Class: StudioGame::Player
- Inherits:
-
Object
- Object
- StudioGame::Player
show all
- Includes:
- Playable
- Defined in:
- lib/studio_game/player.rb
Instance Attribute Summary collapse
Instance Method Summary
collapse
Methods included from Playable
#blam, #strong?, #wOOt
Constructor Details
#initialize(name, health = 100) ⇒ Player
Returns a new instance of Player.
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# File 'lib/studio_game/player.rb', line 11
def initialize(name, health=100)
@name = name.capitalize
@health = health
@treasures = Hash.new(0)
end
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Instance Attribute Details
#health ⇒ Object
Returns the value of attribute health.
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# File 'lib/studio_game/player.rb', line 9
def health
@health
end
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#name ⇒ Object
Returns the value of attribute name.
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# File 'lib/studio_game/player.rb', line 8
def name
@name
end
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Instance Method Details
#<=>(new_player) ⇒ Object
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# File 'lib/studio_game/player.rb', line 45
def <=>(new_player)
new_player.score <=> score
end
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#each_found_treasure ⇒ Object
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# File 'lib/studio_game/player.rb', line 39
def each_found_treasure
@treasures.each do |name, points|
yield Treasure.new(name, points)
end
end
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#found_treasure(treasure) ⇒ Object
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# File 'lib/studio_game/player.rb', line 25
def found_treasure(treasure)
@treasures[treasure.name] += treasure.points
puts "#{@name} found a #{treasure.name} worth #{treasure.points} points"
puts "#{@name}'s treasures: #{@treasures}"
end
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#score ⇒ Object
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# File 'lib/studio_game/player.rb', line 31
def score
@health + treasure_points
end
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#to_s ⇒ Object
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# File 'lib/studio_game/player.rb', line 17
def to_s
"I'm #{@name} with health = #{@health}, treasure_points = #{treasure_points}, and score = #{score}."
end
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#treasure_points ⇒ Object
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# File 'lib/studio_game/player.rb', line 35
def treasure_points
@treasures.values.reduce(0, :+)
end
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