Module: StudioGame::GameTurn

Defined in:
lib/studio_game/game_turn.rb

Class Method Summary collapse

Class Method Details

.take_turn(player) ⇒ Object



7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
# File 'lib/studio_game/game_turn.rb', line 7

def self.take_turn(player)
	die = Die.new
		case die.roll
			when 1..2
				player.blam
			when 3..4
				puts "#{player.name} was skipped."
			else
				player.woot
		end
		# This will provide the random treasure found by the player
		# during the game
		treasure = TreasureTrove.random
		#puts "#{player.name} found a #{treasure.name} worth #{treasure.points} points"
		player.found_treasure(treasure)
end