts || document.getElementsByTagName("script"), len = scripts.length; for(var idx=0;!main && idx<len;idx++) { main = scripts[idx].getAttribute('data-require'); } scripts = null; // avoid memory leaks in IE if (main) spade.ready(function() { spade.require(main); }); }; var head = document.head || document.body || document; head.appendChild(script); script = head = null; // avoid memory leaks in IE })(); //@ end boot ] end |
.update(rootdir, opts = {}) ⇒ Object
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# File 'lib/spade/runtime/bundle.rb', line 15 def update(rootdir, opts ={}) verbose = opts[:verbose] spade_path = File.join(rootdir, Spade::SPADE_DIR) spade_package_path = File.join(spade_path, 'packages') FileUtils.rm_r(spade_path) if File.exists? spade_path FileUtils.mkdir_p File.join(spade_package_path) FileUtils.ln_s BOOT_PATH, File.join(spade_path, 'boot') installed = [] package_dirs = [] # In order of precedence package_dirs += %w[packages vendor/packages vendor/cache].map{|p| File.join(rootdir, p.split('/')) } package_dirs << File.join(LibGems.dir, 'gems') if defined?(Spade::Packager) for package_dir in package_dirs Dir.glob(File.join(package_dir, '*')).each do |path| json_file = File.join(path, 'package.json') next unless File.exists?(json_file) # How would this happen? next if installed.include? path installed << path json = JSON.load File.read(json_file) package_name = json['name'] package_version = json['version'] local = path.index(rootdir) == 0 # Use relative paths if embedded old_path = if local # Figure out how many levels deep the spade_path is in the project levels = spade_package_path.sub(rootdir, '').split(File::SEPARATOR).reject{|p| p.empty? }.count # Build relative path File.join(['..'] * levels, path.sub(rootdir, '')) else path end new_path = File.join(spade_path, 'packages', package_name) unless File.exist?(new_path) FileUtils.ln_s old_path, new_path, :force => true puts "Installing #{local ? "local" : "remote"} package #{package_name}" if verbose end end end File.open(File.join(rootdir, 'spade-boot.js'), 'w+') do |fp| fp.write gen_spade_boot(rootdir, opts) end puts "Wrote spade-boot.js" if verbose end |