Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 10

def initialize (title)
	@title = title
	@players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 8

def title
  @title
end

Instance Method Details

#add_player(a_player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 15

def add_player(a_player)
	@players.push(a_player)
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 93

def high_score_entry(player)
	formatted_name = player.name.ljust(20, '.')
	"#{formatted_name} #{player.score}"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 78

def load_players(from_file)
	File.readlines(from_file).each do |line|
		add_player(Player.from_csv(line))
	end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 53

def play(rounds)
	puts "There are #{@players.size} players in #{@title}:"
	
	@players.each do |player|
		puts player
	end

	treasures = TreasureTrove::TREASURES 
	puts "\nThere are #{treasures.size} treasures to be found:"
	treasures.each do |treasure|
		puts "A #{treasure.name} is worth #{treasure.points} points"
	end

	1.upto(rounds) do |round|
		puts "\nRound #{round}:"
		@players.each do |player|
			GameTurn.take_turn(player)
		end
	end
end


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# File 'lib/studio_game/game.rb', line 19

def print_name_and_health(player)
	puts "#{player.name} (#{player.health}"
end


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# File 'lib/studio_game/game.rb', line 23

def print_stats
	puts "\n#{@title} Statistics:"
	
	strong_players, wimpy_players = @players.partition {|player| player.strong?}

	puts "\n#{strong_players.size} strong players:"
	strong_players.each do |player|
		print_name_and_health(player)
	end

	puts "\n#{wimpy_players.size} wimpy players:"
	wimpy_players.each do |player|
		print_name_and_health(player) 			
	end
	
	puts "#{total_points} total points from treasures found"		
	@players.sort.each do |player|
		puts "\n#{player.name}'s point totals:"
		player.each_found_treasure do |treasure|
			puts "#{treasure.points} total #{treasure.name} points"
		end
		puts "#{player.points} grand total points"
	end
	
	puts "\n#{title} High Scores:"
	@players.sort.each do |player|
		puts high_score_entry(player)
	end	
end

#save_high_scores(to_file = 'high_scores.txt') ⇒ Object



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# File 'lib/studio_game/game.rb', line 84

def save_high_scores(to_file = 'high_scores.txt')
	File.open(to_file, "w") do |file|
		file.puts "#{@title} High Scores:"
		@players.sort.each do |player|
			file.puts high_score_entry(player)
		end
	end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 74

def total_points
	@players.reduce(0) { |sum, player| sum+player.points}
end