Class: StudioGame::Game
- Inherits:
-
Object
- Object
- StudioGame::Game
- Defined in:
- lib/studio_game/game.rb
Instance Attribute Summary collapse
-
#title ⇒ Object
readonly
Returns the value of attribute title.
Instance Method Summary collapse
- #add_player(player) ⇒ Object
- #high_score_entry(player) ⇒ Object
-
#initialize(title) ⇒ Game
constructor
A new instance of Game.
- #load_players(from_file) ⇒ Object
- #play(rounds) ⇒ Object
- #print_name_and_health(p) ⇒ Object
- #print_stats ⇒ Object
- #save_high_scores(to_file = 'high_scores.txt') ⇒ Object
Constructor Details
#initialize(title) ⇒ Game
Returns a new instance of Game.
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# File 'lib/studio_game/game.rb', line 10 def initialize(title) @title = title.capitalize @players = [] end |
Instance Attribute Details
#title ⇒ Object (readonly)
Returns the value of attribute title.
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# File 'lib/studio_game/game.rb', line 8 def title @title end |
Instance Method Details
#add_player(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 34 def add_player(player) @players.push(player) end |
#high_score_entry(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 30 def high_score_entry(player) "#{player.name.ljust(20, '.')}#{player.score}" end |
#load_players(from_file) ⇒ Object
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# File 'lib/studio_game/game.rb', line 15 def load_players(from_file) File.readlines(from_file).each do |line| add_player(Player.from_csv(line)) end end |
#play(rounds) ⇒ Object
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# File 'lib/studio_game/game.rb', line 38 def play(rounds) puts "\nThere are #{@players.size} players in #{@title}:" puts @players treasures = TreasureTrove:: TREASURES puts "\nThere are #{treasures.size} treasures to be found:" treasures.each do |t| puts "A #{t.name} is worth #{t.points} points." end 1.upto(rounds) do |round| puts "\nRound #{round}:" @players.each do |p| GameTurn.take_turn(p) puts p end end end |
#print_name_and_health(p) ⇒ Object
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# File 'lib/studio_game/game.rb', line 57 def print_name_and_health(p) puts "#{p.name} (#{p.health})" end |
#print_stats ⇒ Object
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# File 'lib/studio_game/game.rb', line 61 def print_stats strong_players, wimpy_players = @players.partition {|p| p.strong?} puts "\n#{@title} Statistics:" puts "\n#{strong_players.size} strong players:" strong_players.each do |p| print_name_and_health(p) end puts "\n#{wimpy_players.size} wimpy players:" wimpy_players.each do |p| print_name_and_health(p) end @players.each do |p| puts "\n#{p.name}'s point totals:" p.each_found_treasure do |t| puts "#{t.points} total #{t.name} points" end puts "#{p.points} grand total points." end puts "\n#{@title} High Scores:" @players.sort.each do |p| puts high_score_entry(p) end end |
#save_high_scores(to_file = 'high_scores.txt') ⇒ Object
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# File 'lib/studio_game/game.rb', line 21 def save_high_scores(to_file='high_scores.txt') File.open(to_file, 'w') do |file| file.puts "#{@title} High Scores:" @players.sort.each do |p| file.puts high_score_entry(p) end end end |