Module: StudioGame::Playable
- Included in:
- Player
- Defined in:
- lib/studio_game/playable.rb
Instance Method Summary collapse
- #blam ⇒ Object
- #strong? ⇒ Boolean
-
#w00t ⇒ Object
So the rule is: If you assign to an attribute, i.e.
Instance Method Details
#blam ⇒ Object
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# File 'lib/studio_game/playable.rb', line 22 def blam self.health -= 10 puts "#{name} got blammed" health end |
#strong? ⇒ Boolean
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# File 'lib/studio_game/playable.rb', line 28 def strong? health > 100 end |
#w00t ⇒ Object
So the rule is:
If you assign to an attribute,
i.e. attribute is on left-hand side of =,
then you must use self.
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# File 'lib/studio_game/playable.rb', line 16 def w00t self.health += 15 puts "#{name} got w00ted" health end |