Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 9

def initialize(title)
  @title = title.capitalize
  @players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 7

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 14

def add_player(player)
  @players << player
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 18

def load_players(from_file)
  File
    .readlines(from_file)
    .each { |line| add_player(Player.from_csv(line)) }
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 31

def play(rounds)
  puts "There are #{@players.size} players in #{@title}:"

  @players.each { |player| puts player }

  StudioGame::TreasureTrove.print_treasures

  1.upto(rounds) do |number|
    status = yield if block_given?

    break if !status.nil? && status
    puts "\nRound #{number}:"
    @players.each do |player|
      StudioGame::GameTurn.take_turn(player)
      puts player
    end
  end
end


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# File 'lib/studio_game/game.rb', line 50

def print_name_and_health(player)
  puts "#{player.name} (#{player.health})"
end


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# File 'lib/studio_game/game.rb', line 58

def print_stats
  strong, wimpy = @players.partition { |player| player.strong? }

  puts "\n#{@title} Statistics:"

  puts "\n#{strong.size} strong players:"
  strong.each { |player| print_name_and_health(player) }

  puts "\n#{wimpy.size} wimpy players:"
  wimpy.each { |player| print_name_and_health(player) }

  puts "\n#{@title} High Scores:"
  @players.sort.each { |player| puts player.format_score }

  @players.each do |player|
    puts "\n#{player.name}'s point totals:"
    player.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points"
    end
  end

  puts "".ljust(20, "*")
  puts "#{total_points} points from treasures found"
  puts "".ljust(20, "*")
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 24

def save_high_scores(to_file = "high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each { |player| file.puts player.format_score }
  end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 54

def total_points
  @players.reduce(0) { |sum, player| sum + player.points }
end